Stuff
public text v1 · immutableSetTimer("GenerateHP()", 60000, 1);
public GenerateHP() {
new Float:phealth;
for(new z = 0; z < MAX_PLAYERS; z++ ) {
if(gTeam[z] == SAILOR) {
if(GetPlayerHealth(z, phealth) >= 90 ) {
SetPlayerHealth(z, 100);
else if(GetPlayerHealth(z, phealth) <= 90 ) {
SetPlayerHealth(z, phealth+10);
}
}
}