All pastes #128342 Raw Edit

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public cpp v1 · immutable
#128342 ·published 2006-08-12 22:23 UTC
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Contents of "znzin.dll": 2326528 bytesExports table:  Name:            znzin.dll  Characteristics: 00000000  TimeDateStamp:   43C4F574 Wed Jan 11 12:09:24 2006  Version:         0.00  Ordinal base:    1  # of functions:  564  # of Names:      564Addresses of functions: 00200588Addresses of name ordinals: 00201728Addresses of names: 00200E58  Entry Pt  Ordn  Name  00029970     1 ?InputSceneOBB2@@YAXQAM00MM@Z  00027720     2 int __cdecl _global_drawFont_2(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, const char * arg5)  000276E0     3 int __cdecl _global_drawFont_3(unsigned int arg0, int arg1, int arg2, int arg3, const char * arg4)  00027860     4 int __cdecl _global_drawFont_4(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, unsigned long arg4, const char * arg5)  00027820     5 int __cdecl _global_drawFont_5(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, const char * arg4)  000277E0     6 int __cdecl _global_drawFont_6(unsigned int arg0, int arg1, struct tagRECT * arg2, const char * arg3)  00027780     7 int __cdecl _global_drawFontOutLine_7(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, unsigned long arg5, const char * arg6)  000279C0     8 int __cdecl _global_drawFontf_8(unsigned int arg0, int arg1, int arg2, int arg3, unsigned long arg4, const char * arg5)  00027940     9 int __cdecl _global_drawFontf_9(unsigned int arg0, int arg1, int arg2, int arg3, const char * arg4)  00027B50    10 int __cdecl _global_drawFontf_10(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, unsigned long arg4, const char * arg5)  00027AD0    11 int __cdecl _global_drawFontf_11(unsigned int arg0, int arg1, struct tagRECT * arg2, unsigned long arg3, const char * arg4)  00027A50    12 int __cdecl _global_drawFontf_12(unsigned int arg0, int arg1, struct tagRECT * arg2, const char * arg3)  00027FA0    13 int __cdecl _global_getRotationQuadLocal_13(unsigned int arg0, float * arg1)  000255C0    14 void __cdecl _global_inputForcedBoneRotation_14(unsigned int arg0, float * arg1)  00022E00    15 ?rotateByVectorRelativeVec@@YAHIQBM0@Z  00028020    16 int __cdecl _global_setRotationQuadLocal_16(unsigned int arg0, float * arg1)  0002F050    17 void __cdecl _global_swapBuffersEx_17(struct HWND__ * arg0)  000297C0    18 CameraEffectTest  0002AA10    19 CulledModelAnimationRevision  00029AE0    20 DrawAnimatableMovingPath  00029450    21 DrawArrow  000294B0    22 DrawAxis  00029500    23 DrawAxisEx  00029CB0    24 DrawCameraMovingPath  0002A160    25 DrawCameraMovingPathOnly  00029570    26 DrawOBBBox  0002AA50    27 GetMotionInterpolation  00029690    28 GetObserverCameraOnOff  0002A890    29 InputForcedMovingCameraElement  0002A970    30 InputForcedMovingCameraSystemElement  00028CA0    31 InputModelCollisionBlock  00028CD0    32 InputModelGravity  0002A5B0    33 InputMovingCameraMatrix  000298A0    34 InputSceneAABB  000299F0    35 InputSceneAxis  000298D0    36 InputSceneCylinder  00029910    37 InputSceneLine  0002E230    38 InputSceneModelDummyAxis  00029870    39 InputSceneOBBNode  00029810    40 InputSceneSphere  00028D90    41 IsAnimatable  0002A9F0    42 IsForcedMovingCameraState  0002A870    43 LoadSelectedAvatarBackGroundTexture  000293F0    44 ObserverCameraTransform  00029410    45 ObserverCameraZoomInOut  00028CB0    46 OutPutModelCollisionBlock  000296D0    47 PlayWideScreen  00029700    48 PlayWideScreenEx  0002A740    49 RenderSelectedAvatar  00029A60    50 ResetSceneAABB  00029AC0    51 ResetSceneAxis  00029A80    52 ResetSceneCylinder  00029AA0    53 ResetSceneLine  00029A40    54 ResetSceneOBB  00029A20    55 ResetSceneSphere  000293A0    56 ScreenFadeInStart  000293D0    57 ScreenTransition  0002AAE0    58 SetFogOffMode  00022A00    59 SetModelVirtualTransform  00029430    60 SetObserverCameraOnOff  00029670    61 SetOceanSFXOnOff  000296B0    62 StopScreenFadeInOut  00029740    63 StopWideScreen  00029770    64 UserObserverCamera  00022F80    65 activateLog  000201B0    66 addRenderUnit  00028280    67 applyGravity  00025670    68 applyMotion  00020FF0    69 attachMotion  0002B9B0    70 attachWindow  000212D0    71 beginPan  000260A0    72 beginProfiler  000225F0    73 beginScene  00026C70    74 beginSprite  00021210    75 beginTrackball  00025D30    76 buildNormal  000213A0    77 buildScene  00021AA0    78 callFloat  00021A40    79 callHNODE  00021A10    80 callInt  00021720    81 callScriptFunc  00021A70    82 callString  00021B10    83 cameraAttachTarget  00021B90    84 cameraDetachTarget  00021BE0    85 cameraUpdate  00024500    86 clearMeshMatid  00020230    87 clearRenderUnit  000226E0    88 clearScreen  00028900    89 clearSpecialEffect  00027C10    90 closeFileSystem  00024C50    91 collectByMinMax  00024CD0    92 collectByMinMaxVec3  00024D90    93 collectByNodeBBox  00024BA0    94 collectBySphere  000253E0    95 controlAnimatable  0002BCF0    96 controlParticle  00025360    97 controlTrail  000213C0    98 cullScene  00028390    99 destSoundSystem  000216E0   100 destZnzin  00021750   101 detachWindow  00021080   102 doLog  00021090   103 doLogf  00021310   104 doPan  00021030   105 doScript  00021110   106 dollyCamera  000292E0   107 drawAABB  000276A0   108 drawFontLater  000278C0   109 drawFontLaterf  00026BA0   110 drawFontScript  000291E0   111 drawLine  00026D60   112 drawSprite  00026DE0   113 drawSpriteCover  0002A3F0   114 drawSpriteSFX  00028EC0   115 dumpResourcesInViewstrum  000236A0   116 enableRenderState  00021360   117 endPan  000260B0   118 endProfiler  00022620   119 endScene  00026D00   120 endSprite  00021290   121 endTrackball  0002BAA0   122 fadeIn  00027C90   123 fileClose  00027C20   124 fileReadFrom  00027C60   125 fileReadWord  0001FAB0   126 findNode  00028260   127 flipModelShiftDirection  00027580   128 flushSprite  00024520   129 generateMeshStrip  0002AA60   130 getAnimatableMotionTime  00025240   131 getAnimatableSpeed  00025390   132 getAnimatableState  0002E290   133 getBone  00020F00   134 getCameraDefault  000234D0   135 getCameraDir  00023460   136 getCameraEye  00023F60   137 getCameraEyeX  00023F90   138 getCameraEyeY  00023FC0   139 getCameraEyeZ  00023410   140 getCameraFollowDistance  000233D0   141 getCameraFollowPitch  00023380   142 getCameraFollowYaw  00020F10   143 getCameraLight  00023FF0   144 getCameraPerspectiveElement  00023520   145 getCameraUp  00023570   146 getCameraViewfrustum  0002E270   147 getCollectNode  000248F0   148 getCollisionLevel  00021490   149 getDefaultCameraMatrix  000204A0   150 getDefaultLight  000214D0   151 getDefaultProjectionMatrix  000227B0   152 getDevice  000254A0   153 getDrawPriority  00025C50   154 getDummyPosition  00025CB0   155 getDummyPositionScript  00028F80   156 getEngineVersion  000257B0   157 getExcludeClasses  00024270   158 getFloatArray  00026A30   159 getFontHeight  000269F0   160 getFontTextExtent  00021150   161 getFps  00021530   162 getFullScreen  000230B0   163 getGlobalFloat  00028E10   164 getGravityVelocityZ  00024900   165 getHeightCollisionLevelOnOff  00025790   166 getIncludeClasses  0002AB00   167 getLight  00024EA0   168 getMaterialShader  0002C0A0   169 getMeshInfo  00025A70   170 getMeshNumClipFaces  00022B30   171 getModelBlinkCloseMode  00028810   172 getModelBonePositionWorld  000287B0   173 getModelCOMPositionLocal  00028750   174 getModelCOMPositionWorld  00022A70   175 getModelDirection  00025FD0   176 getModelDirectionVector  00026000   177 getModelDirectionVectorScript  00025ED0   178 getModelFront  0002CFA0   179 getModelFrontScript  00025840   180 getModelHeight  00028C50   181 getModelInitialCOMPosition  00022990   182 getModelMoveVelocity  00028090   183 getModelShiftPosition  00028EB0   184 getMonitorRefreshRate  00025690   185 getMotion  000237B0   186 getMotionFrame  00022360   187 getMotionTotalFrame  00022340   188 getMotionTotalTime  00021AD0   189 getName  00028E80   190 getNumAdapter  0002BE30   191 getNumBones  0002BDF0   192 getNumDummies  00024EF0   193 getNumRenderUnit  000222E0   194 getNumSceneNode  000264A0   195 getParent  00024B60   196 getParticleState  000228B0   197 getPosition  0002BA80   198 getPositionScript  00022850   199 getPositionX  00022870   200 getPositionY  00022890   201 getPositionZ  00027D40   202 getPrevPosition  00027DC0   203 getPrevPositionX  00027E10   204 getPrevPositionY  00027E60   205 getPrevPositionZ  00027EB0   206 getPrevRotation  000242F0   207 getRay  00025DA0   208 getRealPath  000255A0   209 getRepeatCount  00027F30   210 getRotationQuad  00022300   211 getSceneNode  00021520   212 getScreenHeight  00021510   213 getScreenWidth  0002E3F0   214 getSliding  0002F140   215 getSlidingScript  00028370   216 getSoundState  00027530   217 getSpriteSFXCurrentTexNode  000274F0   218 getSpriteSFXPauseOnOff  00027460   219 getSpriteSFXPlayOnOff  00026E70   220 getSpriteTextureColor  000254F0   221 getStartDelay  00025B60   222 getTerrainHeight  0002DF60   223 getTexture  00026660   224 getTexturePointer  00028920   225 getTextureSize  00022FC0   226 getTimeDiff  00022FE0   227 getTimeDiffEx  00025380   228 getTrailState  000275E0   229 getTransformSprite  00021620   230 getUseFog  00021640   231 getUseWireMode  00025B50   232 getUserData  000283B0   233 getVectorAngle  00021E40   234 getVisibility  000285B0   235 getVisibleAABB  00025AB0   236 getVisibleClipFace  00025EB0   237 getVisibleHeight  00024F70   238 getVisibleLight  00024ED0   239 getVisibleMaterial  00024F00   240 getVisibleMesh  00025E80   241 getVisibleRadius  00026050   242 getVisibleSeethruMode  00028620   243 getVisibleSphere  00028A70   244 getVisibleVelocity  00024570   245 getWorldHeight  0002E540   246 getWorldObjectHeightInScene  00022320   247 inViewfrustum  00028380   248 initSoundSystem  00021660   249 initZnzin  000273A0   250 inputSpriteSFX  000213E0   251 insertToScene  00023BF0   252 intersectNode  00023B90   253 intersectNodeSphereSphere  00023C50   254 intersectNodeTriSphere  00023CF0   255 intersectNodeTriSphereMoving  00023900   256 intersectRay  00023A60   257 intersectRay2OBB  00023EE0   258 intersectRayAABB  00023E20   259 intersectRayNodeAABB  00028670   260 intersectRayNormal  00023B50   261 intersectRayScript  00022290   262 isA  0002BC90   263 isDescendantOf  0002BCB0   264 isDescendantOfType  00020280   265 linkBone  000202F0   266 linkDummy  0002B610   267 linkNode  0002BE60   268 linkVisibleWorld  000256A0   269 loadAnimatable  00020D70   270 loadCamera  00021780   271 loadCharacter  0002B450   272 loadColormapMaterial  000290B0   273 loadCursor  0002C1B0   274 loadEffect  000266F0   275 loadFont  00026840   276 loadFontOutline  000203C0   277 loadLight  000204B0   278 loadLightPoint  0002B310   279 loadMesh  0002B530   280 loadModel  00020020   281 loadMorpher  0002B890   282 loadMotion  00020F40   283 loadMotionMixer  0001FAD0   284 loadNullColormapMaterial  000258B0   285 loadOceanBlock  0002C000   286 loadOceanMaterial  00024A20   287 loadParticle  00024980   288 loadParticleFromMem  0002B760   289 loadShader  000200F0   290 loadSkeleton  000236D0   291 loadSky  00028420   292 loadSkyMaterial  00028320   293 loadSound  0002D830   294 loadTerrainBlock  0002D990   295 loadTerrainBlockEx  0002DAF0   296 loadTerrainBlockExt  0002D290   297 loadTerrainBlockRough  0002DDC0   298 loadTerrainBlockTest  00021D80   299 loadTerrainMaterial  00021CB0   300 loadTerrainMesh  00026A50   301 loadText  0002CFC0   302 loadTexture  000264F0   303 loadTextureWithPool  00025270   304 loadTrail  0002BD00   305 loadTrailScript  0001FE20   306 loadVisible  0001FEC0   307 loadVisibleEx  0002F170   308 logTextures  00021BF0   309 lookAt  00021420   310 moveCamera  00027BF0   311 openFileSystem  000274A0   312 pauseSpriteSFX  00024050   313 pickNode  0002BBC0   314 pickNodeScript  000237E0   315 pickScreenX  000238A0   316 pickScreenXY  00023840   317 pickScreenY  00028350   318 playSound  00025760   319 popRenderUnit  000288E0   320 popSpecialEffect  00022690   321 postProcessScene  00022670   322 preProcessScene  000288B0   323 pushSpecialEffect  000259E0   324 pushTexture  000260C0   325 quaternionToModelDirection  00028F00   326 readLogString  00022FA0   327 reloadTextures  0002B970   328 removeFromScene  00022380   329 renderNode  000226B0   330 renderScene  0002C080   331 resetOceanMaterial  00025E50   332 resetScreen  00028F70   333 returnHNODE  00022B50   334 rotateAxis  00022BC0   335 rotateByVectorAbsolute  00022C50   336 rotateByVectorAbsoluteScript  00022CA0   337 rotateByVectorRelative  00022F30   338 rotateByVectorRelativeScript  000211A0   339 rotateCamera  00021250   340 rotateTrackball  00020E60   341 saveCamera  00024540   342 saveMesh  00027D00   343 savePrevPosition  00027D20   344 savePrevRotation  00022780   345 saveScreenshots  00025AF0   346 saveToBMP  00025AC0   347 saveToDDS  00023070   348 selectNode  00028E60   349 setAdapter  000215E0   350 setAlphaFogRange  00029000   351 setAlphaTest  00025610   352 setAnimatableFrame  000251D0   353 setAnimatableSpeed  00025630   354 setAnimatableTime  0002A430   355 setAvatarViewPort  00020A60   356 setAxisAngle  00025E20   357 setBillboard  00025DF0   358 setBillboardOneAxis  00025D10   359 setBlendFactor  0001F570   360 setBuffer  00020EA0   361 setCameraAspectRatio  00020EE0   362 setCameraDefault  00023190   363 setCameraFollowDistance  00023210   364 setCameraFollowDistanceRange  00023330   365 setCameraFollowMode  00023140   366 setCameraFollowPitch  000230F0   367 setCameraFollowYaw  00024B20   368 setCameraFov  00020F20   369 setCameraLight  00024AD0   370 setCameraOrthogonal  00024A90   371 setCameraPerspective  00024200   372 setCameraTargetHeight  000250F0   373 setCameraTransparency  00023300   374 setCastShadow  0001F840   375 setClearColor  000248D0   376 setCollisionLevel  000291A0   377 setCursorPosition  00025490   378 setDataPath  00020450   379 setDefaultLight  0002A630   380 setDefaultViewPort  00026110   381 setDelayedLoad  00022570   382 setDeltaTime  00026270   383 setDisplayQualityLevel  000254C0   384 setDrawPriority  0001F8D0   385 setDrawShadowmapViewport  000257A0   386 setExcludeClasses  00027BE0   387 setFileSytem  000242B0   388 setFloatArray  00021550   389 setFogColor  000215A0   390 setFogRange  00026920   391 setFontCache  00026950   392 setFontColor  000269A0   393 setFontOutlineColor  0002A900   394 setForcedMoveCamera  000262E0   395 setFramerateRange  0001FA90   396 setFullSceneAntiAliasing  0001F720   397 setFullSceneGlowColor  0001F760   398 setFullSceneGlowType  00022910   399 setGammaValue  0001F6E0   400 setGlowColor  0001F6C0   401 setGlowmapSize  00028B90   402 setGravity  00028BF0   403 setGravityScript  00025780   404 setIncludeClasses  0002F420   405 setLazyBufferSize  00020510   406 setLight  00021F20   407 setLightingRecursive  00024FB0   408 setLightmapBlendStyle  0001FA70   409 setMagFilter  0001FBF0   410 setMaterialAlphaRef  000250B0   411 setMaterialAlphaValue  00025110   412 setMaterialBlendType  00025180   413 setMaterialBlendTypeCustom  0001FC80   414 setMaterialGlow  00024910   415 setMaterialLightmap  00025070   416 setMaterialObjectAlpha  00024E70   417 setMaterialShader  000263F0   418 setMaterialTextureAddress  0001FB50   419 setMaterialUseAlpha  0001FBA0   420 setMaterialUseAlphaTest  00026450   421 setMaterialUseLight  00025DB0   422 setMaterialUseSpecular  0001FC30   423 setMaterialUseTwoSide  00024FD0   424 setMaterialZTest  00025020   425 setMaterialZWrite  000261F0   426 setMaxSimultaneousBone  00025A40   427 setMeshNumClipFaces  00029060   428 setMeshType  0001FA50   429 setMinFilter  0001FA10   430 setMipmapFilter  0001FA30   431 setMipmapLevel  00022B00   432 setModelBlinkCloseMode  000229C0   433 setModelDirection  00022AA0   434 setModelDirectionByPosition  00022950   435 setModelMoveVelocity  00028960   436 setModelNormal  00028E90   437 setMonitorRefreshRate  000263B0   438 setMotionInterpolationRange  00027CC0   439 setMotionInterporationInterval  0002A560   440 setMovingCameraDefaultViewPort  0002A4D0   441 setMovingCameraViewPort  00021AF0   442 setName  0001FF50   443 setObbox  00025A00   444 setOceanBlockInterval  00020BA0   445 setPosition  00020AE0   446 setPositionVec3  000209F0   447 setQuaternion  000232A0   448 setReceiveFog  000232D0   449 setReceiveShadow  00028FB0   450 setRenderState  0002A380   451 setRendererMagFilter  0002A310   452 setRendererMinFilter  00025540   453 setRepeatCount  00020C40   454 setRotationQuat  00020CB0   455 setRotationQuat2  00020BD0   456 setScale  0001F4C0   457 setScreen  00020D20   458 setShaderFormat  00021F70   459 setShadowOnOff  00021FC0   460 setShadowOnOffRecursive  00025470   461 setShadowmapBlurType  0001F640   462 setShadowmapColor  0001F880   463 setShadowmapSize  000284F0   464 setSkyMaterialBlendRatio  00023780   465 setSkyRotationSpeed  00028340   466 setSoundPosition  00025500   467 setStartDelay  00023000   468 setTerrainBlockIndexOrder  00026170   469 setTextureLoadingFormat  0001F9E0   470 setTextureLoadingScale  0001F9C0   471 setTimeDelay  00027640   472 setTransformSprite  00023670   473 setUseFixedFramerate  00023640   474 setUseTimeWeight  00025B30   475 setUserData  00021E80   476 setVisibility  00021ED0   477 setVisibilityRecursive  00025A90   478 setVisibleClipFace  00028D20   479 setVisibleForce  0001FCF0   480 setVisibleGlow  0001FD60   481 setVisibleGlowRecursive  00028DC0   482 setVisibleJump  00024F90   483 setVisibleLight  00024EB0   484 setVisibleMaterial  00024F20   485 setVisibleMesh  00028870   486 setVisibleRangeFromCamera  0001FDC0   487 setVisibleRenderUnitGlow  00028AC0   488 setVisibleVelocity  00021160   489 setWindowText  000289A0   490 shakeCamera  0002BC40   491 shootRay  00024640   492 shootRayVec3  00024720   493 shootRayVec3Ex  00029180   494 showCursor  00028CE0   495 stopModelRotation  00028360   496 stopSound  00027420   497 stopSpriteSFX  0002EF60   498 swapBuffers  00021180   499 traverseNode  000210D0   500 turnModel  0002B700   501 unlinkNode  0002BF10   502 unlinkVisibleWorld  00026B30   503 unloadAllText  0002D200   504 unloadAnimatable  0002D270   505 unloadCamera  00029140   506 unloadCursor  0002D610   507 unloadEffect  0002CFF0   508 unloadFont  0002D240   509 unloadLight  0002D1D0   510 unloadMaterial  0002D1C0   511 unloadMesh  0002D230   512 unloadModel  0002D210   513 unloadMorpher  0002D260   514 unloadMotion  0002BB30   515 unloadNode  0002C110   516 unloadNodeRecursive  0002D560   517 unloadOceanBlock  0002BCE0   518 unloadParticle  0002D250   519 unloadShader  0002D220   520 unloadSkeleton  0002BBB0   521 unloadSky  00028330   522 unloadSound  0002D440   523 unloadTerrainBlock  0002DC70   524 unloadTerrainBlockRough  00026AC0   525 unloadText  0002CFE0   526 unloadTexture  0002D280   527 unloadTrail  0002D1F0   528 unloadVisible  0002A700   529 updateAvatarSelectionCameraHeight  0002A680   530 updateAvatarSelectionCameraLength  0002A6C0   531 updateAvatarSelectionCameraSeta  000224F0   532 updateScene  00022530   533 updateSceneEx  000225D0   534 updateSceneExAfter  00022560   535 updateSceneMovingCamera  000225B0   536 updateSceneTransform  000283A0   537 updateSoundSystem  0001F7C0   538 useCull  000264D0   539 useDebugDisplay  0001F800   540 useDrawBoundingVolume  0001F900   541 useDrawTextRect  0001F8A0   542 useDrawViewFrustum  00026370   543 useFileTimeStamp  0001F7A0   544 useFog  0001F6A0   545 useFullSceneGlow  0001F680   546 useGlow  00028D00   547 useGravity  0001F5A0   548 useHardwareVertexProcessing  00024490   549 useLightmap  00026390   550 useMotionInterpolation  00024460   551 useMultiPass  0001F960   552 useObjectSorting  0001F5F0   553 usePixelShader  0001F990   554 usePolygonSorting  0001F930   555 useRefreshCull  0001F620   556 useShadowmap  000244C0   557 useTerrainLOD  000263D0   558 useVSync  0001F5C0   559 useVertexShader  0001F770   560 useWireMode  000244E0   561 weldMesh  000257C0   562 worldToScreen  0002BFD0   563 worldToScreenScript  00028B20   564 zeroVisibleVelocityZDone dumping znzin.dll