All pastes #1502026 Raw Edit

mikala

public text v1 · immutable
#1502026 ·published 2009-07-21 13:38 UTC
rendered paste body
Index: ardentryst.py===================================================================--- ardentryst.py+++ ardentryst.py	2009-07-21 09:31:19.000000000 -0400@@ -49,6 +49,13 @@ VERSION = "20090405 (1.7-Warp Speed Stable) 10:22 AM AEST" DVERSION = VERSION[VERSION.index("(")+1:VERSION.index(")")].replace("-", ":") +homedir = os.path.expanduser('~')+ardentryst_dir = ".ardentryst"++if not os.path.exists(os.path.join(homedir,ardentryst_dir)):+	  os.mkdir(os.path.join(homedir,ardentryst_dir))++ # This is the importing of my own modules. from pygame.locals import * from data import *@@ -59,9 +66,9 @@ from wordwrap import * from controls import * from helpers import *-+   # I log the start of a new run-through. Reset log.txt too.-open("log.txt", "w")+open(os.path.join(homedir,ardentryst_dir, "log.txt" ), 'w') logfile("*** BEGIN ARDENTRYST LOGFILE ***") logfile(time.ctime()) logfile("Python " + sys.version.replace("\n", "   "))@@ -1196,7 +1203,7 @@     inslotmenu = True     dark = pygame.Surface((640,480))     dark.set_alpha(180)-    savedir = os.path.join(os.getcwd(), "Saves")+    savedir = os.path.join(homedir,ardentryst_dir,"Saves")     if not os.path.isdir(savedir):         try:             os.mkdir(savedir)@@ -1204,7 +1211,7 @@             raise Exception("Do not have a file called Saves in your Ardentryst directory.")     gamelist = [x for x in os.listdir(savedir) if x.endswith(".asf")] -    gamelist.sort(lambda x, y: cPickle.load(open(os.path.join(os.getcwd(), "Saves", x),"r")).startdate < cPickle.load(open(os.path.join(os.getcwd(), "Saves", y),"r")).startdate)+    gamelist.sort(lambda x, y: cPickle.load(open(os.path.join(homedir,ardentryst_dir, "Saves", x),"r")).startdate < cPickle.load(open(os.path.join(homedir,ardentryst_dir, "Saves", y),"r")).startdate)      cursor = 0     csurf = Data.images["Menupiece.png"][0]@@ -1229,7 +1236,7 @@             return         title = "Resume Quest"         try:-            gameobj = cPickle.load(open(os.path.join(os.getcwd(), "Saves", gamelist[0]),"r"))+            gameobj = cPickle.load(open(os.path.join(homedir,ardentryst_dir, "Saves", gamelist[0]),"r"))         except:             raise Exception("Corruption. Delete all saves you don't need in Saves directory") @@ -1371,8 +1378,8 @@                 elif k == K_DELETE:                     if gamelist[cursor]:                         interface_sound("menu-select")-                        os.remove(os.path.join("Saves", gamelist[cursor]))-                        gamelist = [x for x in os.listdir(os.path.join(os.getcwd(), "Saves")) if x.endswith(".asf")]+                        os.remove(os.path.join(homedir,ardentryst_dir,"Saves", gamelist[cursor]))+                        gamelist = [x for x in os.listdir(os.path.join(homedir,ardentryst_dir, "Saves")) if x.endswith(".asf")]                         cursor = min(cursor, len(gamelist)-1)                 elif k == K_ESCAPE:                     password = ""@@ -1488,7 +1495,7 @@         lasttick = wait_tick(lasttick)          if not newgame and not cursloaded:-            gameobj = cPickle.load(open(os.path.join(os.getcwd(), "Saves", gamelist[cursor]),"r"))+            gameobj = cPickle.load(open(os.path.join(homedir,ardentryst_dir, "Saves", gamelist[cursor]),"r"))             cursloaded = True      pygame.key.set_repeat()@@ -2310,7 +2317,7 @@      saved = False     if not pointer or must:-        cPickle.dump(game, open(os.path.join(os.getcwd(), "Saves", game.savefilename), "w"))+        cPickle.dump(game, open(os.path.join(homedir,ardentryst_dir, "Saves", game.savefilename), "w"))         saved = True     fade_to_black(screen, 1)     if saved:@@ -2459,7 +2466,7 @@             for l in mapdata[w+1][1:]:                 Game.scores[w].append(0)                 Game.timegems[w].append(0)-        cPickle.dump(Game, open(os.path.join(os.getcwd(), "Saves", Game.savefilename), "w"))+        cPickle.dump(Game, open(os.path.join(homedir,ardentryst_dir, "Saves", Game.savefilename), "w"))     else:         player = Game.playerobject @@ -3734,7 +3741,7 @@     # Load options from file      try:-        optionsfile = open("options.dat", "r")+        optionsfile = open(os.path.join(homedir,ardentryst_dir, "options.dat"), "r")          graphic_o = cPickle.load(optionsfile)         audio_o = cPickle.load(optionsfile)@@ -4376,7 +4383,7 @@                         # restart display mode to windowed or fullscreen/4:3 or 16:10 depending on new options                      # Save options to file-                    optionsfile = open("options.dat", "w")+                    optionsfile = open(os.path.join(homedir,ardentryst_dir,"options.dat"), "w")                     cPickle.dump(g_options, optionsfile)                     cPickle.dump(a_options, optionsfile)                     cPickle.dump(p_options, optionsfile)@@ -4499,7 +4506,7 @@                 selected = ""                 activeitem = dict.fromkeys(menu_items, True)                 p_options["MustOP"] = 0-                optionsfile = open("options.dat", "w")+                optionsfile = open(os.path.join(homedir,ardentryst_dir,"options.dat"), "w")                 cPickle.dump(g_options, optionsfile)                 cPickle.dump(a_options, optionsfile)                 cPickle.dump(p_options, optionsfile)@@ -4641,7 +4648,7 @@         print "An error has occurred. "         if str(e) not in ["Don't cheat!"]:             traceback.print_exc()-        traceback.print_exc(file=open("log.txt", "a"))+        traceback.print_exc(file=open(os.path.join(homedir,ardentryst_dir, "log.txt" ), "a"))          try:             screen.fill((0,0,0))@@ -4661,7 +4668,7 @@                     screen.blit(surfs[x], (320-r[2]/2, 240+x*20))  -            traceback.print_exc(file=open("log.txt", "a"))+            traceback.print_exc(file=open(os.path.join(homedir,ardentryst_dir, "log.txt" ), "a"))              myflip()             ge()@@ -4678,7 +4685,7 @@                     if e.type == KEYDOWN:                         if e.key == K_e:                             try:-                                bugreport = open("log.txt", "r").readlines()+                                bugreport = open(os.path.join(homedir,ardentryst_dir, "log.txt" ), "r").readlines()                                 if bugreport[-1].strip() in ["KeyboardInterrupt", "Exception: Don't cheat!"]:                                     surfs[2] = Fonts[13].render("There is no reason to report this", 1, (255, 0, 0))                                 else:@@ -4691,7 +4698,7 @@                                         bugreport.append("\n########################### Playvars: ########################### \n\n")                                         for x in PLAYLOCALS:                                             bugreport.append(x+": "+str(PLAYLOCALS[x])[:100]+"\n")-                                    open("log.txt", "w").writelines(bugreport)+                                    open(os.path.join(homedir,ardentryst_dir, "log.txt" ), "w").writelines(bugreport)                                     msg = email.message_from_string("".join(bugreport))                                     msg['Subject'] = mysubj                                     msg['From'] = "Ardentryst_Report@hotmail.com"Index: helpers.py===================================================================--- helpers.py+++ helpers.py	2009-07-21 00:12:30.000000000 -0400@@ -69,22 +69,24 @@     PROFILING = True  def logfile(text):+    ardentryst_dir = ".ardentryst"+    homedir = os.path.expanduser('~')     global LOGGING     if not LOGGING: return     if type(text) != str:         print "Warning, logfile call incorrect:", str(text)         return     try:-        src = open("log.txt", "r").readlines()+        src = open(os.path.join(homedir,ardentryst_dir, "log.txt" ), 'r').readlines()     except:-        open("log.txt", "w")+        open(os.path.join(homedir,ardentryst_dir, "log.txt" ), 'w')         src = []              if len(src) and "|" in src[-1]:         if src[-1][src[-1].index("|")+1:].strip() == text.strip():             return     src.append(time.ctime() + "| " + text+"\n")-    fileobj = open("log.txt", "w")+    fileobj = open(os.path.join(homedir,ardentryst_dir, "log.txt" ), 'w')      fileobj.writelines(src)  def WS_PIC(pic):Index: play_level.py===================================================================--- play_level.py+++ play_level.py	2009-07-21 09:22:06.000000000 -0400@@ -26,6 +26,10 @@ from fade import * from helpers import * from mapping import bgfortheme, pbgfortheme, pfgfortheme, fallingobjstylefortheme, framesfalling, footstep_types+# +homedir = os.path.expanduser('~')+ardentryst_dir = ".ardentryst"+  # Global values and hard-coded data here PLAYDEMO = False@@ -1583,17 +1587,17 @@                 elif k == K_BACKSPACE and renaming:                     renameto = renameto[:-1]                 elif k == K_RETURN and renaming:-                    sfiles = os.listdir("Saves")+                    sfiles = os.listdir(os.path.join(homedir,ardentryst_dir,"Saves"))                     if renameto+".asf" in sfiles:                         interface_sound("error", SOUNDBOX)                     elif len(renameto) == 0:                         interface_sound("error", SOUNDBOX)                     else:                         interface_sound("menu-small-select", SOUNDBOX)-                        tempgobj = cPickle.load(open(os.path.join("Saves", game.savefilename),"r"))-                        os.rename(os.path.join("Saves", game.savefilename), os.path.join("Saves", renameto+".asf"))+                        tempgobj = cPickle.load(open(os.path.join(homedir,ardentryst_dir,"Saves", game.savefilename),"r"))+                        os.rename(os.path.join(homedir,ardentryst_dir,"Saves", game.savefilename), os.path.join(homedir,ardentryst_dir,"Saves", renameto+".asf"))                         tempgobj.savefilename = renameto + ".asf"-                        cPickle.dump(tempgobj, open(os.path.join("Saves", renameto+".asf"), "w"))+                        cPickle.dump(tempgobj, open(os.path.join(homedir,ardentryst_dir,"Saves", renameto+".asf"), "w"))                         game.savefilename = renameto + ".asf"                         renaming = False                         renameto = ""