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Giru Character Sheet

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#1400463 ·published 2009-04-23 02:29 UTC
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Giru 				CL 2

Medium Togruta scoundrel 2
Init +10; Senses darkvision, low-light vision, spatial awareness; Perception +8
Languages Basic, Bocce, Huttese, Togruti

Defenses Ref 19 (flat-footed 43), Fort 12, Will 13
hp 19; Threshold 12

Speed  6 squares
Melee snap baton +0 (2d4)
Ranged blaster rifle +5 (3d8) or
Ranged blaster rifle +0 (3d8) with autofire
Base Atk +0; Grp +5
Atk Options autofire (blaster rifle), Dastardly Strike, Point Blank Shot

Abilities Str 10, Dex 20, Con 10, Int 15, Wis 10, Cha 9
Special Qualities pack hunter, sneaky, spatial awareness
Talents Dastardly Strike
Feats Point Blank Shot, Weapon Proficiency (pistols, rifles, simple)
Skills Acrobatics +11, Deception +5, Initiative +11, Knowledge (tactics) +8, Perception +8, Stealth +11 (may reroll but must keep the result of the reroll even if worse)
Possessions audiorecorder, bandolier, blaster rifle with Retractable Stock + Scope, concealed holster, power pack, power pack, power recharger, snap baton, videorecorder, Blaster rifle, blaster pistol, LIGHTSABER!