rendered paste bodylog file 'qconsole.log' opened on Sun Aug 20 18:47:05 2006
------------ Game Map Shutdown --------------
---------------------------------------------
Server spawned on port 28004.
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
------------ Map Initialization -------------
Map: mp/swq4dm1
-------------- Game Map Init ----------------
Standard Mode: DUEL
collision data:
87 models
2442 vertices (57 KB)
4976 edges (174 KB)
1817 polygons (156 KB)
7310 polygon edges (28 KB)
601 brushes (28 KB)
3626 brush planes (56 KB)
3149 nodes (86 KB)
4806 polygon refs (37 KB)
2078 brush refs (16 KB)
2175 internal edges
58 sharp edges
0 contained polygons removed
0 polygons merged
641 KB total memory used
65 msec to load collision data.
map bounds are (2240.0, 1920.0, 904.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(22)
816 bytes passage memory used to build PVS
2 msec to calculate PVS
22 areas
56 portals
15 areas visible on average
88 bytes PVS data
[Load AAS]
loading maps/mp/swq4dm1.aas32
[Load AAS]
loading maps/mp/swq4dm1.aas48
[Load AAS]
loading maps/mp/swq4dm1.aas96
[Load AAS]
loading maps/mp/swq4dm1.aas250
[Load AAS]
loading maps/mp/swq4dm1.aas128
[Load AAS]
loading maps/mp/swq4dm1.botaas32
Entering doom_main()
Exiting doom_main()
Spawning entities
glprogs/heatHazeWithMask.vfpglprogs/md5rheatHazeWithMask.vfp: File not found
glprogs/heatHazeWithMask.vfp...185 entities spawned, 0 inhibited