rendered paste bodyif FryBidFrame then FryBidFrame = nil end--if true then return end local f = CreateFrame("Button", "FryBidFrame", WorldFrame) f:EnableMouse(true) f:SetMovable(true) f:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up") --f:SetScript("OnEnter", function() self:OnEnter() end) --f:SetScript("OnLeave", function() GameTooltip:Hide() end) --f:SetScript("OnClick", function() self:OnClick() end) f.name = f:CreateFontString(nil, "OVERLAY") f.name:SetFontObject(GameFontHighlightSmall) f.name:SetJustifyH("LEFT")f.name:SetWidth(200) f.name:SetHeight(20)f.name:ClearAllPoints()f.name:SetPoint("TOP", f, "TOP", 40, -15)f.name:SetText("AAAA")f:SetBackdrop({ bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", edgeSize = 16, insets = { left = 3, right = 3, top = 3, bottom = 3 } })f:SetBackdropColor(.25, .25, .25, 1)f:SetBackdropBorderColor(1, 1, 1, 1)f:SetWidth(200)f:SetHeight(70)f:ClearAllPoints()f:SetPoint("BOTTOM", WorldFrame, "BOTTOM", 0, 15)FryBidFrame = f