[starwars]
wolf=Sith
seer=Jedi
angel=Force Ghost
traitor=Sith
guardian=Jedi Knight
villager=Bounty Hunters
numWolfOne=Sith
numWolfTwo=Sith
numSeerTwo=Jedi
numGuardianTwo=Jedi Knights
deadDontTalk=You are one with the Force
gameAlreadyStarted={{NICK}} has already started a game in {{GAMECHAN}}. Type {{BOLD}}'/msg {{BOTNICK}} join'{{BOLD}} to join the hunt.
gameStarting={{COLOR}}2{{BOLD}}{{NICK}} has started a game.{{BOLD}} Everyone else has {{BOLD}}{{JOINTIME}}{{BOLD}} seconds to join the mob. Type {{BOLD}}'/msg {{BOTNICK}} join'{{BOLD}} to join the hunt.
joiningEnds={{COLOR}}3Joining ends.
notEnoughMembers={{COLOR}}3Sorry, Not enough members to form a valid mob. Please try again later.
enoughMembers={{COLOR}}2{{BOLD}}Congratulations!{{BOLD}} You have managed to scare {{BOLD}}{{NUMJOINED}}{{BOLD}} Bounty Hunters enough to get them out there hunting.
assigningRoles={{COLOR}}3Please wait a moment while I assign your role.
roleWolf={{NICK}}, You are a Dark Lord of the {{BOLD}}Sith{{BOLD}}!
roleSeer={{NICK}}, You are a wise {{BOLD}}Jedi{{BOLD}}!
roleAngel={{NICK}}, You are a {{BOLD}}Force Ghost{{BOLD}}! You cannot be killed at night!
roleGuardian={{NICK}}, You are a {{BOLD}}Jedi Knight{{BOLD}}!
roleTraitor={{NICK}}, You are a {{BOLD}}Bounty Hunter{{BOLD}}!
roleVillager={{NICK}}, You are a {{BOLD}}Bounty Hunter{{BOLD}}!
brethrenAre={{NICK}}, Your brethren are {{BROTHER1}} and {{BROTHER2}}.
extraSpecial=There are {{NUM}} {{ROLE}} in this game!!
brethrenIs={{NICK}}, Your brethren is {{BROTHER}}.
firstNight={{COLOR}}2Night descends on the world of Tatooaine!!
setDay={{COLOR}}4{{BOLD}}Bounty Hunters,{{BOLD}} you have {{COLOR}}5{{BOLD}}{{DAYTIME}}{{BOLD}}{{COLOR}}4 seconds to {{BOLD}}discuss suspicions, or cast accusations, {{BOLD}} after which time a disintegration vote will be called.
dayVote={{COLOR}}4{{BOLD}}Bounty Hunters,{{BOLD}} you now have {{COLOR}}5{{BOLD}}{{VOTETIME}}{{BOLD}}{{COLOR}}4 seconds to vote for the person you would like to see disintegrated! Type {{BOLD}}'/msg {{BOTNICK}} vote '{{BOLD}} to cast your vote. Votes are non retractable!
setNight={{COLOR}}2As the moon rises, the Bounty Hunters return to their homes and settle into an uneasy sleep. But in the pale moonlight, something stirs...
voteWolf={{COLOR}}4{{BOLD}}Sith, {{BOLD}} you have {{BOLD}}{{TIME}}{{BOLD}} seconds to decide who to attack. To make your final decision type {{BOLD}}'/msg {{BOTNICK}} kill '{{BOLD}}.
voteWolves={{COLOR}}4{{BOLD}}Sith, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to confer via PM and unanimously decide who to attack. To make your final decision type {{BOLD}}'/msg {{BOTNICK}} kill '{{BOLD}}.
voteSeer={{COLOR}}7{{BOLD}}Jedi, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to PM one name to {{BOTNICK}} and discover their true intentions. To enquire with the spirits type {{BOLD}}'/msg {{BOTNICK}} see <player>'{{BOLD}}.
voteSeers={{COLOR}}7{{BOLD}}Jedi, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to PM one name to {{BOTNICK}} and discover their true intentions. To enquire with the spirits type {{BOLD}}'/msg {{BOTNICK}} see <player>'{{BOLD}}.
voteGuardian={{COLOR}}10{{BOLD}}Jedi Knight, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to PM one name to {{BOTNICK}} and try to guard them tonight, but if your visions are wrong you may become the victim. To do the honorable and brave thing type {{BOLD}}'/msg {{BOTNICK}} guard <player>'{{BOLD}}.
voteGuardians={{COLOR}}10{{BOLD}}Jedi Knights, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to confer via PM and unanimously decide who to attack, but if your visions are wrong you may become the victim. To do the honorable and brave thing type {{BOLD}}'/msg {{BOTNICK}} guard <player>'{{BOLD}}.
privRole={{NICK}}, You are a {{BOLD}}{{ROLE}}
privAlive={{NICK}}, The Bounty Hunters who remain alive are: {{BOLD}}{{NAMES}}
pubAlive={{COLOR}}2The Bounty Hunters who remain alive are: {{BOLD}}{{NAMES}}
mobFull=Sorry, we cannot allow more than {{MAXPLAYERS}} members per Bounty Hunters Guild. Please try to join the next guild.
huntInProgress=A hunt is in progress. You must wait for the next hunt to form before you can join.
alreadyJoined=You are already in the Bounty Hunters Guild. If you are that desperate to be noticed, then start jumping up and down and waving your arms.
playerJoined={{COLOR}}2 {{JOINED}}. {{BOLD}}{{NICK}} has joined the Bounty Hunters Guild.
targetDead=Your target is dead. Get a list of alive hunting party members by typing {{BOLD}}'/msg {{BOTNICK}} alive'{{BOLD}}.
targetNoJoin=Your target never joined the hunt. Get a list of alive hunting party members by typing {{BOLD}}'/msg {{BOTNICK}} alive'{{BOLD}}.
killAlreadyVoted=You have already made your selection. You may choose only one Bounty Hunter to slay each night. wolfEatSelf=What the hell are you doing? You can't kill yourself...
guardSelf=You should be ashamed of yourself, you coward! Go guard someone else...
killAngel=As you approach {{TARGET}} he uses the force and pushes you away, which causes you to flee in terror.
killVoteOne={{NICK}}, you have chosen {{TARGET}} to kill tonight.
killVoteTwo={{NICK}}, you have chosen {{TARGET}} to kill tonight. We shall wait to see who your bretheren selects before deciding the final choice.
killVoteMore={{NICK}}, you have chosen {{TARGET}} to kill tonight. We shall wait to see who your bretheren select before deciding the final choice.
seeAlreadyVoted=You have already made your selection. You may choose only one Bounty Hunter to see per night.
seeVote={{NICK}}, You will see the identity of {{TARGET}} upon the dawning of tomorrow.
guardianAlreadyVoted=You have already made your selection. You may choose only one Bounty Hunter to guard per night.
guardianVote={{NICK}}, You head off to guard {{TARGET}}.
lynchAlreadyVoted=You have already voted. You may cast only one vote per day.
lynchVote={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} has voted for {{BOLD}}{{TARGET}}{{BOLD}}.
tallyingVotes={{COLOR}}3Tallying votes...
dieWolfDefender={{COLOR}}2Having defied the will of the Force for long enough, {{BOLD}}{{NICK}} suddenly clutches their throat,{{BOLD}} before falling to the floor as they gasp their last breath. May that be a lesson to all who attempt to defend the {{WOLVES}}.
tieVote={{COLOR}}3A tie. Randomly choosing one...
seerDieNightNotice={{COLOR}}2It appears the {{WOLVES}} got to you before your vision did...
seerDieNightMsg={{COLOR}}2The Bounty Hunter to arrive at the center shrieks in horror - lying on the ramp of Slave 1 is {{BOLD}}{{NICK}}'s{{BOLD}} head. It appears {{BOLD}}{{NICK}} the Jedi{{BOLD}} had been seeking the guidance of the Force to root out the {{WOLVES}}, but apparently the Future was in motion and didn't see THIS one coming...
seerTargetEaten={{COLOR}}2The Force needn't have guided your sight tonight; Your target was also that of the {{WOLVES}}!
seerTargetIs={{COLOR}}2You have looked into the mind of {{NICK}}... {{BOLD}}{{NICK}} is a {{ROLE}}
guardianDieNightNotice={{COLOR}}2It appears the {{WOLVES}} were waiting for you as you left your home...
guardianDieNightMsg={{COLOR}}2As one of the Bounty Hunters passed {{BOLD}}{{NICK}}'s{{BOLD}} home, he sees a bloody mess in front of the door. After following the trail of blood and gore, he finds {{BOLD}}{{NICK}}'s{{BOLD}} body hacked to pieces. It's too bad {{BOLD}}{{NICK}} the Jedi Knight{{BOLD}} was unable to ward off these evil beings...
guardianDieDay={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} runs before the Bounty Hunters are organised, running for the safety of home. Just before reaching home, {{BOLD}}{{NICK}}{{BOLD}} is hit with a stun blast, then another. With no means of escape, {{BOLD}}{{NICK}}{{BOLD}} is shot, his body disintegrated. One curious Bounty Hunter enters the house to find proof that {{BOLD}}{{NICK}} was a Jedi Knight{{BOLD}} afterall...
noKillNight={{COLOR}}2The Bounty Hunters gather the next morning in the Mos Eisley Cantina, to sighs of relief - it appears there was no attack the previous night.
nightKill1={{COLOR}}2The Bounty Hunters gather the next morning in the Mos Eisley Cantina, but {{BOLD}}{{NICK}}{{BOLD}} does not appear. The Bounty Hunters converge on {{BOLD}}{{NICK}}'s{{BOLD}} home and find them decapitated in their bed. After carrying the body to Dune Sea, the villagers, now hysterical, return to the Cantina to decide how to retaliate...
nightKill2={{COLOR}}2As some Bounty Hunters begin to gather in the Cantina, a scream is heard from the direction of {{BOLD}}{{NICK}}'s{{BOLD}} house. The Bounty Hunter who had screamed points to the Millennium Falcon, on top of which, the remains of {{BOLD}}{{NICK}}{{BOLD}} are impaled, with their intestines spilling onto the boarding ramp. Apparently {{BOLD}}{{NICK}}{{BOLD}} was trying to flee their attacker...
nightKill3={{COLOR}}2When the villagers gather at the Mos Eisley Cantina, one comes running from the hanger, screaming at others to follow. When they arrive at the hanger, a gentle creaking echoes through the air as the body of {{BOLD}}{{NICK}}{{BOLD}} swings gently from the top of Slave 1, it's arms ripped off at the shoulders. It appears the attacker was not without a sense of irony...
nightKill4={{COLOR}}2As the Bartender pours drinks for his patrons, he notices a trickle of blood snaking down onto the bar.. He looks upward to see {{BOLD}}{{NICK}}{{BOLD}} with his body cut in half - He shouts for help, and the other Bounty Hunters pile into the Cantina, and start arguing furiously...
nobodyVoted={{COLOR}}2{{BOLD}}Nobody voted!{{BOLD}} The Jedi Council will not like this apparent support for the Sith...
seerLynched1={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} runs before the Bounty Hunters are organised, dashing away from the Cantina. Tackled to the ground near to the hanger entrance, {{BOLD}}{{NICK}}{{BOLD}} is tied down and sent to the Carbon Freeze Chamber, {{BOLD}}{{NICK}} the Jedi{{BOLD}} is frozen in Carbonite, but as the Bounty Hunters watch, their mistake is all too apparent...
seerLynched2={{COLOR}}2{{BOLD}}{{NICK}} the Jedi has been Frozen in Carbonite.
wolfLynched1={{COLOR}}2After coming to a decision, {{BOLD}}{{NICK}}{{BOLD}} is quickly dragged from the crowd, and dragged to the hanger. {{BOLD}}{{NICK}}{{BOLD}} is strung up, and lit with a flamethrower. There are cries of agony, but {{BOLD}}{{NICK}}{{BOLD}} doesnt die, and a lightsaber appears in their hand. A blaster shot rings out, as Boba Fett puts a executes the Sith Lord...
wolfLynched2={{COLOR}}2{{BOLD}}{{NICK}} the Sith have been defeated.
villagerLynched1={{COLOR}}2The air thick with adrenaline, the Bounty Hunters grab {{BOLD}}{{NICK}}{{BOLD}} who struggles furiously, pleading innocence, but the screams fall on deaf ears. {{BOLD}}{{NICK}}{{BOLD}} is dragged to the throne room of Jabba the Hutts Palace and tossed into the Rancor Pit. But the Bounty Hunters shouts and cheers fade as they realise they were mistaken - {{BOLD}}{{NICK}}{{BOLD}} was not a Sith after all...
villagerLynched2={{COLOR}}2Realising the angry Bounty Hunters guild is turning, {{BOLD}}{{NICK}}{{BOLD}} tries to run, but is quickly seized upon. {{BOLD}}{{NICK}}{{BOLD}} is strung up and the villager is taken to the Sarlacc Pit.{{BOLD}}{{NICK}}{{BOLD}} falls into the mouth of the Sarlacc. The silent Bounty Hunters quickly realise their grave mistake...
villagerLynched3={{COLOR}}2{{BOLD}}{{NICK}} the Bounty Hunter has been killed.
villagersWin1={{COLOR}}2With the Sith slain, the Bounty Hunters cheer! Their peaceful Cantina is once again free from the scourge of the Sith!
villagersWin2={{COLOR}}2{{BOLD}}Congratulations, Bounty Hunters! You win!
wolfWins1={{COLOR}}2Having successfully deceived the rest of the Bounty Hunters Guild, {{BOLD}}{{WOLFNICK}} the Sith,{{BOLD}} breaks into the final Hunters's home and electrocutes them. {{WOLFNICK}} cackles with delight, before setting off to the next planet...
wolfWins2={{COLOR}}2{{BOLD}}Congratulations, {{WOLFNICK}}! You win!
wolvesWin1={{COLOR}}2That night, their plan of deception finally bearing it's fruit, the Sith finish off the rest of the Spaceport, and savor their victory, before bounding off together, towards the next planet...
wolvesWin2={{COLOR}}2{{BOLD}}Congratulations, Sith! You win!
wolvesWin3={{COLOR}}2The Sith were: {{WOLVES}}
playerLeft1={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} has left the game.
playerLeft2={{COLOR}}2{{BOLD}}{{NICK}} the {{ROLE}},{{BOLD}} has died by leaving the game.
playerLeft3={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} ran away, but death will catch up.
dieQuiter={{COLOR}}2{{BOLD}}{{NICK}}, the {{ROLE}}{{BOLD}}, tried to avoid death and ran like hell. But death was to fast and {{NICK}} died a horrible death.