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Eryk Kadesa

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#1544124 ·published 2009-08-27 01:18 UTC
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Name: Eryk Kadesa
Player: Shas'O Faiz
Class: Soldier 1/Scoundrel 2
Species: Arkanian
Level: 3, 3000/6000 XP
Age: 20
Gender: Female
Height: 1.7m
Weight: 60 kg
Background: Alderaan Origin

STR: 8
DEX: 14 (8+6 points)
CON: 14 (8+6 points)
INT: 16 (8+6 points+2 racial)
WIS: 14 (8+6 points)
CHA: 7 (8+1 point-2 racial)

Fort: 17 (10+3 Level+2 Soldier+2 CON)
Ref: 17 (10+3 Level+2 Scoundrel+2 DEX, 15 Flat-Footed)
Will: 16 (10+3 Level+1 Scoundrel+2 CON)

HP: 47/47 (30 Soldier 1+(2*3) CON+6 Scoundrel 1+5 Scoundrel 2)
Damage Threshold: 17

Speed: 6
Base Attack: 2 (1 Soldier+1 Scoundrel)
Force Points: 6/6

Acrobatics: +3 ((3/2)Level+2 DEX)
Climb: 0 ((3/2)Level-1 STR)
Deception: -1 ((3/2)Level-2 CHA)
Endurance: +3 ((3/2)Level+2 CON)
Gather Information: -1 ((3/2)Level-2 CHA)
Initiative: +3 ((3/2)Level+2 DEX)
Jump: 0 ((3/2)Level-1 STR)
Knowledge (Technology, Tactics): +9 ((3/2)Level+3 INT+5 Trained)
Mechanics: +14 ((3/2)Level+3 INT+5 Trained+5 Focus)
Perception: +8 ((3/2)Level+2 WIS+5 Trained)
Persuasion: +9 ((3/2)Level+3 INT+5 Trained)
Pilot: +8 ((3/2)Level+2 DEX+5 Trained)
Ride: +3 ((3/2)Level+2 DEX)
Stealth: +3 ((3/2)Level+2 DEX)
Survival: +3 ((3/2)Level+2 WIS)
Swim: 0 ((3/2)Level-1 STR)
Treat Injury: +8 ((3/2)Level+2 WIS+5 Trained)
Use Computer: +9 ((3/2)Level+3 INT+5 Trained)

Languages:
Basic (Racial)
Arkanian (Racial)
High Galactic (Background)
Binary (INT Bonus)
Military Sign (INT Bonus)
Bocce (INT Bonus)

Feats:
Armour Profiencies: Light, Medium (Starting Soldier)
Weapon Profiencies: Pistols, Rifles, Simple (Starting Soldier)
Skill Focus: Mechanics (Starting Heroic)
Point-Blank Shot (Starting Scoundrel): +1 to attack/damage against point-blank foes
Tech Specialist (Scoundrel 2)
Cybernetic Surgery (Heroic 3)

Talents:
Demolitionist (Soldier 1): Placed explosives deal +2 dice of damage.
Trace (Scoundrel 1): Make a Use Computer check instead of a Gather Information check when utilizing a computer network.

Darkvision : Arkanians ignore concealment (including total concealment)
from darkness. However, they cannot perceive colors in total darkness.

Flash of Genius: Arkanians have moments of brilliance. Once per encounter, an Arkanian can add a +5 circumstance bonus to the result of one Knowledge, Mechanics, or Use Computer skill check.

Weapons:
Pulse Wave Rifle: 550cr, 4kg
Attack: +4 (+2 BAB+2 Dex)
Damage: 2d8+1 (+(3/2)Level)
Rate of Fire: S, A
Hip Holstered: 25cr, .5kg


Inventory:
Utility Belt: 500cr, 4kg
(includes: 3 Rations, 1 Medpac, 1 toolkit, 1 spare energy cell, 1 glowrod, 1 commlink, 1 liquid cable dispenser with grappling hook, 3 empty pouches)
Power Recharger: 100cr, 1kg
Basic Datapad: 100cr, .3kg

Total encumbrance: 9.8/16kg

Remaining Credits: 4475

Background:

Eryk Kadesa was from an ethnic community of Arkanians on Alderaan, ostentibly there to help advance local scientific projects. Although never officially acknowledged, one ongoing project many had their hands in was Alderaan's defense grid. Alderaan being a peaceful planet, public discussion of such things was a bit taboo; out of sight, out of mind. As a result, much of the community was politely avoided by outsiders. Still, the experience proved to be a valuable teaching lesson for both the Arkanians and those that worked with or near them. Those in the community that wanted to disprove the stereotype of Arkanians as mad amoral scientists had plenty of opportunities to advance peaceful sciences on Alderaan, and the stylings of peaceful, diplomatic discource rubbed off on some.
Eryk's participation in all of this started when she was about 14, and showed a dramatic capacity for matters mechanical (among many other things). Her older brother, now her caretaker after both their parents passed away, got her involved with his paramilitary defense unit. A small corporation made up largely of species not native to Alderaan willing to get their hands dirty, the mercenary group dabbled in providing extra man- and fire-power to settlements in trouble who requested the assistance, as well as enhancing existing defenses and armaments. It was this latter category that Eryk contributed to, helping to assemble and repair various weapons, armour pieces, droids, even explosives and vehicles. Naturally, she also recieved moderate combat training, and learned to be competent with shooting a rifle, not just fixing it (as well as some passing familiarity with military theory and tactics).
When Eryk was 17, her brother was killed in the line of duty, along with a great number of other important soldiers in the unit. (Eryk herself was lucky to make it out of the fracas alive.) The unit disbanded soon after as a result of losing much of its structure. Eryk has been an engineer for hire ever since then, preferring to play it relatively safe. She quickly establishes a reputation wherever she sets up shop, as being the person to go to to get almost anything repaired or fine-tuned. She ALSO has a reputation for being only slightly friendlier than a wounded Bothan; her business exchanges are  predicated on her skill capacity rather than her personality, and she works alone, not even employing the company of a droid. (She also keeps her work areas cool almost to the point of discomfort; mainly to keep the electronic parts working optimally but also perhaps due to her Arkanian nature.)