rendered paste body#include <iostream>
#include <string>
using namespace std;
struct NodeChunk{
//I THINK THIS DECLARATION IS WRONG!!!!!!!!!!!!!!!!!!!!!!!!!
string *val;
///////////////////////////////////////////////////
NodeChunk *next;
};
struct Stack {
int chunkSize;
int topElt;
NodeChunk *firstChunk;
};
NodeChunk* createNewNodeChunk (int N) {
NodeChunk* n = new NodeChunk;
n -> val = new string [5];
return n;
}
void initStack (int chunkSize, Stack& s) {
Stack *st = &s;
st -> chunkSize = chunkSize;
st -> topElt = 0;
st -> firstChunk = NULL;
}
bool isEmpty (Stack s) {
return (s.firstChunk == NULL);
}
void push (string val, Stack& s) {
}
void pop (Stack& s) {}
string top (Stack s) {
assert(!isEmpty(s));
//HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//return (s.firstChunk -> (*val));
//I need this function to return the value of the val variable in the NodeChunk variable
}
void swap (Stack& s) {}
int size (Stack s) {
int len = 0;
NodeChunk* temp = s.firstChunk;
while(temp->val){
len += 1;
temp = temp -> next;
}
return len;
}
int main (int argc, char* argv[]){
Stack s1;
initStack(5,s1);
//cout << isEmpty(s1) << endl;
cin.get();
return 0;
}