22:19 <koob> yup cuz I know for a fact a few ppl are doing it...
22:20 <koob> if the guy that gave it to me(wrote it) wasn't a good friend I'd dish it over
22:20 <sponge|TWL> so you dont like how the game is full of cheaters but you dont want to do somethign about it because of an internet friend?
22:20 <sponge|TWL> thats kind of hypocritical
22:20 <koob> real life friend
22:21 <sponge|TWL> alright slightly less hypocritical
22:21 <koob> true
22:21 <sponge|TWL> anyway look if you dont want to do anything about it, then that's about all i've got to say for now
22:21 <koob> I can tell you couple things it does involve
22:21 <koob> pimage_dos_header
22:23 <koob> here...
22:23 <koob> DWORD dwBackup; // Stores memory protection info.
22:23 <koob> DWORD dwIndex; // Counting variable.
22:23 <koob> DWORD dwOffset; // Stores offset's to file information.
22:23 <koob> HMODULE hmHL; // Stores et module handle.
22:23 <koob> PIMAGE_DATA_DIRECTORY pDataDirectory; // Stores Import Function Table address.
22:23 <koob> PIMAGE_DOS_HEADER pDosHeader; // Holds DOS Header.
22:23 <koob> PDWORD pdwIAT; // Stores Import Address Table address.
22:23 <koob> PDWORD pdwINT; // Stores Import Name Table address.
22:23 <koob> that tells you a few things
22:24 <koob> doesn't give you the function
22:24 <koob> but tells you some things to look for
22:24 <sponge|TWL> it doesnt tell anything besides some variable inits. look like i said there's nothing we can do without the actual program
22:24 <sponge|TWL> and god knows im not going to go on a wild goose chase for this
22:24 <sponge|TWL> with demos