rendered paste bodyfrom Blender import *
import math
import sys
xres = 10
yres = 10
xscale = 1
yscale = 1
mesh = NMesh.New()
row = []
for y in range(yres):
col = []
row.append(col)
for x in range(xres):
vert = NMesh.Vert(x,y,0)
col.append(vert)
mesh.verts.append(vert)
print len(mesh.verts)
for y in range(yres-1):
for x in range(xres-1):
print x,y, 'asa'
topleft = row[x][y+1]
bottomleft = row[x][y]
topright = row[x+1][y+1]
bottomright = row[x+1][y]
face1 = NMesh.Face([topleft, bottomleft, bottomright])
face2 = NMesh.Face([topleft, topright, bottomright])
mesh.faces.append(face1)
mesh.faces.append(face2)
NMesh.PutRaw(mesh)