All pastes #148193 Raw Edit

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#148193 ·published 2006-08-24 23:02 UTC
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scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/bombdropper.o rts/Sim/Weapons/bombdropper.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/Cannon.o rts/Sim/Weapons/Cannon.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/BeamLaser.o rts/Sim/Weapons/BeamLaser.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/LightingCannon.o rts/Sim/Weapons/LightingCannon.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/MeleeWeapon.o rts/Sim/Weapons/MeleeWeapon.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/NoWeapon.o rts/Sim/Weapons/NoWeapon.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/Weapon.o rts/Sim/Weapons/Weapon.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathEstimator.o rts/Sim/Path/PathEstimator.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathCache.o rts/Sim/Path/PathCache.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathFinder.o rts/Sim/Path/PathFinder.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathManager.o rts/Sim/Path/PathManager.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/groundmovetype.o rts/Sim/MoveTypes/groundmovetype.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveInfo.o rts/Sim/MoveTypes/MoveInfo.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/AirMoveType.o rts/Sim/MoveTypes/AirMoveType.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/Mobility.o rts/Sim/MoveTypes/Mobility.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveType.o rts/Sim/MoveTypes/MoveType.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/TAAirMoveType.o rts/Sim/MoveTypes/TAAirMoveType.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/GroundMoveMath.o rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/MoveMath.o rts/Sim/MoveTypes/MoveMath/MoveMath.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/HoverMoveMath.o rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/ShipMoveMath.o rts/Sim/MoveTypes/MoveMath/ShipMoveMath.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/QuadField.o rts/Sim/Misc/QuadField.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/Wind.o rts/Sim/Misc/Wind.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/AirBaseHandler.o rts/Sim/Misc/AirBaseHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/DamageArrayHandler.o rts/Sim/Misc/DamageArrayHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/CategoryHandler.o rts/Sim/Misc/CategoryHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/RadarHandler.o rts/Sim/Misc/RadarHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/GeometricObjects.o rts/Sim/Misc/GeometricObjects.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/FeatureHandler.o rts/Sim/Misc/FeatureHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/InterceptHandler.o rts/Sim/Misc/InterceptHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/Feature.o rts/Sim/Misc/Feature.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/LosHandler.o rts/Sim/Misc/LosHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Objects/WorldObject.o rts/Sim/Objects/WorldObject.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Objects/SolidObject.o rts/Sim/Objects/SolidObject.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/Projectile.o rts/Sim/Projectiles/Projectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FireBallProjectile.o rts/Sim/Projectiles/FireBallProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FlameProjectile.o rts/Sim/Projectiles/FlameProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WeaponProjectile.o rts/Sim/Projectiles/WeaponProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/StarburstProjectile.o rts/Sim/Projectiles/StarburstProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/MissileProjectile.o rts/Sim/Projectiles/MissileProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExplosiveProjectile.o rts/Sim/Projectiles/ExplosiveProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExploSpikeProjectile.o rts/Sim/Projectiles/ExploSpikeProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/EmgProjectile.o rts/Sim/Projectiles/EmgProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/HeatCloudProjectile.o rts/Sim/Projectiles/HeatCloudProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeTrailProjectile.o rts/Sim/Projectiles/SmokeTrailProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/TorpedoProjectile.o rts/Sim/Projectiles/TorpedoProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeProjectile.o rts/Sim/Projectiles/SmokeProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FireProjectile.o rts/Sim/Projectiles/FireProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WakeProjectile.o rts/Sim/Projectiles/WakeProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/BubbleProjectile.o rts/Sim/Projectiles/BubbleProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/DirtProjectile.o rts/Sim/Projectiles/DirtProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/RepulseGfx.o rts/Sim/Projectiles/RepulseGfx.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/LightingProjectile.o rts/Sim/Projectiles/LightingProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WreckProjectile.o rts/Sim/Projectiles/WreckProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SpherePartProjectile.o rts/Sim/Projectiles/SpherePartProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ProjectileHandler.o rts/Sim/Projectiles/ProjectileHandler.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/TracerProjectile.o rts/Sim/Projectiles/TracerProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/GfxProjectile.o rts/Sim/Projectiles/GfxProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/PieceProjectile.o rts/Sim/Projectiles/PieceProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FlareProjectile.o rts/Sim/Projectiles/FlareProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/BeamLaserProjectile.o rts/Sim/Projectiles/BeamLaserProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/GeoSquareProjectile.o rts/Sim/Projectiles/GeoSquareProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ShieldPartProjectile.o rts/Sim/Projectiles/ShieldPartProjectile.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeProjectile2.o rts/Sim/Projectiles/SmokeProjectile2.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExplosionGenerator.o rts/Sim/Projectiles/ExplosionGenerator.cpp
g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/LaserProjectile.o rts/Sim/Projectiles/LaserProjectile.cpp
/usr/lib/gcc/i486-linux-gnu/4.0.3/../../../../include/c++/4.0.3/streambuf:58: internal compiler error: Segmentation fault
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://gcc.gnu.org/bugs.html> for instructions.
For Debian GNU/Linux specific bug reporting instructions,
see <URL:file:///usr/share/doc/gcc-4.0/README.Bugs>.
scons: *** [build/rts/Sim/Projectiles/LaserProjectile.o] Error 1
scons: building terminated because of errors.