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public c v1 · immutablepublic OnPlayerRequestClass(playerid, classid){ if(gPlayerLogged[playerid]) { SpawnPlayer(playerid); return 1; } SetPlayerCameraPos(playerid, 975.7760,2578.1038,12.5841); SetPlayerCameraLookAt(playerid, 986.3961,2567.2424,18.6600); return 0;}