rendered paste bodyContents of "znzin.dll": 2326528 bytesExports table: Name: znzin.dll Characteristics: 00000000 TimeDateStamp: 43C4F574 Wed Jan 11 12:09:24 2006 Version: 0.00 Ordinal base: 1 # of functions: 564 # of Names: 564Addresses of functions: 00200588Addresses of name ordinals: 00201728Addresses of names: 00200E58 Entry Pt Ordn Name 00029970 1 ?InputSceneOBB2@@YAXQAM00MM@Z 00027720 2 int __cdecl _global_drawFont_2(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, const char * arg5) 000276E0 3 int __cdecl _global_drawFont_3(unsigned int arg0, int arg1, int arg2, int arg3, const char * arg4) 00027860 4 int __cdecl _global_drawFont_4(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, unsigned long arg4, const char * arg5) 00027820 5 int __cdecl _global_drawFont_5(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, const char * arg4) 000277E0 6 int __cdecl _global_drawFont_6(unsigned int arg0, int arg1, struct tagRECT * arg2, const char * arg3) 00027780 7 int __cdecl _global_drawFontOutLine_7(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, unsigned long arg5, const char * arg6) 000279C0 8 int __cdecl _global_drawFontf_8(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, const char * arg5) 00027940 9 int __cdecl _global_drawFontf_9(unsigned int arg0, int arg1, int arg2, int arg3, const char * arg4) 00027B50 10 int __cdecl _global_drawFontf_10(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, unsigned long arg4, const char * arg5) 00027AD0 11 int __cdecl _global_drawFontf_11(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, const char * arg4) 00027A50 12 int __cdecl _global_drawFontf_12(unsigned int arg0, int arg1, struct tagRECT * arg2, const char * arg3) 00027FA0 13 int __cdecl _global_getRotationQuadLocal_13(unsigned int arg0, float * arg1) 000255C0 14 void __cdecl _global_inputForcedBoneRotation_14(unsigned int arg0, float * arg1) 00022E00 15 ?rotateByVectorRelativeVec@@YAHIQBM0@Z 00028020 16 int __cdecl _global_setRotationQuadLocal_16(unsigned int arg0, float * arg1) 0002F050 17 void __cdecl _global_swapBuffersEx_17(struct HWND__ * arg0) 000297C0 18 CameraEffectTest 0002AA10 19 CulledModelAnimationRevision 00029AE0 20 DrawAnimatableMovingPath 00029450 21 DrawArrow 000294B0 22 DrawAxis 00029500 23 DrawAxisEx 00029CB0 24 DrawCameraMovingPath 0002A160 25 DrawCameraMovingPathOnly 00029570 26 DrawOBBBox 0002AA50 27 GetMotionInterpolation 00029690 28 GetObserverCameraOnOff 0002A890 29 InputForcedMovingCameraElement 0002A970 30 InputForcedMovingCameraSystemElement 00028CA0 31 InputModelCollisionBlock 00028CD0 32 InputModelGravity 0002A5B0 33 InputMovingCameraMatrix 000298A0 34 InputSceneAABB 000299F0 35 InputSceneAxis 000298D0 36 InputSceneCylinder 00029910 37 InputSceneLine 0002E230 38 InputSceneModelDummyAxis 00029870 39 InputSceneOBBNode 00029810 40 InputSceneSphere 00028D90 41 IsAnimatable 0002A9F0 42 IsForcedMovingCameraState 0002A870 43 LoadSelectedAvatarBackGroundTexture 000293F0 44 ObserverCameraTransform 00029410 45 ObserverCameraZoomInOut 00028CB0 46 OutPutModelCollisionBlock 000296D0 47 PlayWideScreen 00029700 48 PlayWideScreenEx 0002A740 49 RenderSelectedAvatar 00029A60 50 ResetSceneAABB 00029AC0 51 ResetSceneAxis 00029A80 52 ResetSceneCylinder 00029AA0 53 ResetSceneLine 00029A40 54 ResetSceneOBB 00029A20 55 ResetSceneSphere 000293A0 56 ScreenFadeInStart 000293D0 57 ScreenTransition 0002AAE0 58 SetFogOffMode 00022A00 59 SetModelVirtualTransform 00029430 60 SetObserverCameraOnOff 00029670 61 SetOceanSFXOnOff 000296B0 62 StopScreenFadeInOut 00029740 63 StopWideScreen 00029770 64 UserObserverCamera 00022F80 65 activateLog 000201B0 66 addRenderUnit 00028280 67 applyGravity 00025670 68 applyMotion 00020FF0 69 attachMotion 0002B9B0 70 attachWindow 000212D0 71 beginPan 000260A0 72 beginProfiler 000225F0 73 beginScene 00026C70 74 beginSprite 00021210 75 beginTrackball 00025D30 76 buildNormal 000213A0 77 buildScene 00021AA0 78 callFloat 00021A40 79 callHNODE 00021A10 80 callInt 00021720 81 callScriptFunc 00021A70 82 callString 00021B10 83 cameraAttachTarget 00021B90 84 cameraDetachTarget 00021BE0 85 cameraUpdate 00024500 86 clearMeshMatid 00020230 87 clearRenderUnit 000226E0 88 clearScreen 00028900 89 clearSpecialEffect 00027C10 90 closeFileSystem 00024C50 91 collectByMinMax 00024CD0 92 collectByMinMaxVec3 00024D90 93 collectByNodeBBox 00024BA0 94 collectBySphere 000253E0 95 controlAnimatable 0002BCF0 96 controlParticle 00025360 97 controlTrail 000213C0 98 cullScene 00028390 99 destSoundSystem 000216E0 100 destZnzin 00021750 101 detachWindow 00021080 102 doLog 00021090 103 doLogf 00021310 104 doPan 00021030 105 doScript 00021110 106 dollyCamera 000292E0 107 drawAABB 000276A0 108 drawFontLater 000278C0 109 drawFontLaterf 00026BA0 110 drawFontScript 000291E0 111 drawLine 00026D60 112 drawSprite 00026DE0 113 drawSpriteCover 0002A3F0 114 drawSpriteSFX 00028EC0 115 dumpResourcesInViewstrum 000236A0 116 enableRenderState 00021360 117 endPan 000260B0 118 endProfiler 00022620 119 endScene 00026D00 120 endSprite 00021290 121 endTrackball 0002BAA0 122 fadeIn 00027C90 123 fileClose 00027C20 124 fileReadFrom 00027C60 125 fileReadWord 0001FAB0 126 findNode 00028260 127 flipModelShiftDirection 00027580 128 flushSprite 00024520 129 generateMeshStrip 0002AA60 130 getAnimatableMotionTime 00025240 131 getAnimatableSpeed 00025390 132 getAnimatableState 0002E290 133 getBone 00020F00 134 getCameraDefault 000234D0 135 getCameraDir 00023460 136 getCameraEye 00023F60 137 getCameraEyeX 00023F90 138 getCameraEyeY 00023FC0 139 getCameraEyeZ 00023410 140 getCameraFollowDistance 000233D0 141 getCameraFollowPitch 00023380 142 getCameraFollowYaw 00020F10 143 getCameraLight 00023FF0 144 getCameraPerspectiveElement 00023520 145 getCameraUp 00023570 146 getCameraViewfrustum 0002E270 147 getCollectNode 000248F0 148 getCollisionLevel 00021490 149 getDefaultCameraMatrix 000204A0 150 getDefaultLight 000214D0 151 getDefaultProjectionMatrix 000227B0 152 getDevice 000254A0 153 getDrawPriority 00025C50 154 getDummyPosition 00025CB0 155 getDummyPositionScript 00028F80 156 getEngineVersion 000257B0 157 getExcludeClasses 00024270 158 getFloatArray 00026A30 159 getFontHeight 000269F0 160 getFontTextExtent 00021150 161 getFps 00021530 162 getFullScreen 000230B0 163 getGlobalFloat 00028E10 164 getGravityVelocityZ 00024900 165 getHeightCollisionLevelOnOff 00025790 166 getIncludeClasses 0002AB00 167 getLight 00024EA0 168 getMaterialShader 0002C0A0 169 getMeshInfo 00025A70 170 getMeshNumClipFaces 00022B30 171 getModelBlinkCloseMode 00028810 172 getModelBonePositionWorld 000287B0 173 getModelCOMPositionLocal 00028750 174 getModelCOMPositionWorld 00022A70 175 getModelDirection 00025FD0 176 getModelDirectionVector 00026000 177 getModelDirectionVectorScript 00025ED0 178 getModelFront 0002CFA0 179 getModelFrontScript 00025840 180 getModelHeight 00028C50 181 getModelInitialCOMPosition 00022990 182 getModelMoveVelocity 00028090 183 getModelShiftPosition 00028EB0 184 getMonitorRefreshRate 00025690 185 getMotion 000237B0 186 getMotionFrame 00022360 187 getMotionTotalFrame 00022340 188 getMotionTotalTime 00021AD0 189 getName 00028E80 190 getNumAdapter 0002BE30 191 getNumBones 0002BDF0 192 getNumDummies 00024EF0 193 getNumRenderUnit 000222E0 194 getNumSceneNode 000264A0 195 getParent 00024B60 196 getParticleState 000228B0 197 getPosition 0002BA80 198 getPositionScript 00022850 199 getPositionX 00022870 200 getPositionY 00022890 201 getPositionZ 00027D40 202 getPrevPosition 00027DC0 203 getPrevPositionX 00027E10 204 getPrevPositionY 00027E60 205 getPrevPositionZ 00027EB0 206 getPrevRotation 000242F0 207 getRay 00025DA0 208 getRealPath 000255A0 209 getRepeatCount 00027F30 210 getRotationQuad 00022300 211 getSceneNode 00021520 212 getScreenHeight 00021510 213 getScreenWidth 0002E3F0 214 getSliding 0002F140 215 getSlidingScript 00028370 216 getSoundState 00027530 217 getSpriteSFXCurrentTexNode 000274F0 218 getSpriteSFXPauseOnOff 00027460 219 getSpriteSFXPlayOnOff 00026E70 220 getSpriteTextureColor 000254F0 221 getStartDelay 00025B60 222 getTerrainHeight 0002DF60 223 getTexture 00026660 224 getTexturePointer 00028920 225 getTextureSize 00022FC0 226 getTimeDiff 00022FE0 227 getTimeDiffEx 00025380 228 getTrailState 000275E0 229 getTransformSprite 00021620 230 getUseFog 00021640 231 getUseWireMode 00025B50 232 getUserData 000283B0 233 getVectorAngle 00021E40 234 getVisibility 000285B0 235 getVisibleAABB 00025AB0 236 getVisibleClipFace 00025EB0 237 getVisibleHeight 00024F70 238 getVisibleLight 00024ED0 239 getVisibleMaterial 00024F00 240 getVisibleMesh 00025E80 241 getVisibleRadius 00026050 242 getVisibleSeethruMode 00028620 243 getVisibleSphere 00028A70 244 getVisibleVelocity 00024570 245 getWorldHeight 0002E540 246 getWorldObjectHeightInScene 00022320 247 inViewfrustum 00028380 248 initSoundSystem 00021660 249 initZnzin 000273A0 250 inputSpriteSFX 000213E0 251 insertToScene 00023BF0 252 intersectNode 00023B90 253 intersectNodeSphereSphere 00023C50 254 intersectNodeTriSphere 00023CF0 255 intersectNodeTriSphereMoving 00023900 256 intersectRay 00023A60 257 intersectRay2OBB 00023EE0 258 intersectRayAABB 00023E20 259 intersectRayNodeAABB 00028670 260 intersectRayNormal 00023B50 261 intersectRayScript 00022290 262 isA 0002BC90 263 isDescendantOf 0002BCB0 264 isDescendantOfType 00020280 265 linkBone 000202F0 266 linkDummy 0002B610 267 linkNode 0002BE60 268 linkVisibleWorld 000256A0 269 loadAnimatable 00020D70 270 loadCamera 00021780 271 loadCharacter 0002B450 272 loadColormapMaterial 000290B0 273 loadCursor 0002C1B0 274 loadEffect 000266F0 275 loadFont 00026840 276 loadFontOutline 000203C0 277 loadLight 000204B0 278 loadLightPoint 0002B310 279 loadMesh 0002B530 280 loadModel 00020020 281 loadMorpher 0002B890 282 loadMotion 00020F40 283 loadMotionMixer 0001FAD0 284 loadNullColormapMaterial 000258B0 285 loadOceanBlock 0002C000 286 loadOceanMaterial 00024A20 287 loadParticle 00024980 288 loadParticleFromMem 0002B760 289 loadShader 000200F0 290 loadSkeleton 000236D0 291 loadSky 00028420 292 loadSkyMaterial 00028320 293 loadSound 0002D830 294 loadTerrainBlock 0002D990 295 loadTerrainBlockEx 0002DAF0 296 loadTerrainBlockExt 0002D290 297 loadTerrainBlockRough 0002DDC0 298 loadTerrainBlockTest 00021D80 299 loadTerrainMaterial 00021CB0 300 loadTerrainMesh 00026A50 301 loadText 0002CFC0 302 loadTexture 000264F0 303 loadTextureWithPool 00025270 304 loadTrail 0002BD00 305 loadTrailScript 0001FE20 306 loadVisible 0001FEC0 307 loadVisibleEx 0002F170 308 logTextures 00021BF0 309 lookAt 00021420 310 moveCamera 00027BF0 311 openFileSystem 000274A0 312 pauseSpriteSFX 00024050 313 pickNode 0002BBC0 314 pickNodeScript 000237E0 315 pickScreenX 000238A0 316 pickScreenXY 00023840 317 pickScreenY 00028350 318 playSound 00025760 319 popRenderUnit 000288E0 320 popSpecialEffect 00022690 321 postProcessScene 00022670 322 preProcessScene 000288B0 323 pushSpecialEffect 000259E0 324 pushTexture 000260C0 325 quaternionToModelDirection 00028F00 326 readLogString 00022FA0 327 reloadTextures 0002B970 328 removeFromScene 00022380 329 renderNode 000226B0 330 renderScene 0002C080 331 resetOceanMaterial 00025E50 332 resetScreen 00028F70 333 returnHNODE 00022B50 334 rotateAxis 00022BC0 335 rotateByVectorAbsolute 00022C50 336 rotateByVectorAbsoluteScript 00022CA0 337 rotateByVectorRelative 00022F30 338 rotateByVectorRelativeScript 000211A0 339 rotateCamera 00021250 340 rotateTrackball 00020E60 341 saveCamera 00024540 342 saveMesh 00027D00 343 savePrevPosition 00027D20 344 savePrevRotation 00022780 345 saveScreenshots 00025AF0 346 saveToBMP 00025AC0 347 saveToDDS 00023070 348 selectNode 00028E60 349 setAdapter 000215E0 350 setAlphaFogRange 00029000 351 setAlphaTest 00025610 352 setAnimatableFrame 000251D0 353 setAnimatableSpeed 00025630 354 setAnimatableTime 0002A430 355 setAvatarViewPort 00020A60 356 setAxisAngle 00025E20 357 setBillboard 00025DF0 358 setBillboardOneAxis 00025D10 359 setBlendFactor 0001F570 360 setBuffer 00020EA0 361 setCameraAspectRatio 00020EE0 362 setCameraDefault 00023190 363 setCameraFollowDistance 00023210 364 setCameraFollowDistanceRange 00023330 365 setCameraFollowMode 00023140 366 setCameraFollowPitch 000230F0 367 setCameraFollowYaw 00024B20 368 setCameraFov 00020F20 369 setCameraLight 00024AD0 370 setCameraOrthogonal 00024A90 371 setCameraPerspective 00024200 372 setCameraTargetHeight 000250F0 373 setCameraTransparency 00023300 374 setCastShadow 0001F840 375 setClearColor 000248D0 376 setCollisionLevel 000291A0 377 setCursorPosition 00025490 378 setDataPath 00020450 379 setDefaultLight 0002A630 380 setDefaultViewPort 00026110 381 setDelayedLoad 00022570 382 setDeltaTime 00026270 383 setDisplayQualityLevel 000254C0 384 setDrawPriority 0001F8D0 385 setDrawShadowmapViewport 000257A0 386 setExcludeClasses 00027BE0 387 setFileSytem 000242B0 388 setFloatArray 00021550 389 setFogColor 000215A0 390 setFogRange 00026920 391 setFontCache 00026950 392 setFontColor 000269A0 393 setFontOutlineColor 0002A900 394 setForcedMoveCamera 000262E0 395 setFramerateRange 0001FA90 396 setFullSceneAntiAliasing 0001F720 397 setFullSceneGlowColor 0001F760 398 setFullSceneGlowType 00022910 399 setGammaValue 0001F6E0 400 setGlowColor 0001F6C0 401 setGlowmapSize 00028B90 402 setGravity 00028BF0 403 setGravityScript 00025780 404 setIncludeClasses 0002F420 405 setLazyBufferSize 00020510 406 setLight 00021F20 407 setLightingRecursive 00024FB0 408 setLightmapBlendStyle 0001FA70 409 setMagFilter 0001FBF0 410 setMaterialAlphaRef 000250B0 411 setMaterialAlphaValue 00025110 412 setMaterialBlendType 00025180 413 setMaterialBlendTypeCustom 0001FC80 414 setMaterialGlow 00024910 415 setMaterialLightmap 00025070 416 setMaterialObjectAlpha 00024E70 417 setMaterialShader 000263F0 418 setMaterialTextureAddress 0001FB50 419 setMaterialUseAlpha 0001FBA0 420 setMaterialUseAlphaTest 00026450 421 setMaterialUseLight 00025DB0 422 setMaterialUseSpecular 0001FC30 423 setMaterialUseTwoSide 00024FD0 424 setMaterialZTest 00025020 425 setMaterialZWrite 000261F0 426 setMaxSimultaneousBone 00025A40 427 setMeshNumClipFaces 00029060 428 setMeshType 0001FA50 429 setMinFilter 0001FA10 430 setMipmapFilter 0001FA30 431 setMipmapLevel 00022B00 432 setModelBlinkCloseMode 000229C0 433 setModelDirection 00022AA0 434 setModelDirectionByPosition 00022950 435 setModelMoveVelocity 00028960 436 setModelNormal 00028E90 437 setMonitorRefreshRate 000263B0 438 setMotionInterpolationRange 00027CC0 439 setMotionInterporationInterval 0002A560 440 setMovingCameraDefaultViewPort 0002A4D0 441 setMovingCameraViewPort 00021AF0 442 setName 0001FF50 443 setObbox 00025A00 444 setOceanBlockInterval 00020BA0 445 setPosition 00020AE0 446 setPositionVec3 000209F0 447 setQuaternion 000232A0 448 setReceiveFog 000232D0 449 setReceiveShadow 00028FB0 450 setRenderState 0002A380 451 setRendererMagFilter 0002A310 452 setRendererMinFilter 00025540 453 setRepeatCount 00020C40 454 setRotationQuat 00020CB0 455 setRotationQuat2 00020BD0 456 setScale 0001F4C0 457 setScreen 00020D20 458 setShaderFormat 00021F70 459 setShadowOnOff 00021FC0 460 setShadowOnOffRecursive 00025470 461 setShadowmapBlurType 0001F640 462 setShadowmapColor 0001F880 463 setShadowmapSize 000284F0 464 setSkyMaterialBlendRatio 00023780 465 setSkyRotationSpeed 00028340 466 setSoundPosition 00025500 467 setStartDelay 00023000 468 setTerrainBlockIndexOrder 00026170 469 setTextureLoadingFormat 0001F9E0 470 setTextureLoadingScale 0001F9C0 471 setTimeDelay 00027640 472 setTransformSprite 00023670 473 setUseFixedFramerate 00023640 474 setUseTimeWeight 00025B30 475 setUserData 00021E80 476 setVisibility 00021ED0 477 setVisibilityRecursive 00025A90 478 setVisibleClipFace 00028D20 479 setVisibleForce 0001FCF0 480 setVisibleGlow 0001FD60 481 setVisibleGlowRecursive 00028DC0 482 setVisibleJump 00024F90 483 setVisibleLight 00024EB0 484 setVisibleMaterial 00024F20 485 setVisibleMesh 00028870 486 setVisibleRangeFromCamera 0001FDC0 487 setVisibleRenderUnitGlow 00028AC0 488 setVisibleVelocity 00021160 489 setWindowText 000289A0 490 shakeCamera 0002BC40 491 shootRay 00024640 492 shootRayVec3 00024720 493 shootRayVec3Ex 00029180 494 showCursor 00028CE0 495 stopModelRotation 00028360 496 stopSound 00027420 497 stopSpriteSFX 0002EF60 498 swapBuffers 00021180 499 traverseNode 000210D0 500 turnModel 0002B700 501 unlinkNode 0002BF10 502 unlinkVisibleWorld 00026B30 503 unloadAllText 0002D200 504 unloadAnimatable 0002D270 505 unloadCamera 00029140 506 unloadCursor 0002D610 507 unloadEffect 0002CFF0 508 unloadFont 0002D240 509 unloadLight 0002D1D0 510 unloadMaterial 0002D1C0 511 unloadMesh 0002D230 512 unloadModel 0002D210 513 unloadMorpher 0002D260 514 unloadMotion 0002BB30 515 unloadNode 0002C110 516 unloadNodeRecursive 0002D560 517 unloadOceanBlock 0002BCE0 518 unloadParticle 0002D250 519 unloadShader 0002D220 520 unloadSkeleton 0002BBB0 521 unloadSky 00028330 522 unloadSound 0002D440 523 unloadTerrainBlock 0002DC70 524 unloadTerrainBlockRough 00026AC0 525 unloadText 0002CFE0 526 unloadTexture 0002D280 527 unloadTrail 0002D1F0 528 unloadVisible 0002A700 529 updateAvatarSelectionCameraHeight 0002A680 530 updateAvatarSelectionCameraLength 0002A6C0 531 updateAvatarSelectionCameraSeta 000224F0 532 updateScene 00022530 533 updateSceneEx 000225D0 534 updateSceneExAfter 00022560 535 updateSceneMovingCamera 000225B0 536 updateSceneTransform 000283A0 537 updateSoundSystem 0001F7C0 538 useCull 000264D0 539 useDebugDisplay 0001F800 540 useDrawBoundingVolume 0001F900 541 useDrawTextRect 0001F8A0 542 useDrawViewFrustum 00026370 543 useFileTimeStamp 0001F7A0 544 useFog 0001F6A0 545 useFullSceneGlow 0001F680 546 useGlow 00028D00 547 useGravity 0001F5A0 548 useHardwareVertexProcessing 00024490 549 useLightmap 00026390 550 useMotionInterpolation 00024460 551 useMultiPass 0001F960 552 useObjectSorting 0001F5F0 553 usePixelShader 0001F990 554 usePolygonSorting 0001F930 555 useRefreshCull 0001F620 556 useShadowmap 000244C0 557 useTerrainLOD 000263D0 558 useVSync 0001F5C0 559 useVertexShader 0001F770 560 useWireMode 000244E0 561 weldMesh 000257C0 562 worldToScreen 0002BFD0 563 worldToScreenScript 00028B20 564 zeroVisibleVelocityZDone dumping znzin.dll