Unnamed
public text v1 · immutable
//bullets
gunCounter=1
if (Key.isDown(Key.SPACE)) {
gunCounter++;
_root.bullet.duplicateMovieClip("gun"+gunCounter, gunCounter);
_root["gun"+gunCounter]._x = _root.jet._x+75;
_root["gun"+gunCounter]._y = _root.jet._y;
_root["gun"+gunCounter]._visible = true;
}
//how fast it shoots
for (i=0; i<gunCounter+1; i++) {
_root["gun"+i]._x = _root["gun"+i]._x+15;
}