rendered paste bodyfunction Boom2() {
setstring server.data,#L;
setstring server.data2,#s(this.owner);
setstring server.data3,#s(this.guild);
mx=x; my=y;
with (getnpc(db-flags)) {
this.mx = mx;
this.my = my;
warpto #s(server.data),this.mx,this.my;
setstring server.data,;
for (this.explo=0;this.explo<4;this.explo+=1) {
this.x=this.mx+random(-6,6);
this.y=this.my+random(-6,6);
putnpc2 this.x,this.y,{
join explosion;
}
radius=5;
damage=10;
with(npcs[npcscount-1]) {
setstring this.owner,#s(server.data2);
setstring this.guild,#s(server.data3);
this.radius=radius;
this.damage=damage;
}
putnpc2 this.x,this.y,{
join fire-petrolbomb2;
}
with(npcs[npcscount-1]) {
setstring this.owner,#s(server.data2);
setstring this.guild,#s(server.data3);
}
}
}
setstring server.data2,;
setstring server.data3,;
}