全部文本 #156493 原始 编辑

Unnamed

公开 text v1 · 不可变
·已发布 2006-08-31 20:07 UTC
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public OnPlayerDeath(playerid, killerid, reason)

{

   new string[256];
   SetPlayerWorldBounds(playerid,9999.999,-9999.999,9999.999,-9999.999);
   SendDeathMessage(killerid,playerid,reason);
   SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
   GetPlayerName(playerid, name, sizeof(name));
   format(string, sizeof(string), "%d killed %d with weapon id %d", killerid, playerid, reason);
   SendClientMessageToAll(0xAA3333AA,string); }
   return 1;
   }