rendered paste body/*SCRIPTER PAR : MisterTRESPECTEZ LES DROIT D'AUTEUR----------------------------------------SCRIPTED BY / MisterTRESPECT THE COPYRIGHT *///include's#include <a_samp>//new'snew GodTimer;new InAfk[MAX_PLAYERS];new PlayerName2[MAX_PLAYER_NAME];new Float:PlayerHealth;//forward'sforward GodUpdate(i);//defined color's#define COLOR_GREEN 0x33AA33AA#define COLOR_RED 0xAA3333AA#define COLOR_PINK 0xFF66FFAA#define COLOR_BLUE 0x0000BBAA#define COLOR_LIGHTBLUE 0x33CCFFAA#define COLOR_ORANGE 0xFF9900AA#define COLOR_YELLOW 0xFFFF00AA#define COLOR_PURPLE 0x330066AA#define COLOR_GREY 0xCCCCCAA#define COLOR_WHITE 0xFFFFFFAA#define ANNOUNCEMENT 0x6AF7E1FFpublic OnFilterScriptInit(){ print("\n--------------------------------------"); print(" AFK script by MisterT v: 1.0a"); print("--------------------------------------\n"); return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ if (strcmp("/afk", cmdtext, true) == 0) { new msg[128]; if(InAfk[playerid] == 1) { InAfk[playerid] = true; SetPlayerPos(playerid, 2510.0857,-2656.6191,27.0000); GetPlayerHealth(playerid, PlayerHealth); GetPlayerName(playerid, PlayerName2, sizeof(PlayerName2)); format(msg,sizeof(msg)," %s Est desormait AFK", PlayerName(playerid)); SendClientMessageToAll(0xFFFFFFAA,msg); format(msg, sizeof(msg), "%s:.:AFK:.:", PlayerName(playerid)); SetPlayerName(playerid, msg); TogglePlayerControllable(playerid, false); GodTimer = SetTimer("GodUpdate", 1000, true); SendClientMessage(playerid, COLOR_YELLOW, "Vous êtes desormais AFK "); } return 1; } if (strcmp("/back", cmdtext, true) == 0) { new msg[128]; if(InAfk[playerid] == 0) { SetPlayerName(playerid,PlayerName2); InAfk[playerid] = false; format(msg,sizeof(msg)," %s Est revenu(e)", PlayerName(playerid)); TogglePlayerControllable(playerid, true); SetPlayerPos(playerid, 1920.2896,-1402.0055,13.5703); SetPlayerHealth(playerid, PlayerHealth); KillTimer(GodTimer); SendClientMessage(playerid, COLOR_YELLOW, "Vous êtes de retour "); } return 1; } return 0;}public OnPlayerText(playerid, text[]){ return 1;}public GodUpdate(i){ SetPlayerHealth(i, 100000); return 1;}stock PlayerName(playerid){ new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); return name;}