Mine
public c v1 · immutable if(IsPlayerConnected(bmotors[1])){ TogglePlayerControllable(bmotors1[1],1); } if(IsPlayerConnected(bmotors[2])){ TogglePlayerControllable(bmotors1[2],1); } if(IsPlayerConnected(bmotors[3])){ TogglePlayerControllable(bmotors1[3],1); }