rendered paste bodynew InDm[MAX_PLAYERS];
new pName2[30];
new pName[MAX_PLAYER_NAME];
new string[256];
new string2[256];
new string3[256];
if (strcmp("/Derby", cmdtext, true) == 0)
{
if (InDm[playerid] == 0)
{
GetPlayerName(playerid, pName, sizeof(pName));
GetPlayerName(playerid, pName2, sizeof(pName2));
SetPlayerPos(playerid,-1351.1938,937.5707,1036.3998);
SendClientMessage(playerid, COLOR_BLUE, "*** Bienvenue au stadium ! ***");
SendClientMessage(playerid, COLOR_BLUE,"*** Tapez /dm quit pour quitter ce DM ***");
format(string, sizeof(string), "*** %s c'est rendu au Derby, pour le rejoindre tapez /derby ***", pName);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string2, sizeof(string2), "[DM]%s", pName);
SetPlayerName(playerid, string2);
SetPlayerInterior(playerid,15);
InDm[playerid] = 1;
}
else
{
SendClientMessage(playerid, COLOR_BLUE,"*** Vous êtes déjà au Derby ! ***");
SendClientMessage(playerid, COLOR_BLUE,"*** Tapez /dm quit pour quitter le Derby ! ***");
}
return 1;
}
if (strcmp("/Derby quit", cmdtext, true) == 0)
{
if (InDm[playerid] == 1)
{
SpawnPlayer(playerid);
SendClientMessage(playerid, COLOR_BLUE, "*** Vous avez quittez le Derby ! ***");
format(string, sizeof(string), "*** %s a quittez le Derby ! ***", pName2);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string3, sizeof(string3), "%s", pName2);
SetPlayerName(playerid, string3);
SetPlayerInterior(playerid,0);
InDm[playerid] = 0;
}
else
{
SendClientMessage(playerid, COLOR_RED,"*** Vous n'êtes pas au Derby ! ***");
SendClientMessage(playerid, COLOR_RED,"*** Tapez /derby pour y aller ! ***");
}
return 1;
}