[mafia]
wolf=Mobster
seer=Detective
angel=Bulletproof
traitor=Mobster
guardian=Informant
villager=Citizen
numWolfOne=Mobster
numWolfTwo=Mobsters
numSeerTwo=Detectives
numGuardianTwo=Informants
deadDontTalk=Shhh don't talk, you're dead!
gameAlreadyStarted={{NICK}} has already started a game in {{GAMECHAN}}. Type {{BOLD}}'/msg {{BOTNICK}} join'{{BOLD}} to join the investigation.
gameStarting={{COLOR}}2{{BOLD}}{{NICK}} has launched a retaliation against the Mafia.{{BOLD}} Everyone else has {{BOLD}}{{JOINTIME}}{{BOLD}} seconds to join the crowd. Type {{BOLD}}'/msg {{BOTNICK}} join'{{BOLD}} to join the investigation.
joiningEnds={{COLOR}}3Joining ends.
notEnoughMembers={{COLOR}}3Sorry, Not enough members to form a valid uprising. Please try again later.
enoughMembers={{COLOR}}2{{BOLD}}Congratulations!{{BOLD}} You have managed to get {{BOLD}}{{NUMJOINED}}{{BOLD}} citizens to stand up to the mafia.
assigningRoles={{COLOR}}3Please wait a moment while I assign your role.
roleWolf={{NICK}}, You are a made man, a {{BOLD}}Mobster{{BOLD}}!
roleSeer={{NICK}}, You are a {{BOLD}}Detective{{BOLD}}!
roleAngel={{NICK}}, You are {{BOLD}}Bulletproof{{BOLD}}! You cannot be killed at night!
roleGuardian={{NICK}}, You are an {{BOLD}}Informant{{BOLD}}!
roleTraitor={{NICK}}, You are a {{BOLD}}Citizen{{BOLD}}!
roleVillager={{NICK}}, You are a {{BOLD}}Citizen{{BOLD}}!
brethrenAre={{NICK}}, Your brothers are {{BROTHER1}} and {{BROTHER2}}.
extraSpecial=There are {{NUM}} {{ROLE}} in this game!!
brethrenIs={{NICK}}, Your brother is {{BROTHER}}.
firstNight={{COLOR}}2Night descends on the sleepy city block!!
setDay={{COLOR}}4{{BOLD}}Citizens,{{BOLD}} you have {{COLOR}}5{{BOLD}}{{DAYTIME}}{{BOLD}}{{COLOR}}4 seconds to {{BOLD}}discuss suspicions, or cast accusations, {{BOLD}} after which time a execution vote will be called.
dayVote={{COLOR}}4{{BOLD}}Citizens,{{BOLD}} you now have {{COLOR}}5{{BOLD}}{{VOTETIME}}{{BOLD}}{{COLOR}}4 seconds to vote for the person you would like to see executed! Type {{BOLD}}'/msg {{BOTNICK}} vote <player>'{{BOLD}} to cast your vote. Votes are non retractable!
setNight={{COLOR}}2As the moon rises, the crowd dissipates, return to their homes and settle into an uneasy sleep. But under a dim streetlight, a shadow stirs...
voteWolf={{COLOR}}4{{BOLD}}Mobster, {{BOLD}} you have {{BOLD}}{{TIME}}{{BOLD}} seconds to decide who to attack. To make your final decision type {{BOLD}}'/msg {{BOTNICK}} kill <player>'{{BOLD}}.
voteWolves={{COLOR}}4{{BOLD}}Mobsters, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to confer via PM and unanimously decide who to attack. To make your final decision type {{BOLD}}'/msg {{BOTNICK}} kill <player>'{{BOLD}}.
voteSeer={{COLOR}}7{{BOLD}}Detective, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to PM one name to {{BOTNICK}} and discover their true intentions. To investigate one person tonight type {{BOLD}}'/msg {{BOTNICK}} see <player>'{{BOLD}}.
voteSeers={{COLOR}}7{{BOLD}}Detectives, {{BOLD}}}you have {{BOLD}}{{TIME}}{BOLD}} seconds to PM one name to {{BOTNICK}} and discover their true intentions. To investigate one person tonight type {{BOLD}}'/msg {{BOTNICK}} see <player>'{{BOLD}}.
voteGuardian={{COLOR}}10{{BOLD}}Informant, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to PM one name to {{BOTNICK}} and try to warn them tonight, but if your information is wrong you may become the victim. To do the honorable and brave thing type {{BOLD}}'/msg {{BOTNICK}} guard <player>'{{BOLD}}.
voteGuardians={{COLOR}}10{{BOLD}}Informants, {{BOLD}}you have {{BOLD}}{{TIME}}{{BOLD}} seconds to confer via PM and unanimously decide who to guard tonight, but if your information is wrong one of you may become the victim. To do the honorable and brave thing type {{BOLD}}'/msg {{BOTNICK}} guard <player>'{{BOLD}}.
privRole={{NICK}}, You are a {{BOLD}}{{ROLE}}
privAlive={{NICK}}, The citizens who remain alive are: {{BOLD}}{{NAMES}}
pubAlive={{COLOR}}2The citizens who remain alive are: {{BOLD}}{{NAMES}}
mobFull=Sorry, we cannot allow more than {{MAXPLAYERS}} members per crowd. Please try to join the next crowd.
huntInProgress=A uprising is in progress. You must wait for the next uprising to form before you can join.
alreadyJoined=You are already in the crowd. If you are that desperate to be noticed, then start jumping up and down and waving your arms.
playerJoined={{COLOR}}2 {{JOINED}}. {{BOLD}}{{NICK}} has joined the crowd.
targetDead=Your target is dead. Get a list of alive hunting party members by typing {{BOLD}}'/msg {{BOTNICK}} alive'{{BOLD}}.
targetNoJoin=Your target never joined the uprising. Get a list of alive investigating party members by typing {{BOLD}}'/msg {{BOTNICK}} alive'{{BOLD}}.
killAlreadyVoted=You have already made your selection. You may choose only one citizen to kill per night.
wolfEatSelf=What the hell are you doing? Suicide is not an option for you...
guardSelf=You should be ashamed of yourself, you coward! Go guard someone else...
killAngel=You shoot {{TARGET}} several times. You don't know it yet, but {{TARGET}} is wearing a bulletproof vest and cannot be killed.
killVoteOne={{NICK}}, you have chosen {{TARGET}} for your undertaking tonight.
killVoteTwo={{NICK}}, you have chosen {{TARGET}} for your undertaking tonight. We shall wait to see who your brother selects before deciding the final choice.
killVoteMore={{NICK}}, you have chosen {{TARGET}} for your undertaking tonight. We shall wait to see who your brothers select before deciding the final choice.
seeAlreadyVoted=You have already made your selection. You may choose only one citizen to investigate per night.
seeVote={{NICK}}, Your sources will provide you with the identity of {{TARGET}} upon the dawning of tomorrow.
guardianAlreadyVoted=You have already made your selection. You may choose only one citizen to warn per night.
guardianVote={{NICK}}, You head off to warn {{TARGET}}.
lynchAlreadyVoted=You have already voted. You may cast only one vote per day.
lynchVote={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} has voted for {{BOLD}}{{TARGET}}{{BOLD}}.
tallyingVotes={{COLOR}}3Tallying votes...
dieWolfDefender={{COLOR}}2Having defied the powers of Good and Justice for long enough, {{BOLD}}{{NICK}} suddenly clutches their chest,{{BOLD}} before falling to the floor as blood pours from their ears. May that be a lesson to all who attempt to defend the {{WOLVES}}.
tieVote={{COLOR}}3A tie. Randomly choosing one...
seerDieNightNotice={{COLOR}}2It appears the {{WOLVES}} got to you before your sources did...
seerDieNightMsg={{COLOR}}2On his way to the corner deli, the first citizen suddenly shrieks in horror - lying in the alley is a blood stained overcoat, and atop it sits {{BOLD}}{{NICK}}'s{{BOLD}} head. It appears {{BOLD}}{{NICK}} the Detective{{BOLD}} had a meeting with someone. Unfortunately his meeting was interrupted.
seerTargetEaten={{COLOR}}2The {{WOLVES}} got to your target before your sources did!
seerTargetIs={{COLOR}}2While standing in line to pay for your daily cup of coffee, a package is slipped into your hand. You recognize the the person who gave you this package as your best source for all your information. After leaving the store you open the package to see a picture of {{NICK}} with large red letters across the photo that says {{BOLD}}{{COLOR}}4{{NICK}} is a {{ROLE}}
guardianDieNightNotice={{COLOR}}2It appears the {{WOLVES}} were waiting for you as you left your home...
guardianDieNightMsg={{COLOR}}2As one of the citizens passed {{BOLD}}{{NICK}}'s{{BOLD}} apartment, he sees the door slightly ajar and the lock appears broken. Once inside, he finds {{BOLD}}{{NICK}}'s{{BOLD}} body slumped in a chair, gun hanging in his hand by the floor and a hole where the back of his head used to be. A note on the kitchen table reads, "I cannot do this anymore. I cannot live the life of a rat. {{BOLD}}{{NICK}} the Informant{{BOLD}} seems to have killed himself...
noKillNight={{COLOR}}2The citizens gather the next morning at the corner deli, to sighs of relief - it appears there was no attack the previous night.
nightKill1={{COLOR}}2As the citizens gather the next morning at the corner deli, one shows up out of breath. He urges the others to follow him to the riverbank where they see {{BOLD}}{{NICK}}'s{{BOLD}} lifeless body laying on the rocks with concrete shoes. It seems {{BOLD}}{{NICK}}{{BOLD}} was thrown from the bridge but missed the water.
nightKill2={{COLOR}}2As some citizens begin to gather in the corner deli, a scream is heard from the direction of {{BOLD}}{{NICK}}'s{{BOLD}} house. The elderly citizen who had screamed points to the fence, on top of which, the remains of {{BOLD}}{{NICK}}{{BOLD}} are impaled, with their intestines spilling into the alley. Apparently {{BOLD}}{{NICK}}{{BOLD}} was trying to flee their attacker...
nightKill3={{COLOR}}2When the citizens gather at the corner deli, one comes running from the city park, screaming at others to follow. When they arrive at the city park, a gentle creaking echoes through the air as the body off {{BOLD}}{{NICK}}{{BOLD}} swings gently in the breeze, it's arms ripped off at the shoulders. It appears the attacker was not without a sense of irony...
nightKill4={{COLOR}}2As the local priest gathers the prayer books for the mornings sermon, he notices a trickle of blood snaking down the aisle.. He looks upward to see {{BOLD}}{{NICK}}{{BOLD}} impaled on the crucifix - the corpse has been gutted. He shouts for help, and the other citizens pile into the church, and start arguing furiously...
nobodyVoted={{COLOR}}2{{BOLD}}Nobody voted!{{BOLD}} The Powers of Good will not like this apparent support for the mafia...
guardianLynched1={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} runs before the crowd is organised, running for the safety of home. Just before reaching the building, {{BOLD}}{{NICK}}{{BOLD}} is tackled and beaten with fists and feet. With no means of escape, {{BOLD}}{{NICK}}{{BOLD}} is pummled to death, his body crushed. One curious citizen searches {{BOLD}}{{NICK}}'s{{BOLD}} body to find a wiretap, proof that {{BOLD}}{{NICK}} was an Informant{{BOLD}}...
guardianLynched2={{COLOR}}2{{BOLD}}{{NICK}} the Informant has been executed.
seerLynched1={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} runs before the crowd is organised, dashing away from the corner deli. Tackled to the ground near to the city park, {{BOLD}}{{NICK}}{{BOLD}} is tied to a log, screaming, and thrown into the water. {{BOLD}}{{NICK}} the Detective{{BOLD}} gets his hands free and throws his wallet to the shore just before the log goes over the falls. Looking down the citizens notice the open wallet with the detectives badge in plain view.
seerLynched2={{COLOR}}2{{BOLD}}{{NICK}} the Detective has been executed.
wolfLynched1={{COLOR}}2After coming to a decision, {{BOLD}}{{NICK}}{{BOLD}} is quickly dragged from the crowd, and dragged to the city park. {{BOLD}}{{NICK}}{{BOLD}} is strung up, and the block kicked from beneath their feet. There is a yelp of pain as {{BOLD}}{{NICK}}'s{{BOLD}} neck snaps. {{BOLD}}{{NICK}}'s{{BOLD}} hand relaxes and a ring falls to the ground. A ring known to be given to every mobster the day they are made.
wolfLynched2={{COLOR}}2{{BOLD}}{{NICK}} the Mobster has been executed.
villagerLynched1={{COLOR}}2The air thick with adrenaline, the citizens grab {{BOLD}}{{NICK}}{{BOLD}} who struggles furiously, pleading innocence, but the screams fall on deaf ears. {{BOLD}}{{NICK}}{{BOLD}} is dragged to the alley behind the corner deli, gas poured over his head and burned alive. But the citizens shouts and cheers fade as they realise a mobster doesn't wear such cheap shoes - {{BOLD}}{{NICK}}{{BOLD}} was not a mobster after all...
villagerLynched2={{COLOR}}2Realising the angry crowd is turning, {{BOLD}}{{NICK}}{{BOLD}} tries to run, but is quickly seized upon. {{BOLD}}{{NICK}}{{BOLD}} is strung up to tree in the city park, as the block is kicked from beneath them. But there is a dull snap, and {{BOLD}}{{NICK}}{{BOLD}} hangs, silent, motionless. After searching {{BOLD}}{{NICK}}'s{{BOLD}} pockets, they find his grocery list. The silent citizens quickly realise their grave mistake...
villagerLynched3={{COLOR}}2{{BOLD}}{{NICK}} the Citizen has been lynched.
villagersWin1={{COLOR}}2With the mobsters slain, the citizens cheer! Their peaceful city block is once again free from the scourge of the Mafia!
villagersWin2={{COLOR}}2{{BOLD}}Congratulations, Citizens! You win!
wolfWins1={{COLOR}}2Having successfully deceived the rest of the block's population, {{BOLD}}{{WOLFNICK}} the Mobster,{{BOLD}} slips into the final citizen's apartment and slices their neck from ear to ear. {{WOLFNICK}} snaps a picture for his collection, before setting off to home for a peaceful nights sleep...
wolfWins2={{COLOR}}2{{BOLD}}Congratulations, {{WOLFNICK}}! You win!
wolvesWin1={{COLOR}}2That night, their plan of destruction nearing it's end, the Mobsters wipe out the rest of the problem. They then head off to alert the Godfather of the good news...
wolvesWin2={{COLOR}}2{{BOLD}}Congratulations, Mobsters! You win!
wolvesWin3={{COLOR}}2The Mobsters were: {{WOLVES}}
playerLeft1={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} has left the game.
playerLeft2={{COLOR}}2{{BOLD}}{{NICK}} the {{ROLE}},{{BOLD}} has died by leaving the game.
playerLeft3={{COLOR}}2{{BOLD}}{{NICK}}{{BOLD}} ran away, but death will catch up.
dieQuiter={{COLOR}}2{{BOLD}}{{NICK}}, the {{ROLE}}{{BOLD}}, tried to avoid death and ran like hell. But death was to fast and {{NICK}} died a horrible death.