rendered paste bodyalias ring {
if ((%fightera == %fighter1)) {
if (($readini(batscore.ini, %fighter1, accessory) == ring of health)) { inc %hpa 150 }
if (($readini(batscore.ini, %fighter2, accessory) == ring of health)) { inc %hpi 150 }
if (($readini(batscore.ini, %fighter1, accessory) == belt of vitality)) { inc %hpa 400 }
if (($readini(batscore.ini, %fighter2, accessory) == belt of vitality)) { inc %hpi 400 }
if (($readini(batscore.ini, %fighter1, accessory) == Senku's Attire)) { inc %hpa 800 }
if (($readini(batscore.ini, %fighter2, accessory) == Senku's Attire)) { inc %hpi 800 }
inc -s %hpa $calc($readini(batscore.ini, %fighter1, wins) * 3)
inc -s %hpi $calc($readini(batscore.ini, %fighter2, wins) * 3)
inc -s %mpa $floor($calc($readini(batscore.ini, %fighter1, wins) * 3 / 4))
inc -s %mpi $floor($calc($readini(batscore.ini, %fighter2, wins) * 3 / 4))
}
else {
if (($readini(batscore.ini, %fighter1, accessory) == ring of health)) { inc %hpi 150 }
if (($readini(batscore.ini, %fighter2, accessory) == ring of health)) { inc %hpa 150 }
if (($readini(batscore.ini, %fighter1, accessory) == belt of vitality)) { inc %hpi 400 }
if (($readini(batscore.ini, %fighter2, accessory) == belt of vitality)) { inc %hpa 400 }
if (($readini(batscore.ini, %fighter1, accessory) == Senku's Attire)) { inc %hpi 800 }
if (($readini(batscore.ini, %fighter2, accessory) == Senku's Attire)) { inc %hpa 800 }
inc -s %hpi $calc($readini(batscore.ini, %fighter1, wins) * 3)
inc -s %hpa $calc($readini(batscore.ini, %fighter2, wins) * 3)
inc -s %mpi $floor($calc($readini(batscore.ini, %fighter1, wins) * 3 / 4))
inc -s %mpa $floor($calc($readini(batscore.ini, %fighter2, wins) * 3 / 4))
}
}
alias Shiva {
set %dam $rand(75,125)
inc %combo 1
inc %combovalue %dam
msg %BattleChannel 12 %fightera has summoned the ice esper Shiva! Shiva uses her ice attack and deals %fighteri $+ 12 %dam points of damage.
dec -s %hpi 100
set %dice $rand(0,3)
set %dice2 $rand(1,100)
if (($readini(batscore.ini, %fighteri, accessory) == scarf of warmth)) { if ((%dice != 1)) { msg %BattleChannel 12 $+ %fighteri $+ 's scarf of warmth kept %fighteri warm enough to fight! | switch } }
if (($readini(batscore.ini, %fighteri, accessory) == Senku's Attire)) {
if ((%dice2 >= 88)) {
if (%fighteri == Senku) msg %BattleChannel 13Hey, %fighteri $+ , what are you doing wearing Senku's Attire? You don't get to be unfrozen, you fag.
else {
msg %BattleChannel 12Senku's Attire kept Senku warm!
switch
}
}
}
else { msg %BattleChannel 12 $+ %fighteri $+ 12 is frozen and %fightera gets another turn! }
unset %dice
}
alias magic {
set %dam 180
inc %combo 1
inc %combovalue %dam
if (($readini(batscore.ini, %fightera, accessory) == robe of magi)) { set %dam 190 }
if ((hat of a black mage == $readini(batscore.ini, %fightera, accessory))) { set %dam 205 }
if (($readini(batscore.ini, %fightera, accessory) == Senku's Attire)) { set %dam 170 }
msg %BattleChannel 12 %fightera casts $read(spelllist.txt) and deals %fighterb %dam points of damage!
dec -s %hpi %dam
switch
}
alias summon {
if (($2 == diablos)) { Diablos }
else {
set %summon $rand(0,14)
if ((%summon > -1) && (%summon < 4)) { Ifrit }
else {
if ((%summon > 3) && (%summon < 8)) { Shiva }
else {
if ((%summon > 7) && (%summon < 12)) {
if (%summon == 9) && ($readini(batscore.ini, %fightera, accessory) == Senku's Attire) { Diablos }
else { Holy }
else {
if ((%summon == 12) || (%summon = 13)) { Diablos }
else {
if ((%summon == 14)) { Electra }
}
}
}
}
}
}