rendered paste body;##########################################################
;## Multi Socket Price Script ##
;## Coded by : Crossfire39 ##
;## Uses multiple sockets so several users can use the ##
;## code at the same time. Also displays multiple ##
;## results from zybez.net price database. ##
;## Usage: ##
;## !Price <item> - Private ##
;## @Price <item> - Public ##
;##########################################################
on $*:text:/^[!@]price(s|check)*/Si:#: {
if ( !$2 ) { notice $nick Sorry you must specify what to search for - !price <item> }
else {
/var %number 1
while ($sock(price.socket. $+ %number)) { /inc %number }
if (!* iswm $1) { /set %price.displaystyle. [ $+ [ %number ] ] private }
/set %price.item. [ $+ [ %number ] ] $2-
/set %price.nick. [ $+ [ %number ] ] $nick
/set %price.chan. [ $+ [ %number ] ] $chan
/sockopen $+(price.socket.,%number) zybez.net 80
} ;Closes Else
} ;Ends the !pricecheck section
on *:sockopen:price.socket.*:{
sockwrite -nt $sockname GET /priceguide.php?search_terms= $+ $replace(%price.item. [ $+ [ $right($SockName,-13) ] ] ,$chr(32),$chr(43)) $+ &search_area=1&price_low=&price_high=&member=1 HTTP/1.1
sockwrite -nt $sockname Host: zybez.net
sockwrite -nt $sockname $crlf $crlf
}
on *:sockread:price.socket.*:{
var %i $right($sockname,-13)
if ($sockerr) { /notice %price.nick. [ $+ [ %i ] ] Sorry but an error occured while searching for %price.item. [ $+ [ %i ] ] | halt }
else {
var %temptext
sockread %temptext
;Once bot gets the Item + Price which is represented my %readnextline == 2, it runs this to display the results for the user then restarts the whole proccess.
if (%readnextline == 2) {
/inc %price.displayed. [ $+ [ %i ] ]
/var %price.displayprice $htmlfree(%temptext)
/var %message %price.displayitem. [ $+ [ %i ] ] - %price.displayprice
/unset %readnextline
; Limits how many items are displayed before it stops reading. Prevents the bot from flooding.
if ( %price.displayed. [ $+ [ %i ] ] < 6 ) {
if ( %price.displaystyle. [ $+ [ %i ] ] == private ) { /notice %price.nick. [ $+ [ %i ] ] %message }
else { /msg %price.chan. [ $+ [ %i ] ] %message }
} ; Closes if statement - if ( %price.displayed. [ $+ [ %i ] ] < 6 )
else { /notice %price.nick. [ $+ [ %i ] ] Sorry but your search for " $+ %price.item. [ $+ [ %i ] ] $+ " was not specific enough. Please narrow your searh down, ie: Rune --> Rune Platelegs | /sockclose $+(price.socket.,%i) | /unset %price.*. [ $+ [ %i ] ] }
} ; Closes if statement - if (%readnextline == 2)
if (%readnextline == 1) { /set %price.displayitem. [ $+ [ %i ] ] $htmlfree(%temptext) | /set %readnextline 2 }
if ( *<img src="/img/member.gif"* iswm %temptext || <td class="tablebottom"><!-- Blank --></td> isin %temptext) { /set %readnextline 1 }
if (*Your search did not * iswm %temptext) { /notice %price.nick. [ $+ [ %i ] ] Sorry I did not find " $+ %price.item. [ $+ [ %i ] ] $+ " in the Zybez database. Please make sure you spelled everything correctly and the item you are searching for exists in Runescape. }
} ; Closes else
} ;Ends the sockread section
on *:sockclose:price.socket.*:{ /unset %price.*. [ $+ [ $right($SockName,-13) ] ] }
alias -l htmlfree {
; Cleans all html from a file
var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, )
return %x
} ;Ends the html cleaner alias
-------------------------------------------------------------------------------------------------------------
alias c1 { return $+($1-,) }
alias c2 { return $+($1-,) }
on *:text:*:#: {
tokenize 32 $strip($1-)
if ($left($1,1) !isin @!.) halt
if ($right($1,-1) == stats) var %style = astats
elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
elseif ($right($1,-1) == setrsn) && ($2) {
if ($2 == -h) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($3-,$chr(32),-)
.notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $3-
}
else {
writeini DefRSN.ini RSNs $nick $replace($2-,$chr(32),-)
.notice $nick You're default RSN for the nick $nick has been set to $2-
}
halt
}
else halt
inc %ID
if ($len($2-) > 12) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
cleanup %ID
halt
}
elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
else set $+(%,stats.rsn.,%ID) $nick
set $+(%,stats.style.,%ID) %style
set $+(%,stats.skill.,%ID) %skill
set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
sockopen $+(stats.,%ID) hiscore.runescape.com 80
}
on *:sockopen:stats.*: {
var %id = $gettok($sockname,2,46)
sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
sockread &Incoming
bwrite $sockname -1 -1 &Incoming
if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
cleanup $gettok($sockname,2,46)
}
}
alias -l makehash {
var %file = $1
bread %file 1 $file(%file).size &stats
var %currentstat, %x = 1
while (%x) {
var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
var %currentstat = $striptags($bvar(&stats,%x,200).text)
tokenize 10 %currentstat
hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
}
process %file
}
alias process {
var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
%display = $($+(%,stats.display.,%ID),2), $&
%rsn = $($+(%,stats.rsn.,%ID),2), $&
%skill = $($+(%,stats.skill.,%ID),2), $&
%style = $($+(%,stats.style.,%ID),2)
if (%style == astats) {
while (%x <= 22) {
tokenize 32 $hget(%table,$setskill(%x))
if ($2) var %statline = %statline $c1($setskill(%x)) $c2(Lvl:,$2,Exp: $3,$chr(124))
inc %x
}
%display $c1(Stats for) $c2(%rsn) $+ $c1(:)
%display %statline
}
elseif (%style == istat) {
if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
else {
tokenize 32 $hget(%table,%skill)
%display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
%display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
$iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
}
}
elseif (%style == combat) {
var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
%s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
%d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
%h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
%r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
%m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
%p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)
var %meleecombat = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
%RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
%MagicCombat = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)
if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
%display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
cleanup %id
halt
}
elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
else var %cmbstyle = melee, %combat = %MeleeCombat
var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
%a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
%d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
%r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
var %combat = $round(%combat,2), %next = $ceil(%combat)
%display $c2(%rsn) $c1(is) $c2(%combat) $c1(%cmbstyle style combat)
%display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hits:) $c2(%h) $&
$c1(Mage:) $c2(%m) $c1(Range:) $c2(%r) $c1(Pray:) $c2(%p)
%display $c1(Levels for) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
$c1(Def/Hp:) $c2(%d.2lvl) $c1(Prayer:) $c2(%p.2lvl)
}
cleanup %id
}
alias -l cleanup {
unset $+(%,stats.*.,$1)
sockclose $+(Stats.,$1)
.remove $+(Stats.,$1)
}
alias -l xp {
var %x = 1, %level = $calc($1 - 1), %xp = 0
while (%x <= %level) {
var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
inc %xp %TempXp
inc %x
}
return $int(%xp)
}
alias -l xp2Next {
var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
return $calc(%nextxp - %xp)
}
alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex($1,/^(construct)(ion|ing)?$/si)) return Construction
}
on *:TEXT:*!setworld*:#: {
if ($nick isop $chan) {
set %pcworld $2
}
}
on *:TEXT:*!world:#: {
/notice $nick 4 %pcworld 12is the recommended world on4 #pestcontrol
}
on *:TEXT:*!date:#:{
/notice $nick its $date(dddd) the $date(dd) $+ / $+ $date(mmmm) year $date(yyyy)
}
on *:TEXT:*!cookie*:#: {
msg $chan 4gives3 $2 7a 8cookie
}
on *:INVITE:#: {
join $chan
}
on *:TEXT:*!kill*:#: {
/describe $chan blasts4 $2 $+ 's 2 face off with a4 $read(weapon.txt) 2*3O4W5N6E7D 8N9O13O12B*
}
on *:TEXT:*!give pie*:#: {
msg $chan gives a 4pie 6 to $2 (7mmm meatpie! delecious!2)
}
on *:TEXT:*!pie*:#: {
msg $chan throws a HUGE 5mud 2pie at $2 4HAHAHAHAHA IN DA FACE 9M10O11T12H13E14R 3FUCKER!
}
on *:TEXT:*!fuck*:#: {
if ($nick isop $chan) {
kick $chan $2 10you 4have 2been 6kicked 8from 11#smooth 13(nice and smoothly)12 ;O) 15ENJOY!
}
}
on *:TEXT:*!partme*:#: {
if ($nick isop $chan) {
part $chan 8well im off eh? :O) just invite me and ill be coming asap :P;)
}
}
on *:TEXT:*!die*:#: {
if ($nick isop $chan) {
/mode $chan +b $address($2,2)
}
}
on *:TEXT:*!pwn*:#: {
if ($nick isop $chan) {
/describe $chan 3pwns 4 $2 8with 13an 4 $rand(1,32) $+ + $+ $rand(1,32) 14dds 15spec... 7P9W10N11E12D
}
}
on *:TEXT:*!führer*:#: {
/describe $chan 3S4M5O6O7T8H2_9D10U11D12E13S 2IS MEIN FÜRER!
}
on 1:JOIN:#smooth:{
/notice $nick 7welcome 4 $nick 6enjoy 10your 11stay 13at 12#smooth ;O) 2type !gear for my commands and !rules for all channel rules.
}
on *:TEXT:*!gear*:#: {
/notice $nick hi $nick my commands are following:4 !world 2- to see the pc world, 4!date2 - todays date, 4!cookie2 - gives a cookie to nick ,4 !kill2 - kills nick, 4!give pie2 - gives a pie to nick,4 !pie2 - throws a pie at nick,4 !fuck2 - kick nick (op only),4 !partme2 - makes me leave the channel (ops only),4 !die2 - bans nick (ops only),4 !pwn2 - pwn nick (ops only),4 !führer2 - tells YOU who is my führer
}
on *:TEXT:*!rules*:#: {
/notice $nick 12hi $nick the rules on #smooth are following:4 1.2 no spamming4 2.2 no flooding4 3.2 no fish slapping4 4.2 no wolfcrying4 5.2 no misuse of stats bot4 6.2 swearing is aloud 4 7.2 flaming other will not be accepted! this is a channel for fun and good viabrations!4 8.2 if you kick a bot you will be kicked yourself4 9.2 NEVER request an op to op or halfop you!4 10.2 HAVE FUN! :O)
}
topic:7 hi! and welcome to #smooth this channel is mainly for friends of smooth_dudes but anyone can join as they like :O) type !rules for all channel rules. ENJOY
menu channel {
Topic Styles
.Red & Black Mix: /topic $chan 14,7æ7,4æ5,4æ4,5æ1,5æ5,1æ8,1 7¤(~ 0,1 $?="Enter Topic Text" 7,1~)¤ 4,1 5,1æ1,5æ4,5æ5,4æ7,4æ4,7æ
.Red & Black Lines: /topic $chan 8|0,8|8,7|4,7|7,4|5,4|4,5|1,5|5,1|9,1 $?="Enter Topic Text" 5,1|1,5|4,5|5,4|7,4|4,7|8,7|0,8|8,0| 9,12
.Blue Shades: /topic $chan 0,15%,11,15`%15,11%,12,11`%11,12%,2,12`%12,2%'1,2`%2,1% 1,2 .: 0,1 $?="Enter Topic Text" 1,2:. 2,1`%1,2%12,2`%2,12%,11,12`%12,11%'15,11`%11,15%,0,15`%
.Funky Red & Blue: /topic $chan 4,15æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0 $?="Enter Topic Text" 4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0 4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0æ4æ0
.Gangster & cool: /topic $chan 8,00,87,88,74,77,45,44,55,11,14,1<-0,18,00,87,88,74,77,45,44,55,11,14,1<-0,1 $?="Enter Topic Text" 4,1->1,15,14,55,47,44,78,77,80,88,0
.Fire: /topic $chan 8,0æ0,8æ7,8æ8,7æ4,7æ7,4æ5,4æ4,5æ1,5æ5,1æ8,1 $?="Enter Topic Text" 5,1æ1,5æ4,5æ5,4æ7,4æ4,7æ8,7æ7,8æ0,8æ8,0æ
.White-r: /topic $chan 0,12æ¸2,12`æ12,2æ¸1,2`æ2,1æ¸4,0 -= $?="Enter Topic Text" =- 2,1`æ1,2æ¸12,2`æ2,12æ¸0,12`æ
.White-b: /topic $chan 0,12æ¸2,12`æ12,2æ¸1,2`æ2,1æ¸12,0 -= $?="Enter Topic Text" =- 2,1`æ1,2æ¸12,2`æ2,12æ¸0,12`æ
.Black: /topic $chan 3,1\1,3\9,3\3,9\0,9\9,0\0,0-15,0\0,15\14,15\15,14\1,14\14,1\1,1-0,1 $?="Enter Topic Text" 1,1-14,1/1,14/15,14/14,15/0,15/15,0/0,0-9,0/0,9/3,9/9,3/1,3/3,1/
.Red: /topic $chan 4,0%0,4%4,4 5,4%4,5%5,5 1,5%5,1%1,1 0,1 $?="Enter Topic Text" 5,1%1,5%5,5 4,5%5,4%4,4 0,4%4,0%
.Blue: /topic $chan 12%0,12% 2%12,2% 1%2,1%0 $?="Enter Topic Text" 2%1,2% 12%2,12% 0%12,0%
}
On *:TEXT:!Flowers*:#: {
/notice $2 0.......4@0......12Roses
/notice $2 0.....10@14|15@0.....9For
/notice $2 0.......12)7|12(0.....4You
/notice $2 0......13(12__13)0... 6 $2
}