All pastes #1535244 Raw Edit

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public text v1 · immutable
#1535244 ·published 2009-08-19 16:09 UTC
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#!/usr/bin/env python# tetris.pyimport sysimport randomfrom PySide import QtCore, QtGuiclass Tetris(QtGui.QMainWindow):    def __init__(self):        QtGui.QMainWindow.__init__(self)        self.setGeometry(300, 300, 180, 380)        self.setWindowTitle('Tetris')        self.tetrisboard = Board(self)        self.setCentralWidget(self.tetrisboard)        self.statusbar = self.statusBar()        self.connect(self.tetrisboard, QtCore.SIGNAL("messageToStatusbar(QString)"),         self.statusbar, QtCore.SLOT("showMessage(QString)"))        self.tetrisboard.start()        self.center()    def center(self):        screen = QtGui.QDesktopWidget().screenGeometry()        size =  self.geometry()        self.move((screen.width()-size.width())/2, 	    (screen.height()-size.height())/2)class Board(QtGui.QFrame):    BoardWidth = 10    BoardHeight = 22    Speed = 300    def __init__(self, parent):        QtGui.QFrame.__init__(self, parent)        self.timer = QtCore.QBasicTimer()        self.isWaitingAfterLine = False        self.curPiece = Shape()        self.nextPiece = Shape()        self.curX = 0        self.curY = 0        self.numLinesRemoved = 0        self.board = []        self.setFocusPolicy(QtCore.Qt.StrongFocus)        self.isStarted = False        self.isPaused = False        self.clearBoard()        self.nextPiece.setRandomShape()    def shapeAt(self, x, y):        return self.board[(y * Board.BoardWidth) + x]    def setShapeAt(self, x, y, shape):        self.board[(y * Board.BoardWidth) + x] = shape    def squareWidth(self):        return self.contentsRect().width() / Board.BoardWidth    def squareHeight(self):        return self.contentsRect().height() / Board.BoardHeight    def start(self):        if self.isPaused:            return        self.isStarted = True        self.isWaitingAfterLine = False        self.numLinesRemoved = 0        self.clearBoard()        self.emit(QtCore.SIGNAL("messageToStatusbar(QString)"), str(self.numLinesRemoved))        self.newPiece()        self.timer.start(Board.Speed, self)    def pause(self):        if not self.isStarted:            return        self.isPaused = not self.isPaused        if self.isPaused:            self.timer.stop()            self.emit(QtCore.SIGNAL("messageToStatusbar(QString)"), "paused")        else:            self.timer.start(Board.Speed, self)            self.emit(QtCore.SIGNAL("messageToStatusbar(QString)"), 	        str(self.numLinesRemoved))        self.update()    def paintEvent(self, event):        painter = QtGui.QPainter(self)        rect = self.contentsRect()        boardTop = rect.bottom() - Board.BoardHeight * self.squareHeight()        for i in range(Board.BoardHeight):            for j in range(Board.BoardWidth):                shape = self.shapeAt(j, Board.BoardHeight - i - 1)                if shape != Tetrominoes.NoShape:                    self.drawSquare(painter,                        rect.left() + j * self.squareWidth(),                        boardTop + i * self.squareHeight(), shape)        if self.curPiece.shape() != Tetrominoes.NoShape:            for i in range(4):                x = self.curX + self.curPiece.x(i)                y = self.curY - self.curPiece.y(i)                self.drawSquare(painter, rect.left() + x * self.squareWidth(),                    boardTop + (Board.BoardHeight - y - 1) * self.squareHeight(),                    self.curPiece.shape())    def keyPressEvent(self, event):        if not self.isStarted or self.curPiece.shape() == Tetrominoes.NoShape:            QtGui.QWidget.keyPressEvent(self, event)            return        key = event.key()	if key == QtCore.Qt.Key_P:	    self.pause()            return	if self.isPaused:            return        elif key == QtCore.Qt.Key_Left:            self.tryMove(self.curPiece, self.curX - 1, self.curY)        elif key == QtCore.Qt.Key_Right:            self.tryMove(self.curPiece, self.curX + 1, self.curY)        elif key == QtCore.Qt.Key_Down:            self.tryMove(self.curPiece.rotatedRight(), self.curX, self.curY)        elif key == QtCore.Qt.Key_Up:            self.tryMove(self.curPiece.rotatedLeft(), self.curX, self.curY)        elif key == QtCore.Qt.Key_Space:            self.dropDown()        elif key == QtCore.Qt.Key_D:            self.oneLineDown()        else:            QtGui.QWidget.keyPressEvent(self, event)    def timerEvent(self, event):        if event.timerId() == self.timer.timerId():            if self.isWaitingAfterLine:                self.isWaitingAfterLine = False                self.newPiece()            else:                self.oneLineDown()        else:            QtGui.QFrame.timerEvent(self, event)    def clearBoard(self):        for i in range(Board.BoardHeight * Board.BoardWidth):	    self.board.append(Tetrominoes.NoShape)    def dropDown(self):        newY = self.curY        while newY > 0:            if not self.tryMove(self.curPiece, self.curX, newY - 1):                break            newY -= 1        self.pieceDropped()    def oneLineDown(self):        if not self.tryMove(self.curPiece, self.curX, self.curY - 1):            self.pieceDropped()    def pieceDropped(self):        for i in range(4):            x = self.curX + self.curPiece.x(i)            y = self.curY - self.curPiece.y(i)            self.setShapeAt(x, y, self.curPiece.shape())        self.removeFullLines()        if not self.isWaitingAfterLine:            self.newPiece()    def removeFullLines(self):        numFullLines = 0	rowsToRemove = []	for i in range(Board.BoardHeight):	    n = 0            for j in range(Board.BoardWidth):                if not self.shapeAt(j, i) == Tetrominoes.NoShape:                    n = n + 1	    if n == 10:		rowsToRemove.append(i)	rowsToRemove.reverse()	for m in rowsToRemove:	    for k in range(m, Board.BoardHeight):	        for l in range(Board.BoardWidth):                    self.setShapeAt(l, k, self.shapeAt(l, k + 1))        numFullLines = numFullLines + len(rowsToRemove)        if numFullLines > 0:            self.numLinesRemoved = self.numLinesRemoved + numFullLines            self.emit(QtCore.SIGNAL("messageToStatusbar(QString)"), 		str(self.numLinesRemoved))            self.isWaitingAfterLine = True            self.curPiece.setShape(Tetrominoes.NoShape)            self.update()    def newPiece(self):        self.curPiece = self.nextPiece        self.nextPiece.setRandomShape()        self.curX = Board.BoardWidth / 2 + 1        self.curY = Board.BoardHeight - 1 + self.curPiece.minY()        if not self.tryMove(self.curPiece, self.curX, self.curY):            self.curPiece.setShape(Tetrominoes.NoShape)            self.timer.stop()            self.isStarted = False            self.emit(QtCore.SIGNAL("messageToStatusbar(QString)"), "Game over")    def tryMove(self, newPiece, newX, newY):        for i in range(4):            x = newX + newPiece.x(i)            y = newY - newPiece.y(i)            if x < 0 or x >= Board.BoardWidth or y < 0 or y >= Board.BoardHeight:                return False            if self.shapeAt(x, y) != Tetrominoes.NoShape:                return False        self.curPiece = newPiece        self.curX = newX        self.curY = newY        self.update()        return True    def drawSquare(self, painter, x, y, shape):        colorTable = [0x000000, 0xCC6666, 0x66CC66, 0x6666CC,                      0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00]        color = QtGui.QColor(colorTable[shape])        painter.fillRect(x + 1, y + 1, self.squareWidth() - 2, self.squareHeight() - 2, color)        painter.setPen(color.lighter())        painter.drawLine(x, y + self.squareHeight() - 1, x, y)        painter.drawLine(x, y, x + self.squareWidth() - 1, y)        painter.setPen(color.darker())        painter.drawLine(x + 1, y + self.squareHeight() - 1, x + self.squareWidth() - 1, y + self.squareHeight() - 1)        painter.drawLine(x + self.squareWidth() - 1,  y + self.squareHeight() - 1, x + self.squareWidth() - 1, y + 1)class Tetrominoes(object):    NoShape = 0    ZShape = 1    SShape = 2    LineShape = 3    TShape = 4    SquareShape = 5    LShape = 6    MirroredLShape = 7class Shape(object):    coordsTable = (        ((0, 0),     (0, 0),     (0, 0),     (0, 0)),        ((0, -1),    (0, 0),     (-1, 0),    (-1, 1)),        ((0, -1),    (0, 0),     (1, 0),     (1, 1)),        ((0, -1),    (0, 0),     (0, 1),     (0, 2)),        ((-1, 0),    (0, 0),     (1, 0),     (0, 1)),        ((0, 0),     (1, 0),     (0, 1),     (1, 1)),        ((-1, -1),   (0, -1),    (0, 0),     (0, 1)),        ((1, -1),    (0, -1),    (0, 0),     (0, 1))    )    def __init__(self):        self.coords = [[0,0] for i in range(4)]        self.pieceShape = Tetrominoes.NoShape        self.setShape(Tetrominoes.NoShape)    def shape(self):        return self.pieceShape    def setShape(self, shape):        table = Shape.coordsTable[shape]        for i in range(4):            for j in range(2):                self.coords[i][j] = table[i][j]        self.pieceShape = shape    def setRandomShape(self):        self.setShape(random.randint(1, 7))    def x(self, index):        return self.coords[index][0]    def y(self, index):        return self.coords[index][1]    def setX(self, index, x):        self.coords[index][0] = x    def setY(self, index, y):        self.coords[index][1] = y    def minX(self):        m = self.coords[0][0]        for i in range(4):            m = min(m, self.coords[i][0])        return m    def maxX(self):        m = self.coords[0][0]        for i in range(4):            m = max(m, self.coords[i][0])        return m    def minY(self):        m = self.coords[0][1]        for i in range(4):            m = min(m, self.coords[i][1])        return m    def maxY(self):        m = self.coords[0][1]        for i in range(4):            m = max(m, self.coords[i][1])        return m    def rotatedLeft(self):        if self.pieceShape == Tetrominoes.SquareShape:            return self        result = Shape()        result.pieceShape = self.pieceShape        for i in range(4):            result.setX(i, self.y(i))            result.setY(i, -self.x(i))        return result    def rotatedRight(self):        if self.pieceShape == Tetrominoes.SquareShape:            return self        result = Shape()        result.pieceShape = self.pieceShape        for i in range(4):            result.setX(i, -self.y(i))            result.setY(i, self.x(i))        return resultapp = QtGui.QApplication(sys.argv)tetris = Tetris()tetris.show()sys.exit(app.exec_())