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public cpp v1 · immutable#ifndef _ent_h__#define _ent_h__#include <allegro.h>#include <vector>#include "main.h"#include "phys.h"using namespace std;extern BITMAP *buffer;class ent { private: coord pos; int dir; anim animation; vector<BITMAP> *animations[4][8]; BITMAP *paused[8][9]; BITMAP *moving[2][8][8]; BITMAP *shooting[8][13]; int shootcord[8][2]; vector<bullet> bullets; int check_movement(void); public: ent(void); void check(void);};#endif