rendered paste bodyIndex: src/hearthstone-world/Creature.cpp
===================================================================
--- src/hearthstone-world/Creature.cpp (revision 595)
+++ src/hearthstone-world/Creature.cpp (working copy)
@@ -1408,3 +1408,16 @@
GetAIInterface()->addWayPoint(wp);
}
}
+
+// custom functions for scripting
+uint32 Creature::GetProtoItemDisplayId(uint8 slot)
+{
+ switch (slot)
+ {
+ case 0: return GetProto()->Item1;
+ case 1: return GetProto()->Item2;
+ case 2: return GetProto()->Item3;
+ }
+
+ return 0;
+}
Index: src/hearthstone-world/Creature.h
===================================================================
--- src/hearthstone-world/Creature.h (revision 595)
+++ src/hearthstone-world/Creature.h (working copy)
@@ -543,6 +543,8 @@
bool m_PickPocketed;
uint32 _fields[UNIT_END];
+// custom functions for scripting
+ uint32 GetProtoItemDisplayId(uint8 slot);
public:
// loooooot
void GenerateLoot();
Index: src/hearthstone-world/GameObject.cpp
===================================================================
--- src/hearthstone-world/GameObject.cpp (revision 595)
+++ src/hearthstone-world/GameObject.cpp (working copy)
@@ -729,3 +729,14 @@
}
SetFloatValue(GAMEOBJECT_ROTATION, rad);
}
+
+// custom functions for scripting
+void GameObject::SetState(uint8 state)
+{
+ SetByte(GAMEOBJECT_BYTES_1, GAMEOBJECT_BYTES_STATE, state);
+}
+
+uint8 GameObject::GetState()
+{
+ return GetByte(GAMEOBJECT_BYTES_1, GAMEOBJECT_BYTES_STATE);
+}
Index: src/hearthstone-world/GameObject.h
===================================================================
--- src/hearthstone-world/GameObject.h (revision 595)
+++ src/hearthstone-world/GameObject.h (working copy)
@@ -251,6 +251,10 @@
// loooot
void GenerateLoot();
+// custom functions for scripting
+ void SetState(uint8 state);
+ uint8 GetState();
+
protected:
bool m_summonedGo;
Index: src/hearthstone-world/Unit.cpp
===================================================================
--- src/hearthstone-world/Unit.cpp (revision 595)
+++ src/hearthstone-world/Unit.cpp (working copy)
@@ -6419,3 +6419,9 @@
SetFloatValue(PLAYER_RUNE_REGEN_1_1, 0.100000f);
}
}
+
+// custom functions for scripting
+void Unit::SetWeaponDisplayId(uint8 slot, uint32 displayId)
+{
+ SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+slot, displayId);
+}
\ No newline at end of file
Index: src/hearthstone-world/Unit.h
===================================================================
--- src/hearthstone-world/Unit.h (revision 595)
+++ src/hearthstone-world/Unit.h (working copy)
@@ -1239,6 +1239,10 @@
float m_ignoreArmorPctMaceSpec;
float m_ignoreArmorPct;
+
+// custom functions for scripting
+ void SetWeaponDisplayId(uint8 slot, uint32 displayId);
+
protected:
Unit ();