rendered paste body// generated by Fast Light User Interface Designer (fluid) version 2.1000
#include "Inventario.h"
#include <iostream>
static using namespace std;
void bt_callback(Fl_Widget*, void* userdata) {
if (userdata=="clear"){
in_nome->value("");
}
else if (userdata=="salvar"){
}
if (userdata=="exit") exit(0);
}
fltk::Input *in_nome=(fltk::Input *)0;
fltk::Button *but_salvar=(fltk::Button *)0;
fltk::Button *but_exit=(fltk::Button *)0;
#include <fltk/run.h>
int main (int argc, char **argv) {
fltk::Window* w;
{fltk::Window* o = new fltk::Window(445, 350, "FLTK Contact List");
w = o;
o->shortcut(0xff1b);
o->begin();
{fltk::Input* o = in_nome = new fltk::Input(125, 25, 205, 25, "Nome");
o->user_data((void*)(nome));
o->tooltip("Digite o Nome do contato");
}
{fltk::Button* o = but_salvar = new fltk::Button(100, 240, 90, 30, "Salvar");
o->callback((fltk::Callback*)bt_callback, (void*)(salvar));
o->tooltip("Clique aqui, para salvar!");
}
{fltk::Button* o = but_exit = new fltk::Button(220, 240, 90, 30, "Saida");
o->callback((fltk::Callback*)bt_callback, (void*)(exit));
o->tooltip("Clique aqui, para sair!");
}
o->end();
o->resizable(o);
}
w->show(argc, argv);
return fltk::run();
}