rendered paste body--//Floor--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(512, 1.20000005, 512)
p.Position = Vector3.new(0, 0.600000024, 0)
p.BrickColor = BrickColor.new("Black")
p.Name = "Floor"
p.Transparency = 1
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = false
p.Locked = true
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 0.600000024, 0, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(64, 244, 64)
p.Position = Vector3.new(0, 123.199997, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 123.199997, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(32, 244.800003, 32)
p.Position = Vector3.new(126, 123.599998, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(126, 123.599998, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(54, 243.600006, 51)
p.Position = Vector3.new(9, 123, -122.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(9, 123, -122.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(32, 243.600006, 32)
p.Position = Vector3.new(-119, 123, -133)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-119, 123, -133, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(34, 283.200012, 32)
p.Position = Vector3.new(-74, 142.800018, 77)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-74, 142.800018, 77, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(8, 253.200012, 8)
p.Position = Vector3.new(-92, 127.799995, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-92, 127.799995, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 16)
p.Position = Vector3.new(-35, 246.999985, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-35, 246.999985, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 14)
p.Position = Vector3.new(-37, 248.199982, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-37, 248.199982, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 12)
p.Position = Vector3.new(-39, 249.399979, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-39, 249.399979, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 10)
p.Position = Vector3.new(-41, 250.599976, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-41, 250.599976, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 8)
p.Position = Vector3.new(-43, 251.799973, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-43, 251.799973, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 6)
p.Position = Vector3.new(-45, 252.999969, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-45, 252.999969, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 4)
p.Position = Vector3.new(-47, 254.199966, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-47, 254.199966, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(43, 1.20000005, 2)
p.Position = Vector3.new(-68.5, 255.399963, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-68.5, 255.399963, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(10, 253.200012, 15)
p.Position = Vector3.new(-101, 127.799995, 1.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-101, 127.799995, 1.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(20, 253.200012, 29)
p.Position = Vector3.new(-116, 127.799995, 3.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-116, 127.799995, 3.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 253.200012, 18)
p.Position = Vector3.new(-128, 127.799995, 3)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-128, 127.799995, 3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(17, 1.20000005, 18)
p.Position = Vector3.new(39.5, 245.799988, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(39.5, 245.799988, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Wobbly--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(18, 1.20000005, 18)
p.Position = Vector3.new(59.1303711, 245.605331, 0.130693749)
p.BrickColor = BrickColor.new("Bright orange")
p.Name = "Wobbly"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(-0.112569086, -0.197344124, -0.11278569)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(59.1303711, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1)
wait()
--//Wobbly--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(18, 1.20000005, 18)
p.Position = Vector3.new(79.1194916, 245.605331, 0.130693749)
p.BrickColor = BrickColor.new("Bright orange")
p.Name = "Wobbly"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(-0.103950754, -0.197344124, -0.11278569)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(79.1194916, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1)
wait()
--//Wobbly--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(18, 1.20000005, 18)
p.Position = Vector3.new(99.1194916, 245.605331, 0.130693749)
p.BrickColor = BrickColor.new("Bright orange")
p.Name = "Wobbly"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(-0.103950754, -0.197344124, -0.11278569)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(99.1194916, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(32, 37.2000008, 24)
p.Position = Vector3.new(0, 263.399994, -129)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.399994, -129, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 36, 7)
p.Position = Vector3.new(21.5, 262.799988, -137.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21.5, 262.799988, -137.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 34.8000031, 2)
p.Position = Vector3.new(21.5, 262.200012, -133)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21.5, 262.200012, -133, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 33.6000023, 2)
p.Position = Vector3.new(21.5, 261.600006, -131)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21.5, 261.600006, -131, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 31.2000008, 5)
p.Position = Vector3.new(21.5, 260.399994, -127.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21.5, 260.399994, -127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(10, 30.0000019, 3)
p.Position = Vector3.new(21, 259.799988, -123.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21, 259.799988, -123.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(10, 27.6000004, 3)
p.Position = Vector3.new(21, 258.600006, -120.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21, 258.600006, -120.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(10, 26.4000015, 2)
p.Position = Vector3.new(21, 258, -118)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21, 258, -118, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 26.4000015, 8)
p.Position = Vector3.new(19, 258, -113)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(19, 258, -113, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(5, 25.2000008, 10)
p.Position = Vector3.new(10.5, 257.399994, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(10.5, 257.399994, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 22.8000011, 10)
p.Position = Vector3.new(7, 256.200012, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(7, 256.200012, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 21.6000004, 10)
p.Position = Vector3.new(4.5, 255.600006, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(4.5, 255.600006, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(5, 20.4000015, 10)
p.Position = Vector3.new(0.5, 255, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0.5, 255, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(5, 18, 10)
p.Position = Vector3.new(-4.5, 253.800003, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-4.5, 253.800003, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(8, 16.8000011, 10)
p.Position = Vector3.new(-11, 253.200012, -112)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-11, 253.200012, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(8, 14.4000006, 10)
p.Position = Vector3.new(-11, 252, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-11, 252, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 13.2000008, 10)
p.Position = Vector3.new(-5.5, 251.399994, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-5.5, 251.399994, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 12, 10)
p.Position = Vector3.new(-3, 250.800003, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-3, 250.800003, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 9.60000038, 10)
p.Position = Vector3.new(-1, 249.600006, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-1, 249.600006, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 8.40000057, 10)
p.Position = Vector3.new(1, 249, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(1, 249, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 7.20000029, 10)
p.Position = Vector3.new(4, 248.399994, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(4, 248.399994, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 6, 10)
p.Position = Vector3.new(8, 247.800003, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(8, 247.800003, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 4.80000019, 10)
p.Position = Vector3.new(11.5, 247.200012, -102)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(11.5, 247.200012, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 2.4000001, 12)
p.Position = Vector3.new(14.5, 246, -103)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(14.5, 246, -103, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(42, 20.4000015, 12)
p.Position = Vector3.new(1, 219.399994, -38)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Weld
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(1, 219.399994, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(15, 230.199997, -47)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(15, 230.199997, -47, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(17, 231.399994, -52)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 231.399994, -52, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(21, 232.599991, -57)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21, 232.599991, -57, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(26, 233.799988, -63)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(26, 233.799988, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(30, 234.999985, -69)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(30, 234.999985, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(34, 236.199982, -75)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(34, 236.199982, -75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(39, 237.399979, -79)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(39, 237.399979, -79, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(42, 238.599976, -84)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(42, 238.599976, -84, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(44, 239.799973, -90)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(44, 239.799973, -90, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(47, 240.999969, -95)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(47, 240.999969, -95, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(47, 242.199966, -103)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(47, 242.199966, -103, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 10)
p.Position = Vector3.new(46, 243.399963, -109)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(46, 243.399963, -109, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(15, 1.20000005, 18)
p.Position = Vector3.new(43.5, 244.59996, -118)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(43.5, 244.59996, -118, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(17, 13.2000008, 7)
p.Position = Vector3.new(-19.5, 275.399994, -131.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Weld
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-19.5, 275.399994, -131.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(13, 4.80000019, 5)
p.Position = Vector3.new(-25.5, 279.600006, -131.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Weld
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-25.5, 279.600006, -131.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 31)
p.Position = Vector3.new(-41.5, 282.600006, -131)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-41.5, 282.600006, -131, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 200)
p.Position = Vector3.new(-56, 283.800018, -32)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-56, 283.800018, -32, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(4, 1.20000005, 18)
p.Position = Vector3.new(-33, 245.799988, 0)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-33, 245.799988, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(18, 1.20000005, 18)
p.Position = Vector3.new(0, 244.600006, 41)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Weld
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 41, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 243.600006, 22)
p.Position = Vector3.new(-5.96046448e-008, 123.000008, 198)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-5.96046448e-008, 123.000008, 198, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(33, 244.800003, 32)
p.Position = Vector3.new(1.5, 122.400009, 327)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(1.5, 122.400009, 327, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(5, 1.20000005, 105)
p.Position = Vector3.new(0.49999994, 245.400009, 260.5)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0.49999994, 245.400009, 260.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 107)
p.Position = Vector3.new(-6.5, 285.000031, 88)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-6.5, 285.000031, 88, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(29, 1.20000005, 2)
p.Position = Vector3.new(-117, 255, -23.5)
p.BrickColor = BrickColor.new("Reddish brown")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-117, 255, -23.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 178)
p.BrickColor = BrickColor.new("Black")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 178, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 161)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 161, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 144)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 144, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 127)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 127, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 110)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 110, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 93)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 93, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 76)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 76, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(-17, 244.600006, 59)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-17, 244.600006, 59, 0, 0, -1, 0, 1, -0, 1, 0, -0)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 59)
p.BrickColor = BrickColor.new("Black")
p.Name = "PhantomPlate"
p.Transparency = 1
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = false
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 59, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 76)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 76, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 93)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 110)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 110, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 127)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 127, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 144)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 144, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 161)
p.BrickColor = BrickColor.new("Black")
p.Name = "PhantomPlate"
p.Transparency = 1
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = false
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 161, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(0, 244.600006, 178)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 244.600006, 178, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 178)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 178, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 161)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 161, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 144)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 144, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 127)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 127, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 110)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 110, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 93)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 76)
p.BrickColor = BrickColor.new("Dark stone grey")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 76, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//PhantomPlate--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(16, 1.20000005, 16)
p.Position = Vector3.new(17, 244.600006, 59)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "PhantomPlate"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(17, 244.600006, 59, -1, 0, -0, -0, 1, -0, -0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-28.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-28.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -25.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -28.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(22, 0.800000012, 1)
p.Position = Vector3.new(-31.5, 248, -21)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 248, -21, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-25.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-25.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-22.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-22.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -19.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -19.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -22.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -16.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -13.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(21, 0.800000012, 1)
p.Position = Vector3.new(-20.5, 248, -31.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-20.5, 248, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-19.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-19.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, -10.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, -10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-16.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-16.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-13.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-13.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-10.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-10.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(8, 0.400000006, 8)
p.Position = Vector3.new(136, 246.199997, 2)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(136, 246.199997, 2, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Pad--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(6, 0.400000006, 6)
p.Position = Vector3.new(136, 246.599991, 2)
p.BrickColor = BrickColor.new("Bright green")
p.Name = "Pad"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(136, 246.599991, 2, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -28.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -28.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(25.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(25.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(28.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(28.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(22, 0.800000012, 1)
p.Position = Vector3.new(21, 248, -31.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(21, 248, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -25.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -25.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -22.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -22.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(19.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(19.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(22.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(22.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(16.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(16.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(13.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(13.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(21, 0.800000012, 1)
p.Position = Vector3.new(31.5, 248, -20.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 248, -20.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -19.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -19.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(10.5, 246.399994, -31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(10.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -16.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -13.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, -10.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, -10.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(8, 0.400000006, 8)
p.Position = Vector3.new(-124, 254.600006, 4)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-124, 254.600006, 4, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Pad--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(6, 0.400000006, 6)
p.Position = Vector3.new(-124, 255, 4)
p.BrickColor = BrickColor.new("Bright green")
p.Name = "Pad"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-124, 255, 4, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(28.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(28.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 25.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 25.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 28.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 28.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(22, 0.800000012, 1)
p.Position = Vector3.new(31.5, 248, 21)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 248, 21, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(25.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(25.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(22.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(22.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 19.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 19.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 22.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 22.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 16.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 13.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(21, 0.800000012, 1)
p.Position = Vector3.new(20.5, 248, 31.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(20.5, 248, 31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(19.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(19.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(31.5, 246.399994, 10.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(31.5, 246.399994, 10.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(16.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(16.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(13.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(13.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(10.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(10.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 28.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-25.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-25.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-28.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-28.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(22, 0.800000012, 1)
p.Position = Vector3.new(-21, 248, 31.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-21, 248, 31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 25.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 22.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-19.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-19.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-22.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-22.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-16.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-16.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-13.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-13.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(21, 0.800000012, 1)
p.Position = Vector3.new(-31.5, 248, 20.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 248, 20.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 19.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 19.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-10.5, 246.399994, 31.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-10.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 16.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 13.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 1)
p.Position = Vector3.new(-31.5, 246.399994, 10.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-31.5, 246.399994, 10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
wait()
--//BattleArmor--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 2)
p.Position = Vector3.new(1, 247.600006, 337.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "BattleArmor"
p.Transparency = 0
p.Reflectance = 1
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Smooth
p.CFrame = CFrame.new(1, 247.600006, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 1.20000005, 4)
p.Position = Vector3.new(1, 245.400009, 337.5)
p.BrickColor = BrickColor.new("Medium stone grey")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(1, 245.400009, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 0.400000006, 4)
p.Position = Vector3.new(1, 246.200012, 337.5)
p.BrickColor = BrickColor.new("Bright blue")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(1, 246.200012, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//BattleArmor--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(1, 2.4000001, 2)
p.Position = Vector3.new(0, 284.799988, -121.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "BattleArmor"
p.Transparency = 0
p.Reflectance = 1
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Smooth
p.CFrame = CFrame.new(0, 284.799988, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 1.20000005, 4)
p.Position = Vector3.new(0, 282.600006, -121.5)
p.BrickColor = BrickColor.new("Medium stone grey")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 282.600006, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(3, 0.400000006, 4)
p.Position = Vector3.new(0, 283.399994, -121.5)
p.BrickColor = BrickColor.new("Bright blue")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Plate
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 283.399994, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 288)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 283)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 287.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Motor
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 287.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(30, 1.20000005, 1)
p.Position = Vector3.new(-1.06422743e-021, 263.399628, 285.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(-7.40113081e-019, -0.239994526, 1.02502388e-014)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-1.06422743e-021, 263.399628, 285.5, -0.902781129, 0.430100471, 2.14233775e-015, 0.430100471, 0.90278101, -1.83726207e-014, -9.83613452e-015, -1.56650324e-014, -1.00000012)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 288)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 283.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Hinge
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 283.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 283)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 288)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 283)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 261)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 256)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 260.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Motor
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 260.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(30, 1.20000005, 1)
p.Position = Vector3.new(4.11099652e-022, 263.399628, 258.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(9.70088161e-019, -0.239994526, 1.02502388e-014)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(4.11099652e-022, 263.399628, 258.5, -0.902781129, 0.430100471, 2.14254019e-015, 0.430100471, 0.90278101, -1.83751347e-014, -9.8373983e-015, -1.56672144e-014, -1.00000012)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 261)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 256.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Hinge
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 256.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 256)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 261)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 256)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 231)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(12, 1.20000005, 2)
p.Position = Vector3.new(-7, 263.400024, 226)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7, 263.400024, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 230.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Motor
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 230.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(30, 1.20000005, 1)
p.Position = Vector3.new(-1.82144727e-021, 263.399628, 228.5)
p.BrickColor = BrickColor.new("Bright red")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(-1.5525477e-019, -0.239994526, 1.02502388e-014)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-1.82144727e-021, 263.399628, 228.5, -0.902781129, 0.430100471, 2.14232674e-015, 0.430100471, 0.90278101, -1.83726613e-014, -9.83614215e-015, -1.56650731e-014, -1.00000012)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 231)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 1.20000005, 3)
p.Position = Vector3.new(0, 263.400024, 226.5)
p.BrickColor = BrickColor.new("Black")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Hinge
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Weld
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(0, 263.400024, 226.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(2, 16.8000011, 2)
p.Position = Vector3.new(-12, 254.400009, 226)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Smooth
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-12, 254.400009, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 231)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()
--//Smooth Block Model--------------------------------------------------------
p = Instance.new("Part")
p.Size = Vector3.new(11, 1.20000005, 2)
p.Position = Vector3.new(-7.5, 245.400009, 226)
p.BrickColor = BrickColor.new("Dark green")
p.Name = "Smooth Block Model"
p.Transparency = 0
p.Reflectance = 0
p.Parent = Workspace
p.Shape = Enum.PartType.Block
p.formFactor = Enum.FormFactor.Brick
p.Velocity = Vector3.new(0, 0, 0)
p.Anchored = true
p.CanCollide = true
p.Locked = false
p.Elasticity = 0.5
p.Friction = 0.30000001192093
p.BackSurface = Enum.SurfaceType.Smooth
p.FrontSurface = Enum.SurfaceType.Smooth
p.BottomSurface = Enum.SurfaceType.Inlet
p.LeftSurface = Enum.SurfaceType.Weld
p.RightSurface = Enum.SurfaceType.Smooth
p.TopSurface = Enum.SurfaceType.Studs
p.CFrame = CFrame.new(-7.5, 245.400009, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
wait()