rendered paste body<?xml version="1.0" encoding="utf-8"?><scene> <staticSprites> <sprite range="1,10">wallSprite</sprite> </staticSprites> <movableSprites> <sprite range="1,3">movingBox</sprite> </movableSprites> <sprites> <sprite id="wallSprite1"> <physrep shape="box" static="true"/> </sprite> <sprite id="movingBox1"> <physrep shape="box" static="false" mass="5"/> </sprite> <sprite id="beachBall"> <physrep shape="sphere" mass="3" friction="5"/> <properties> <add name="property1" value="value 2"/> </properties> </sprite> </sprites></scene>