rendered paste body/*=========================*\
|| -----Simple clock by----||
|| --------Orpheus---------||
\*=========================*/
#include "a_samp"
#define COLOUR_WHITE 0xFFFFFFAA
#define COLOUR_RED 0xFF6A6AFF
//== For DCMD Commands
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
// Caps
#define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
enum ServerData
{
gamedayno,
gamedayname[30],
gamehour,
gamemin,
};
new ServerInfo[ServerData];
new daytext[20];
new string[256];
new string2[256];
new Text:Textdraw1[MAX_PLAYERS];
new Text:Textdraw2[MAX_PLAYERS];
forward DayofWeek(playerid);
forward Clock(playerid);
forward ClockTimeingUpdateProcedure();
forward ServerAdverts();
forward CreateTextEx(playerid);
forward DayandTimeupdate(playerid);
forward testclockreset(playerid);
public OnFilterScriptInit()
{
ServerInfo[gamedayno] = 1;
//ServerInfo[gamedayname]
ServerInfo[gamehour] = 0;
ServerInfo[gamemin] = 0;
SetWorldTime(ServerInfo[gamehour]);
SetTimer("ClockTimeingUpdateProcedure()", 1000, 1);
SetTimer("DayofWeek(playerid)", 1000, 1);
SetTimer("Clock(playerid)", 1000, 1);
SetTimer("ServerAdverts()", 1000, 1);
SetTimer("testclockreset(playerid)", 1000, 1);
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
TextDrawHideForPlayer(playerid, Textdraw2[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
CreateTextEx(playerid);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
return 1;
}
public DayofWeek(playerid)
{
if(ServerInfo[gamedayno] == 1)
{
daytext = "Sunday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 2)
{
daytext = "Monday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 3)
{
daytext = "Tuesday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 4)
{
daytext = "Wednesday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 5)
{
daytext = "Thursday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 6)
{
daytext = "Friday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
else if(ServerInfo[gamedayno] == 7)
{
daytext = "Saturday";
format(string2, sizeof(string2), "%s",daytext);
TextDrawSetString(Textdraw1[playerid], string);
return 1;
}
return 1;
}
public ClockTimeingUpdateProcedure()
{
if(ServerInfo[gamedayno] == 1 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
ServerInfo[gamemin] = ServerInfo[gamemin] +1;
return 1;
}
if(ServerInfo[gamedayno] == 1 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 59)
{
ServerInfo[gamehour] = ServerInfo[gamehour] +1;
ServerInfo[gamemin] = 0;
return 1;
}
if(ServerInfo[gamedayno] == 1 && ServerInfo[gamehour] == 7 && ServerInfo[gamemin] == 0)
{
ServerInfo[gamemin] = ServerInfo[gamemin] +1;
return 1;
}
if(ServerInfo[gamedayno] == 1 && ServerInfo[gamehour] == 7 && ServerInfo[gamemin] == 59)
{
ServerInfo[gamedayno] = ServerInfo[gamedayno] +1;
ServerInfo[gamehour] = 0;
ServerInfo[gamemin] = 0;
return 1;
}
if(ServerInfo[gamedayno] == 7 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
ServerInfo[gamemin] = ServerInfo[gamemin] +1;
return 1;
}
if(ServerInfo[gamedayno] == 7 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 59)
{
ServerInfo[gamehour] = ServerInfo[gamehour] +1;
ServerInfo[gamemin] = 0;
return 1;
}
if(ServerInfo[gamedayno] == 7 && ServerInfo[gamehour] == 59 && ServerInfo[gamemin] == 0)
{
ServerInfo[gamemin] = ServerInfo[gamemin] +1;
return 1;
}
if(ServerInfo[gamedayno] == 7 && ServerInfo[gamehour] == 59 && ServerInfo[gamemin] == 59)
{
ServerInfo[gamedayno] = 0;
ServerInfo[gamehour] = 0;
ServerInfo[gamemin] = 0;
return 1;
}
return 1;
}
public Clock(playerid)
{
if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] < 10)
{
format(string2, sizeof(string2), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
TextDrawSetString(Text:Textdraw2[playerid], string2);
return 1;
}
if(ServerInfo[gamehour] > 9 && ServerInfo[gamemin] < 10)
{
format(string2, sizeof(string2), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
TextDrawSetString(Text:Textdraw2[playerid], string2);
return 1;
}
else if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] >9)
{
format(string2, sizeof(string2), "0%d:%d", ServerInfo[gamehour], ServerInfo[gamemin]);
TextDrawSetString(Text:Textdraw2[playerid], string2);
return 1;
}
else if(ServerInfo[gamehour] >9 && ServerInfo[gamemin] >9)
{
format(string2, sizeof(string2), "%d:%d", ServerInfo[gamehour], ServerInfo[gamemin]);
TextDrawSetString(Text:Textdraw2[playerid], string2);
return 1;
}
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public ServerAdverts()
{
if(ServerInfo[gamedayno] == 1 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 2 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 3 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 4 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 5 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 6 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 7 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 8 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 9 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 10 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 11 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 12 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 13 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 14 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 15 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 16 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 17 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 18 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 19 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 20 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 21 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 22 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamedayno] == 23 && ServerInfo[gamehour] == 0 && ServerInfo[gamemin] == 0)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessageToAll(COLOUR_WHITE, string);
format(string, sizeof(string), "Place Some Server Information here");
SendClientMessageToAll(COLOUR_WHITE, string);
return 1;
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(ttime,5,cmdtext);
dcmd(ttime2,6,cmdtext);
return 0;
}
dcmd_ttime(playerid,params[])
{
#pragma unused playerid
#pragma unused params
if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] < 10)
{
format(string, sizeof(string), "0%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamehour] > 9 && ServerInfo[gamemin] < 10)
{
format(string, sizeof(string), "%d:0%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
else if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] >9)
{
format(string, sizeof(string), "0%d:%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
else if(ServerInfo[gamehour] >9 && ServerInfo[gamemin] >9)
{
format(string, sizeof(string), "%d:%d", ServerInfo[gamehour], ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
return 1;
}
dcmd_ttime2(playerid,params[])
{
#pragma unused playerid
#pragma unused params
if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] < 10)
{
format(string, sizeof(string), "Day = %s Time = 0%d:0%d",daytext,ServerInfo[gamehour],ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
if(ServerInfo[gamehour] > 9 && ServerInfo[gamemin] < 10)
{
format(string, sizeof(string), "Day = %s Time = %d:0%d",daytext,ServerInfo[gamehour],ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
else if(ServerInfo[gamehour] < 10 && ServerInfo[gamemin] >9)
{
format(string, sizeof(string), "Day = %s Time = 0%d:%d",daytext,ServerInfo[gamehour],ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
else if(ServerInfo[gamehour] >9 && ServerInfo[gamemin] >9)
{
format(string, sizeof(string), "Day = %s Time = %d:%d",daytext,ServerInfo[gamehour],ServerInfo[gamemin]);
SendClientMessage(playerid, COLOUR_WHITE, string);
return 1;
}
return 1;
}
public CreateTextEx(playerid)
{
Textdraw1[playerid] = TextDrawCreate(500.000000,5.000000, "~w~%s");
Textdraw2[playerid] = TextDrawCreate(551.000000,23.000000,"~w~%d:%d");
TextDrawAlignment(Textdraw1[playerid],0);
TextDrawAlignment(Textdraw2[playerid],0);
TextDrawBackgroundColor(Textdraw1[playerid],0x0000BBAA);
TextDrawBackgroundColor(Textdraw2[playerid],0x0000BBAA);
TextDrawFont(Textdraw1[playerid],2);
TextDrawLetterSize(Textdraw1[playerid],0.499999,1.500000);
TextDrawFont(Textdraw2[playerid],2);
TextDrawLetterSize(Textdraw2[playerid],0.399999,2.000000);
TextDrawColor(Textdraw1[playerid],0xAA3333AA);
TextDrawColor(Textdraw2[playerid],0xAA3333AA);
TextDrawSetOutline(Textdraw1[playerid],1);
TextDrawSetOutline(Textdraw2[playerid],1);
TextDrawSetProportional(Textdraw1[playerid],1);
TextDrawSetProportional(Textdraw2[playerid],1);
TextDrawSetShadow(Textdraw1[playerid],1);
TextDrawSetShadow(Textdraw2[playerid],1);
return 1;
}
public testclockreset(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
TextDrawHideForPlayer(playerid, Textdraw2[playerid]);
CreateTextEx(playerid);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
return 1;
}