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#1377867 ·published 2009-03-31 12:51 UTC
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#include <a_samp>
#include <dini>
#include <dutils>

#define FILTERSCRIPT
#if defined FILTERSCRIPT
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define COLOUR_GREEN           0x33AA33AA
#define COLOUR_RED             0xAA3333AA
#define COLOUR_YELLOW          0xFFFF00AA
#define COLOUR_LIGHTBLUE       0x33CCFFAA
#define COLOUR_ORANGE          0xFF9900AA

#define PlayerFile 	       "AdminScript/Users/%s.ini"
#define SettingFile            "AdminScript/Settings/MainSettings.ini"
#define CommandFile            "AdminScript/Settings/Commands.ini"

enum COMMANDS_MAIN {
    AKILL,
    ANNOUNCE,
    ARMOURALL,
    BAN,
    CARHP,
    EXPLODE,
    FLIP,
    GOTO,
    GETHERE,
    GIVEARMOUR,
    GIVEHEALTH,
    GIVEWEAPON,
    GOD,
    HEALALL,
    IMITATE,
    IP,
    KICK,
    MAXAMMO,
    PING,
    SETLEVEL,
    SETWANTED,
    TBAN,
    TIME,
    WEATHER
}

new gCommands[COMMANDS_MAIN];

public OnFilterScriptInit()
{
 	print("\n****************************************");
	print("* Admin Filterscript by Hyper *");
	print("****************************************\n");

        if(!fexist(SettingFile))
	{
		dini_Create(SettingFile);
		dini_IntSet(SettingFile, "PocketMoney", 3000);
		dini_IntSet(SettingFile, "JailCommands", 0);
		dini_IntSet(SettingFile, "AnnounceSeconds", 3);
		dini_IntSet(SettingFile, "PassMin", 3);
		dini_IntSet(SettingFile, "PassMax", 15);
	}

	gSettings[POCKET_MONEY] 		= dini_Int(SettingFile, "PocketMoney");
	gSettings[JAIL_COMMANDS] 		= dini_Int(SettingFile, "JailCommands");
	gSettings[ANNOUNCE_SECONDS] 	        = dini_Int(SettingFile, "AnnounceSeconds");
	gSettings[PASS_MIN] 			= dini_Int(SettingFile, "PassMin");
	gSettings[PASS_MAX] 			= dini_Int(SettingFile, "PassMax");

	if(!fexist(CommandFile))
	{
		dini_Create(CommandFile);
		dini_IntSet(CommandFile, "Akill", 6);
		dini_IntSet(CommandFile, "Announce", 5);
		dini_IntSet(CommandFile, "Armourall", 3);
		dini_IntSet(CommandFile, "Ban", 9);
		dini_IntSet(CommandFile, "Carhp", 4);
		dini_IntSet(CommandFile, "Explode", 5);
		dini_IntSet(CommandFile, "Goto", 4);
		dini_IntSet(CommandFile, "Gethere", 5);
		dini_IntSet(CommandFile, "Givearmour", 6);
		dini_IntSet(CommandFile, "Givehealth", 6);
		dini_IntSet(CommandFile, "Giveweapon", 7);
		dini_IntSet(CommandFile, "God", 10);
		dini_IntSet(CommandFile, "Healall", 7);
		dini_IntSet(CommandFile, "Imitate", 8);
		dini_IntSet(CommandFile, "Ip", 2);
		dini_IntSet(CommandFile, "Kick", 7);
		dini_IntSet(CommandFile, "Maxammo", 8);
		dini_IntSet(CommandFile, "Ping", 1);
		dini_IntSet(CommandFile, "Setlevel", 10);
		dini_IntSet(CommandFile, "Setwanted", 6);
		dini_IntSet(CommandFile, "Tban", 9);
		dini_IntSet(CommandFile, "Time", 3);
		dini_IntSet(CommandFile, "Weather", 3);
        }

	gCommands[AKILL] 			= dini_Int(CommandFile, "Akill");
	gCommands[ANNOUNCE] 		        = dini_Int(CommandFile, "Announce");
	gCommands[ARMOURALL] 			= dini_Int(CommandFile, "Armourall");
	gCommands[BAN] 				= dini_Int(CommandFile, "Ban");
	gCommands[CARHP] 			= dini_Int(CommandFile, "Carhp");
	gCommands[EXPLODE] 			= dini_Int(CommandFile, "Explode");
	gCommands[GOTO] 			= dini_Int(CommandFile, "Goto");
	gCommands[GETHERE] 			= dini_Int(CommandFile, "Gethere");
	gCommands[GIVEARMOUR] 			= dini_Int(CommandFile, "Givearmour");
	gCommands[GIVEHEALTH] 			= dini_Int(CommandFile, "Givehealth");
	gCommands[GIVEWEAPON] 			= dini_Int(CommandFile, "Giveweapon");
	gCommands[GOD] 				= dini_Int(CommandFile, "God");
	gCommands[HEALALL] 			= dini_Int(CommandFile, "Healall");
	gCommands[IMITATE] 			= dini_Int(CommandFile, "Imitate");
	gCommands[IP] 				= dini_Int(CommandFile, "Ip");
	gCommands[KICK] 			= dini_Int(CommandFile, "Kick");
	gCommands[MAXAMMO] 			= dini_Int(CommandFile, "Maxammo");
	gCommands[SETLEVEL] 			= dini_Int(CommandFile, "Setlevel");
	gCommands[SETWANTED] 			= dini_Int(CommandFile, "Setwanted");
	gCommands[TBAN] 			= dini_Int(CommandFile, "Tban");
	gCommands[TIME] 			= dini_Int(CommandFile, "Time");
	gCommands[WEATHER] 			= dini_Int(CommandFile, "Weather");

 	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}




public OnPlayerConnect(playerid)

{
 	new file[100],Name[MAX_PLAYER_NAME],Ip[16]; GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(file,sizeof(file),PlayerFile,Name);
	if(!dini_Exists(file)) {
		dini_Create(file);
		dini_Set(file,"Name",Name);
		dini_Set(file,"Ip",Ip);
		dini_IntSet(file,"Registered",-1);
		dini_IntSet(file,"Password",0);
		dini_IntSet(file,"Level",0);
		dini_IntSet(file,"Wired",0);
		dini_IntSet(file,"Jailed",0);
		SendClientMessage(playerid,COLOUR_ORANGE,"You're username is not recognized on this server. Please /register to continue.");
	}
	strcat(gPlayerInfo[playerid][PLAYER_NAME],			dini_Get(file,"Name"));
	strcat(gPlayerInfo[playerid][PLAYER_IP],			dini_Get(file,"Ip"));
	gPlayerInfo[playerid][PLAYER_REGGED] 			      = dini_Int(file,"Registered");
	gPlayerInfo[playerid][PLAYER_PASS]                            = dini_Int(file,"Password");
	gPlayerInfo[playerid][PLAYER_LEVEL] 			      = dini_Int(file,"Level");
	gPlayerInfo[playerid][PLAYER_WIRED]                           = dini_Int(file,"Wired");
	gPlayerInfo[playerid][PLAYER_JAILED] 			      = dini_Int(file,"Jailed");
	if(gPlayerInfo[playerid][PLAYER_REGGED] == 0) 	                SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server, but you have not registered. Please /register to continue.");
	else if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)              SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server. Please /login to continue.");
        gPlayerInfo[playerid][PLAYER_REGGED]                          = 0;
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	new file[100];
        format(file,sizeof(file),PlayerFile,gPlayerInfo[playerid][PLAYER_NAME]);
	dini_Set(file,"Name",gPlayerInfo[playerid][PLAYER_NAME]);
	dini_Set(file,"Ip",gPlayerInfo[playerid][PLAYER_IP]);
	dini_IntSet(file,"Registered",gPlayerInfo[playerid][PLAYER_REGGED]);
	dini_IntSet(file,"Password",gPlayerInfo[playerid][PLAYER_PASS]);
	dini_IntSet(file,"Level",gPlayerInfo[playerid][PLAYER_LEVEL]);
	dini_IntSet(file,"Wired",gPlayerInfo[playerid][PLAYER_WIRED]);
	dini_IntSet(file,"Jailed",gPlayerInfo[playerid][PLAYER_JAILED]);
	gPlayerInfo[playerid][PLAYER_NAME]   = 0;
	gPlayerInfo[playerid][PLAYER_IP]     = 0;
	gPlayerInfo[playerid][PLAYER_REGGED] = 0;
	gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
	gPlayerInfo[playerid][PLAYER_PASS]   = 0;
	gPlayerInfo[playerid][PLAYER_LEVEL]  = 0;
	gPlayerInfo[playerid][PLAYER_WIRED]  = 0;
	gPlayerInfo[playerid][PLAYER_JAILED] = 0;
    	return 1;
}
	

public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(register, 8, cmdtext);
    dcmd(login, 5, cmdtext);
    dcmd(logout, 6, cmdtext);
    dcmd(password, 8, cmdtext);

    return 1;
}

dcmd_register(playerid, params[])
{
    if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You have already registered!");
    else if(!params[0])
	return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /register [password]");
    else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX])
    {
	new string[200];
        format(string, sizeof(string), "ERROR: Password must be between %d and $d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
	return SendClientMessage(playerid, COLOUR_ORANGE, string);
    }
    else
    {
	new password = num_hash(params);
	gPlayerInfo[playerid][PLAYER_PASS] = password;
	gPlayerInfo[playerid][PLAYER_REGGED] = 1;
        gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
	GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
	new string[256]; format(string, sizeof(string), "You have successfully registered your account with the password \'%s\'. You have been automatically logged in.", params);
	return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
    }
}
dcmd_login(playerid, params[])
{
    if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
    else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 1)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-in.");
    else if(!params[0])
	return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /login [password]");
    else
    {
	new password = num_hash(params);
	if(gPlayerInfo[playerid][PLAYER_PASS] == password)
	{
	    gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
            GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
	    return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged in to your account.");
	}
	else
	    return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
    }
dcmd_logout(playerid, params[])
{
#pragma unused params
    if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register.");
    else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-out.");
    else
    {
	gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
	return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged out of your account.");
    }
dcmd_password(playerid, params[])
{
    if(gPlayerInfo[playerid][PLAYER_REGGED] != 1)
        return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login.");
    else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0)
	return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must be logged-in to do that! Use /login [password] to login.");
    else
    {
	new tmp[30],
	    tmp2[30],
	    index;
	tmp = strtok(params, index);
	if(!strlen(tmp))
            return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
	tmp2 = strtok(params, index);
	if(!strlen(tmp2))
	    return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]");
        new oldpassword = num_hash(tmp), newpassword = num_hash(tmp2);
	if(gPlayerInfo[playerid][PLAYER_PASS] == oldpassword)
	{
	    if(oldpassword == newpassword)
	        return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Your old password can not be the same as your new password.");
            else if(strlen(tmp2) < gSettings[PASS_MIN] || strlen(tmp2) > gSettings[PASS_MAX])
            {
                new string[100]; format(string, sizeof(string), "ERROR: Your new password must be between %d and %d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
                return SendClientMessage(playerid, COLOUR_ORANGE, string);
            }
	    gPlayerInfo[playerid][PLAYER_PASS] = newpassword;
	    new string[256]; format(string, sizeof(string), "You have successfully changed your password from \'%s\' to \'%s\'.", tmp, tmp2);
	    return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
	}
	else
	    return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password.");
    }
}
dcmd_akill(playerid, params[])
{
    if(gPlayerInfo[playerid][PLAYER_LEVEL] < gCommands[AKILL])
    {
        new string[100];
        format(string, sizeof(string), "You must be administrator level %d to use that command!", gCommands[AKILL]);
        return SendClientMessage(playerid, COLOUR_ORANGE, string);
    }
    else if(!strlen(params))
        return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /akill [id | name]");
    else
    {
	new id = (isNumeric(params)) ? strval(params) : GetPlayerId(params);
	if(IsPlayerConnected(id) && id != playerid)
	{
	    SetPlayerHealth(id, 0.0);
	    new string[150];
	    format(string, sizeof(string), "You have been admin-killed by administrator \'%s\'.", gPlayerInfo[playerid][PLAYER_NAME]);
	    SendClientMessage(id, COLOUR_ORANGE, string);
	    format(string, sizeof(string), "You have successfully admin-killed player \'%s\'.", gPlayerInfo[id][PLAYER_NAME]);
	    return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
	}
	else
	    return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You can not admin-kill yourself or a disconnected player.");
    }
}
dcmd_announce(playerid, params[])
{
    if(gPlayerInfo[playerid][PLAYER_LEVEL] < gCommands[ANNOUNCE])
    {
        new string[100];
        format(string, sizeof(string), "You must be administrator level %d to use that command!", gCommands[ANNOUNCE]);
        return SendClientMessage(playerid, COLOUR_ORANGE, string);
    }
    else if(!strlen(params))
        return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /announce [message]");
    else
        return GameTextForAll(params, gSettings[ANNOUNCE_SECONDS] * 1000, 3);
}