rendered paste body- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)aStyle backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag {
// replace contentRect with a fullscreen rect
if ( [[NSScreen screens] count] > 0 ) {
NSScreen* mainScreen = [[NSScreen screens] objectAtIndex:0];
contentRect = [NSWindow frameRectForContentRect:[mainScreen frame] styleMask:NSBorderlessWindowMask];
}
// create an overlay window that hovers above all windows and doesn't respond to Exposé
if ( nil == ( self = [super initWithContentRect:contentRect
styleMask:NSBorderlessWindowMask
backing:bufferingType
defer:NO] ) )
{ // [super initWithContentRect:] failed
return nil;
}
// sticky transparent floating window
[self setLevel:NSScreenSaverWindowLevel]; // over *everything*
[self setSticky:YES];
[self setOpaque:NO];
[self setAlphaValue:1.0];
[self setContentView:mainView]; // shouldn't this resize the view to fill the window?
return self;
}
- (void)mouseDown:(NSEvent*)theEvent {
// these don't seem to work when called from initWithContentRect
[self setHasShadow:NO];
[self setContentView:mainView];
}