rendered paste bodydiff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cppindex 6f49c82..651b04e 100644--- a/src/game/SpellEffects.cpp+++ b/src/game/SpellEffects.cpp@@ -680,15 +680,24 @@ void Spell::EffectDummy(uint32 i) switch (m_spellInfo->Id) {- case 12850: damage *= 0.2f; break;- case 12162: damage *= 0.4f; break;- case 12868: damage *= 0.6f; break;+ case 12850: damage *= 0.16f; break; // Rank 1+ case 12162: damage *= 0.32f; break; // Rank 2+ case 12868: damage *= 0.48f; break; // Rank 3 default: sLog.outError("Spell::EffectDummy: Spell %u not handled in DW",m_spellInfo->Id); return; }; - int32 deepWoundsDotBasePoints0 = int32(damage / 4);+ // get remaining damage of old Deep Wound aura+ Aura* deepWound = unitTarget->GetAura(12721, 0);+ if(deepWound)+ {+ int32 remainingTicks = deepWound->GetAuraDuration() / deepWound->GetModifier()->periodictime;+ damage += remainingTicks * deepWound->GetModifier()->m_amount;+ }++ // 1 tick/sec * 6 sec = 6 ticks+ int32 deepWoundsDotBasePoints0 = int32(damage / 6); m_caster->CastCustomSpell(unitTarget, 12721, &deepWoundsDotBasePoints0, NULL, NULL, true, NULL); return; }