public PlayerActionMessage(playerid,Float:radius,message[]){ //This is for messages like "Blah has opened the door". new string[128]; format(string, sizeof(string), "** %s %s", GetPlayerNameEx(playerid), message); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); PlayerActionLog(string); return 1;}public PlayerPlayerActionMessage(playerid,targetid,Float:radius,message[]){ //This is for messages like "Blah has opened the door for Steve". new string[128]; format(string, sizeof(string), "** %s %s %s.", GetPlayerNameEx(playerid), message,GetPlayerNameEx(targetid)); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); PlayerActionLog(string); return 1;}