rendered paste body// Blood Frontier: BFA Default Map Settings
// This file is executed when you create a new map, or if a map does not supply its own config file.
loadsky "skyboxes/pink" 0 0
texture water "textures/water.jpg" // water surface
texture 1 "textures/waterfall.jpg" // waterfall
texture 1 "textures/watern.jpg" // water normals
texture 1 "textures/waterdudv.jpg" // water distortion
texture 1 "textures/waterfalln.jpg" // waterfall normals
texture 1 "textures/waterfalldudv.jpg" // waterfall distortion
texture lava "textures/lava.jpg" 0 0 0 8 // lava surface
texture 1 "textures/lava.jpg" 0 0 0 8 // falling lava
setshader stdworld
texture 0 "acord/clouds.jpg" // sky
texture 0 "acord/water.jpg" // water
setshader bumpspecmapparallaxworld
texture 0 "<mad:1.0/0.75/0.75>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
texture 0 "<mad:0.75/1.0/0.75>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
texture 0 "<mad:0.75/0.75/1.0>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
texture 0 "<mad:1.0/1.0/0.75>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
texture 0 "<mad:1.0/0.75/1.0>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
texture 0 "<mad:1.0/1.0/1.0>acord/nfloor1.jpg" 0 0 0 0.5
texture n "acord/nfloor1n.jpg" 0 0 0 0.5
texture s "acord/nfloor1s.jpg" 0 0 0 0.5
texture z "acord/nfloor1z.jpg" 0 0 0 0.5
//exec "acord/package.cfg"
exec "qubodup/package.cfg"
//exec "models/acord/package.cfg"
mapsound "sfx/teleport" 250 "air"
mapsound "sfx/jumppad" 250 "air"
mapsound "ambience/wastewind" 25 "air"
mapsound "ambience/hollowwind" 25 "air"
mapsound "ambience/machine1" 75 "air"
mapsound "ambience/water" 100 "air"
mapsound "ambience/waterfall" 75 "air"
setshader stdworld