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Giru Character Sheet

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#1359585 ·published 2009-03-13 03:24 UTC
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Giru 				CL 1

Medium Togruta scoundrel 1
Init +10; Senses darkvision, low-light vision, spatial awareness; Perception +7
Languages Basic, Bocce, Huttese, Togruti

Defenses Ref 18 (flat-footed 13), Fort 11, Will 12
hp 18; Threshold 11

Speed  6 squares
Melee snap baton +0 (2d4)
Ranged blaster rifle +5 (3d8) or
Ranged blaster rifle +0 (3d8) with autofire
Base Atk +0; Grp +5
Atk Options autofire (blaster rifle), Dastardly Strike, Point Blank Shot

Abilities Str 10, Dex 20, Con 10, Int 15, Wis 10, Cha 9
Special Qualities pack hunter, sneaky, spatial awareness
Talents Dastardly Strike
Feats Point Blank Shot, Weapon Proficiency (pistols, rifles, simple)
Skills Acrobatics +10, Deception +4, Initiative +10, Knowledge (tactics) +7, Perception +7, Stealth +10 (may reroll but must keep the result of the reroll even if worse)
Possessions audiorecorder, bandolier, blaster rifle with Retractable Stock, concealed holster, power pack, power pack, power recharger, snap baton, videorecorder