rendered paste body#include <a_samp>// Pragma's#pragma tabsize 0// Colors#define GREEN 0x21DD00FF#define RED 0xE60000FF#define WHITE 0xFFFFFFAA#define YELLOW 0xFFFF00FF#define ORANGE 0xF97804FF#define GRAY 0xCECECEFF#define DBLUE 0x2641FEAA#define LIGHTBLUE 0x00C2ECFF// Forwardingforward DelPrint(string1[]);forward LoadPlayer(loaderid,const string[]);forward SavePlayer(loaderid,const string[]);forward OnPlayerLogin(playerid,const string[]);forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);forward IsStringAName(string[]);forward GetPlayerID(string[]);forward SendAdminMessage(color, string[]);forward CountDown();forward CheckCash(playerid);forward TextDrawTimer();// newnew gPlayerLogged[MAX_PLAYERS];new upgradepickup;new Menu:Upgrades;new Menu:WeaponUpgrades;new Menu:PistolUpgrades;new Menu:ShotgunUpgrades;new Menu:SubMachineUpgrades;new Menu:AssaultUpgrades;new Menu:RifleUpgrades;new permission[MAX_PLAYERS];new Mute[MAX_PLAYERS];new Text:Textdraw0[MAX_PLAYERS];new minutes = 4;new seconds = 59;new stats[500];// Skinsnew Peds[281][1] = {{102},{103},{104},{105},{106},{107},{108},{109},{110},{114},{115},{116},{121},{122},{123},{173},{174},{175},{124},{125},{126},{127},{111},{112},{113},{117},{118},{120},{247},{248},{100},{256},{263},{262},{261},{260},{259},{258},{257},{256},{255},{253},{252},{251},{250},{249},{246},{245},{244},{243},{242},{241},{240},{239},{238},{237},{236},{235},{234},{233},{232},{231},{230},{229},{228},{227},{226},{225},{224},{223},{222},{221},{220},{219},{218},{217},{216},{215},{214},{213},{212},{211},{210},{209},{207},{206},{205},{204},{203},{202},{201},{200},{199},{198},{197},{196},{195},{194},{193},{192},{191},{190},{189},{188},{187},{186},{185},{184},{183},{182},{181},{180},{179},{178},{177},{176},{172},{171},{170},{169},{168},{167},{162},{161},{160},{159},{158},{157},{156},{155},{154},{153},{152},{151},{150},{148},{147},{146},{145},{144},{143},{142},{141},{140},{139},{138},{137},{136},{135},{134},{133},{132},{131},{130},{129},{128},{101},{254},{99},{98},{97},{96},{95},{94},{93},{92},{91},{90},{89},{88},{87},{85},{84},{83},{82},{81},{80},{79},{78},{77},{76},{75},{73},{72},{69},{68},{67},{66},{64},{63},{62},{61},{60},{59},{58},{57},{56},{55},{54},{53},{52},{51},{50},{49},{48},{47},{46},{45},{44},{43},{41},{40},{39},{38},{37},{36},{35},{34},{33},{32},{31},{30},{29},{28},{27},{26},{25},{24},{23},{22},{21},{20},{19},{18},{17},{16},{15},{14},{13},{12},{11},{10},{1},{2},{290},{291},{292},{293},{294},{187},{296},{297},{298},{299},{71}, {70},{274},{275},{276}, {163},{164},{165},{166},{295},{246},{186},{147},{288},{286},{285},{284},{283},{282},{281},{280},{265}, {266}, {267},{277}, {278}, {279}};// Server countdownnew CountNumber = 35;new CountText[35][0] ={"~r~Server Restarting~n~~w~In 1 Second","~r~Server Restarting~n~~w~In 2 Seconds","~r~Server Restarting~n~~w~In 3 Seconds","~r~Server Restarting~n~~w~In 4 Seconds","~r~Server Restarting~n~~w~In 5 Seconds","~r~Server Restarting~n~~w~In 6 Seconds","~r~Server Restarting~n~~w~In 7 Seconds","~r~Server Restarting~n~~w~In 8 Seconds","~r~Server Restarting~n~~w~In 9 Seconds","~r~Server Restarting~n~~w~In 10 Seconds","~r~Server Restarting~n~~w~In 11 Seconds","~r~Server Restarting~n~~w~In 12 Seconds","~r~Server Restarting~n~~w~In 13 Seconds","~r~Server Restarting~n~~w~In 14 Seconds","~r~Server Restarting~n~~w~In 15 Seconds","~r~Server Restarting~n~~w~In 16 Seconds","~r~Server Restarting~n~~w~In 17 Seconds","~r~Server Restarting~n~~w~In 18 Seconds","~r~Server Restarting~n~~w~In 19 Seconds","~r~Server Restarting~n~~w~In 20 Seconds","~r~Server Restarting~n~~w~In 21 Seconds","~r~Server Restarting~n~~w~In 22 Seconds","~r~Server Restarting~n~~w~In 23 Seconds","~r~Server Restarting~n~~w~In 24 Seconds","~r~Server Restarting~n~~w~In 25 Seconds","~r~Server Restarting~n~~w~In 26 Seconds","~r~Server Restarting~n~~w~In 27 Seconds","~r~Server Restarting~n~~w~In 28 Seconds","~r~Server Restarting~n~~w~In 29 Seconds","~r~Server Restarting~n~~w~In 30 Seconds","~r~Server Restarting~n~Make all your work done~n~In 30 Seconds!","~r~Server Restarting~n~Make all your work done~n~In 30 Seconds!","~r~Server Restarting~n~Make all your work done~n~In 30 Seconds!","~r~Server Restarting~n~Make all your work done~n~In 30 Seconds!","~r~Server Restarting~n~Make all your work done~n~In 30 Seconds!"};// Server welcomes message if you login#define motd "Your logged in onto San Andreas Death Match v1"//strtokstrtok(const string[], &index){ new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result;}public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z){ new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } return 0;}public CountDown(){ if (CountNumber > 0){ GameTextForAll( CountText[CountNumber-1], 2500, 3); CountNumber--; SetTimer("CountDown", 1000, 0); } else{ GameTextForAll("~r~Server Restarting!", 10000, 3); GameModeExit(); CountNumber = 35; } return 1;}public IsStringAName(string[]){ for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { new testname[MAX_PLAYER_NAME]; GetPlayerName(i, testname, sizeof(testname)); //printf("IsS:testname = %s : string = %s",testname,string); if(strcmp(testname, string, true, strlen(string)) == 0) { //printf("TRUE IsS:testname = %s : string = %s",testname,string); return 1; } } } return 0;}public GetPlayerID(string[]){ for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { new testname[MAX_PLAYER_NAME]; GetPlayerName(i, testname, sizeof(testname)); //printf("GetP:testname = %s : string = %s",testname,string); if(strcmp(testname, string, true, strlen(string)) == 0) { //printf("TRUE GetP:testname = %s : string = %s playerid %d",testname,string, i); return i; } } } return INVALID_PLAYER_ID;}// All the players info saved into accountsenum pInfo{ pPassword[128], pCash, pAdmin, pKills, pDeaths, pGun1, pGun2, pGun3, pGun4, pGun5, pGun6,};new PlayerInfo[MAX_PLAYERS][pInfo];// Printing shitpublic DelPrint(string1[]){ strmid(string1, string1, 0, strlen(string1)-1, 255);}//Admin chatpublic SendAdminMessage(color, string[]){ for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && PlayerInfo[i][pAdmin] > 1) { SendClientMessage(i, color, string); } }}// Player gets saved and loadedpublic LoadPlayer(loaderid,const string[]){ new string2[64]; new loaded = loaderid; new valtmp[128]; format(string2, sizeof(string2), "/users/%s.user", string); new File: file = fopen(string2, io_read); if (file) { fread(file, valtmp);strmid(PlayerInfo[loaded][pPassword], valtmp, 0, strlen(valtmp)-1, 255); fread(file, valtmp);PlayerInfo[loaded][pCash] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pAdmin] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pKills] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pDeaths] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun1] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun2] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun3] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun4] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun5] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[loaded][pGun6] = strval(valtmp);DelPrint(valtmp); SendClientMessage(loaderid, WHITE, "SERVER: Account Loaded"); } else { SendClientMessage(loaderid, WHITE, "SERVER: No account found by that name"); return 0; } return 1;}public SavePlayer(loaderid,const string[]){ new string3[32]; new saved = loaderid; format(string3, sizeof(string3), "/%s.user", string); new File: pFile = fopen(string3, io_write); if (pFile) { new var[32]; format(var, 32, "%s\n", PlayerInfo[saved][pPassword]);fwrite(pFile, var); fclose(pFile); new File: hFile = fopen(string3, io_append); format(var, 32, "%d pCash\n",PlayerInfo[saved][pCash]);fwrite(hFile, var); format(var, 32, "%d pAdmin\n",PlayerInfo[saved][pAdmin]);fwrite(hFile, var); format(var, 32, "%d pKills\n",PlayerInfo[saved][pKills]);fwrite(hFile, var); format(var, 32, "%d pDeaths\n",PlayerInfo[saved][pDeaths]);fwrite(hFile, var); format(var, 32, "%d pGun1\n",PlayerInfo[saved][pGun1]);fwrite(hFile, var); format(var, 32, "%d pGun2\n",PlayerInfo[saved][pGun2]);fwrite(hFile, var); format(var, 32, "%d pGun3\n",PlayerInfo[saved][pGun3]);fwrite(hFile, var); format(var, 32, "%d pGun4\n",PlayerInfo[saved][pGun4]);fwrite(hFile, var); format(var, 32, "%d pGun5\n",PlayerInfo[saved][pGun5]);fwrite(hFile, var); format(var, 32, "%d pGun6\n",PlayerInfo[saved][pGun6]);fwrite(hFile, var); fclose(hFile); } return 1;}public OnPlayerUpdate(playerid){ if (gPlayerLogged[playerid] != 0) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "/users/%s.user", playername3); new File: pFile = fopen(string3, io_write); if (pFile) { new var[32]; format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(pFile, var); fclose(pFile); new File: hFile = fopen(string3, io_append); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "%d pCash\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "%d pAdmin\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "%d pKills\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "%d pDeaths\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "%d pGun1\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "%d pGun2\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "%d pGun3\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "%d pGun4\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "%d pGun5\n",PlayerInfo[playerid][pGun5]);fwrite(hFile, var); format(var, 32, "%d pGun6\n",PlayerInfo[playerid][pGun6]);fwrite(hFile, var); fclose(hFile); } } else { } return 1;}public OnPlayerLogin(playerid,const string[]){ new string2[64]; new playername2[MAX_PLAYER_NAME]; new tmp2[256]; GetPlayerName(playerid, playername2, sizeof(playername2)); format(string2, sizeof(string2), "/%s.user", playername2); new File: file = fopen(string2, io_read); if (file) { new valtmp[128]; fread(file, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255); if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))// && (strlen(string) == strlen(password))) { fread(file, valtmp);PlayerInfo[playerid][pCash] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pAdmin] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pKills] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pDeaths] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun1] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun2] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun3] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun4] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun5] = strval(valtmp);DelPrint(valtmp); fread(file, valtmp);PlayerInfo[playerid][pGun6] = strval(valtmp);DelPrint(valtmp); fclose(file); ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); new string3[128]; if (PlayerInfo[playerid][pAdmin] == 1337) { format(string3, sizeof(string3), " Head Admin: %s logged in",playername2); SendClientMessageToAll(RED,string3); } if (PlayerInfo[playerid][pAdmin] == 101) { format(string3, sizeof(string3), " Admin: %s logged in",playername2); SendClientMessageToAll(RED,string3); } gPlayerLogged[playerid] = 1; GetPlayerName(playerid, playername2, sizeof(playername2)); format(tmp2, sizeof(tmp2), "~r~Welcome ~n~~b~ %s", playername2); GameTextForPlayer(playerid, tmp2, 5000, 1); SendClientMessage(playerid, ORANGE, motd); return 1; } else { SendClientMessage(playerid, WHITE, "SERVER: Password does not match your name"); printf("%s is hacking a password",playername2); fclose(file); return 1; }// return 1; } else { SendClientMessage(playerid, WHITE, "SERVER: You do not have an account, type /register <password>"); } return 1;}// The print in the console when starting this gamemodemain(){ print("/ San Andreas DeathMatch v1 \\"); print("/ Designed by Pandabeer \\"); print("/ Idea from Eric \\");}public OnGameModeInit(){ for(new i = 0; i <= sizeof(Peds)-1; i++) { AddPlayerClass(Peds[i][0],-2423.9541,336.7465,36.8859, 270,0,0,0,0,0,0); } for(new i=0; i<MAX_PLAYERS; i++) { Textdraw0[i] = TextDrawCreate(0, 420.0, "Kills: 0 Deaths: 0 TimeLeft 5:00"); TextDrawUseBox(Textdraw0[i],1); TextDrawFont(Textdraw0[i], 2); TextDrawUseBox(Textdraw0[i],1); TextDrawBoxColor(Textdraw0[i],0x00000066); TextDrawTextSize(Textdraw0[i],643.000000,81.000000); TextDrawAlignment(Textdraw0[i],0); TextDrawBackgroundColor(Textdraw0[i],0x000000ff); TextDrawFont(Textdraw0[i],1); TextDrawLetterSize(Textdraw0[i],0.499999,1.200000); TextDrawColor(Textdraw0[i],0xffffffff); TextDrawSetOutline(Textdraw0[i],1); TextDrawSetProportional(Textdraw0[i],1); TextDrawSetShadow(Textdraw0[i],1); } SetTimer("CheckCash", 1000, true); SetTimer("TextDrawTimer", 1000, true); SetGameModeText("SA DeathMatch v1"); upgradepickup = AddStaticPickup(1239, 2, -2706.2937,376.3174,4.9685); Upgrades=CreateMenu("Upgrades",1,100.0,120.0,170.0,25.0); AddMenuItem(Upgrades,0,"Weapons"); WeaponUpgrades=CreateMenu("Weapons",1,100.0,120.0,170.0,25.0); AddMenuItem(WeaponUpgrades,0,"Pistols"); AddMenuItem(WeaponUpgrades,0,"Shotguns"); AddMenuItem(WeaponUpgrades,0,"Sub Machine Guns"); AddMenuItem(WeaponUpgrades,0,"Assault Weapons"); AddMenuItem(WeaponUpgrades,0,"Rifles"); AddMenuItem(WeaponUpgrades,0,"Thrown"); PistolUpgrades=CreateMenu("Pistols",2,100.0,120.0,170.0,25.0); SetMenuColumnHeader(PistolUpgrades,0,"Item"); SetMenuColumnHeader(PistolUpgrades,1,"Price"); AddMenuItem(PistolUpgrades,0,"Silenced Pistol"); AddMenuItem(PistolUpgrades,0,"Colt 45"); AddMenuItem(PistolUpgrades,0,"Desert Eagle"); AddMenuItem(PistolUpgrades,1,"$0"); AddMenuItem(PistolUpgrades,1,"$100"); AddMenuItem(PistolUpgrades,1,"$150"); ShotgunUpgrades=CreateMenu("Shotguns",2,100.0,120.0,170.0,25.0); SetMenuColumnHeader(ShotgunUpgrades,0,"Item"); SetMenuColumnHeader(ShotgunUpgrades,1,"Price"); AddMenuItem(ShotgunUpgrades,0,"Shotgun"); AddMenuItem(ShotgunUpgrades,0,"Sawnoff Shotgun"); AddMenuItem(ShotgunUpgrades,0,"Spaz 12"); AddMenuItem(ShotgunUpgrades,1,"$200"); AddMenuItem(ShotgunUpgrades,1,"$300"); AddMenuItem(ShotgunUpgrades,1,"$350"); SubMachineUpgrades=CreateMenu("Upgrades",2,100.0,120.0,170.0,25.0); SetMenuColumnHeader(SubMachineUpgrades,0,"Item"); SetMenuColumnHeader(SubMachineUpgrades,1,"Price"); AddMenuItem(SubMachineUpgrades,0,"Tec 9"); AddMenuItem(SubMachineUpgrades,0,"Mac 10"); AddMenuItem(SubMachineUpgrades,0,"MP5"); AddMenuItem(SubMachineUpgrades,1,"$400"); AddMenuItem(SubMachineUpgrades,1,"$250"); AddMenuItem(SubMachineUpgrades,1,"$200"); AssaultUpgrades=CreateMenu("Assault",2,100.0,120.0,170.0,25.0); SetMenuColumnHeader(PistolUpgrades,0,"Item"); SetMenuColumnHeader(PistolUpgrades,1,"Price"); AddMenuItem(AssaultUpgrades,0,"AK47"); AddMenuItem(AssaultUpgrades,0,"M4"); AddMenuItem(AssaultUpgrades,1,"$500"); AddMenuItem(AssaultUpgrades,1,"$600"); RifleUpgrades=CreateMenu("Rifles",2,100.0,120.0,170.0,25.0); SetMenuColumnHeader(RifleUpgrades,0,"Item"); SetMenuColumnHeader(RifleUpgrades,1,"Price"); AddMenuItem(RifleUpgrades,0,"Cuntgun"); AddMenuItem(RifleUpgrades,0,"Sniper Rifle"); AddMenuItem(RifleUpgrades,1,"$400"); AddMenuItem(RifleUpgrades,1,"$550"); return 1;}public OnGameModeExit(){ return 1;}public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, -2423.9541,336.7465,36.8859); SetPlayerCameraPos(playerid, -2417.6313,333.1032,38.3730+0.7); SetPlayerCameraLookAt(playerid, -2423.9541,336.7465,36.8859+0.7); TogglePlayerControllable(playerid, 0); return 1;}public OnPlayerConnect(playerid){ new playername[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string),"*** Everybody say hi to %s he just joined the server", playername); SendClientMessageToAll(ORANGE, string); gPlayerLogged[playerid] = 0; Mute[playerid] = 0; TextDrawShowForPlayer(playerid, Textdraw0[playerid]); return 1;}public OnPlayerDisconnect(playerid, reason){ new string2[256]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); switch(reason) { case 0: format(string2, sizeof(string2), "** %s [%d] has left the server (Crashed) **", name, playerid); case 1: format(string2, sizeof(string2), "** %s [%d] has left the server (Left) **", name, playerid); case 2: format(string2, sizeof(string2), "** %s [%d] has left the server (Kicked/Banned) **", name, playerid); } SendClientMessageToAll(GRAY, string2); SendDeathMessage(INVALID_PLAYER_ID, playerid, 201); gPlayerLogged[playerid] = 0; Mute[playerid] = 0; return 1;}public OnPlayerSpawn(playerid){ SetPlayerPos(playerid, -2764.2993,376.0400,6.3403); TogglePlayerControllable(playerid, 1); SetPlayerWorldBounds(playerid, -2643.8193,-2771.9541,429.7456,312.1226); if (PlayerInfo[playerid][pGun1] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun1], 60); } if (PlayerInfo[playerid][pGun2] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun2], 50); } if (PlayerInfo[playerid][pGun3] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun3], 80); } if (PlayerInfo[playerid][pGun4] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun4], 80); } if (PlayerInfo[playerid][pGun5] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun5], 20); } if (PlayerInfo[playerid][pGun6] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun6], 100); } return 1;}public OnPlayerDeath(playerid, killerid, reason){ SendDeathMessage(killerid, playerid, reason); new dmessage[256]; new deathreason[100]; GetWeaponName(reason, deathreason, 100); new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new string[256]; PlayerInfo[playerid][pDeaths]++; PlayerInfo[killerid][pKills]++; format(dmessage, sizeof(dmessage), "~r~Wasted"); if (killerid == INVALID_PLAYER_ID) { switch (reason) { case WEAPON_DROWN: { format(string, sizeof(string), "%s drowned", name); SendClientMessageToAll(RED, string); GameTextForPlayer(playerid, dmessage, 5000, 2); } case WEAPON_COLLISION: { format(string, sizeof(string), "%s felled to his death", name); SendClientMessageToAll(RED, string); GameTextForPlayer(playerid, dmessage, 5000, 2); } default: { format(string, sizeof(string), "%s died", name); SendClientMessageToAll(RED, string); GameTextForPlayer(playerid, dmessage, 5000, 2); } } } else if (strlen(deathreason) > 0) // checks if its not a bug { format(string, sizeof(string), "%s murdered %s. (%s)", killer, name, deathreason); SendClientMessageToAll(RED, string); } return 1;}public OnPlayerText(playerid, text[]){ if(Mute[playerid] == 1) { SendClientMessage(playerid, GRAY, "You cannot speak, you have been silenced"); return 0; } return 1;}public OnPlayerPrivmsg(playerid, recieverid, text[]){ return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ new cmd[256]; new tmp[256]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new playername[MAX_PLAYER_NAME]; new idx; new string[256]; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/register", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /register [password]"); return 1; } strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255); GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "/%s.user", playername); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); new File: file = fopen(string, io_read); if (file) { SendClientMessage(playerid, GRAY, " That nick is registered"); fclose(file); return 1; } new File:hFile; hFile = fopen(string, io_append); new var[32];// format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var); format(var, 32, "%d pCash\n", PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "%d pAdmin\n", PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "%d pKills\n", PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "%d pDeaths\n", PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "%d pGun1\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "%d pGun2\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "%d pGun3\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "%d pGun4\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "%d pGun5\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var); format(var, 32, "%d pGun6\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var); fclose(hFile); SendClientMessage(playerid, WHITE, "SERVER: Next time you connect, type (/login <password>) to log in."); OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]); return 1; }//-------------------------------[Login]-------------------------------------------------------------------------- if (strcmp(cmd, "/login", true) ==0 ) { new tmppass[64]; if (gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, WHITE, "SERVER: You are already logged in."); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /login [password]"); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); OnPlayerLogin(playerid,tmppass); return 1; } if(strcmp(cmdtext,"/jetpack",true) == 0) { if ((IsPlayerAdmin(playerid))) { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid,X,Y,Z); CreatePickup(370,2,X,Y,Z); SendClientMessage(playerid, GRAY, "* Spawned jetpack"); SetCameraBehindPlayer(playerid); } return 1; } if(strcmp(cmd, "/time", true) == 0) { new hour,minuite,second; gettime(hour,minuite,second); format(string, sizeof(string), "~g~|~w~%d:%d~g~:%d~g~|", hour, minuite, second); GameTextForPlayer(playerid, string, 5000, 1); return 1; } if((strcmp(cmd,"/upgrade",true)==0)&&IsPlayerConnected(playerid)) { if(permission[playerid] == 0) { SendClientMessage(playerid,YELLOW,"You must be in the pauze."); return 1; } if(IsValidMenu(Upgrades) && permission[playerid] == 1 && PlayerToPoint(5.0, playerid, -2706.2937,376.3174,4.9685)) { if(PlayerInfo[playerid][pCash] >= 1) { ShowMenuForPlayer(Upgrades,playerid); TogglePlayerControllable(playerid,0); permission[playerid] = 0; } else { SendClientMessage(playerid,YELLOW,"You must have cash to upgrade."); } } return 1; }//----------------------------------[MAKEADMIN]------------------------------------------------ if(strcmp(cmd, "/makeadmin", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /makeadmin [playerid] [level]"); return 1; } new para1; new level; if(IsStringAName(tmp)) { para1 = GetPlayerID(tmp); } else { para1 = strval(tmp); } tmp = strtok(cmdtext, idx); level = strval(tmp); if ((IsPlayerAdmin(playerid))) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pAdmin] = level; format(string, sizeof(string), " You have been promoted to a level %d admin by %s", level, sendername); SendClientMessage(para1, RED, string); format(string, sizeof(string), " You have promoted %s to a level %d admin.", giveplayer,level); SendClientMessage(playerid, RED, string); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[GiveHealth]------------------------------------------------ if(strcmp(cmd, "/sethealth", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /sethealth [playerid] [health]"); return 1; } new playa; new health; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } tmp = strtok(cmdtext, idx); health = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { SetPlayerHealth(playa, health); printf("AdmCmd: %s gave %s %d Health",sendername, giveplayer, health); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[GiveArmor]------------------------------------------------ if(strcmp(cmd, "/setarmor", true) == 0 || strcmp(cmd, "/setarmour", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /setarmor [playerid] [armor]"); return 1; } new playa; new health; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } tmp = strtok(cmdtext, idx); health = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { SetPlayerArmour(playa, health); printf("AdmCmd: %s gave %s %d Armor",sendername, giveplayer, health); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/warn", true) == 0 && IsPlayerConnected(playerid)) { new Hours; new Minutes; new Seconds; new Days; new Months; new Years; gettime(Hours, Minutes, Seconds); getdate(Years, Months, Days); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /warn [playerid] [reason]"); return 1; } if(!cmdtext[7]) { SendClientMessage(playerid, GRAY, "USAGE: /warn [playerid] [reason]"); } new playa = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { format(string, sizeof(string), "AdmCmd: %s Warned %s",sendername, giveplayer); printf("%s",string); format(string, sizeof(string), "AdmCmd: %s has been Warned by %s (Reason: %s).",giveplayer ,sendername,cmdtext[7]); SendClientMessageToAll(RED, string); SendClientMessage(playa,GREEN,"____________________________________________________"); format(string, sizeof(string), "You have been warned by an admin. Admin that warned You: %s", sendername); SendClientMessage(playa,GREEN, string); format(string, sizeof(string),"Reason: %s", cmdtext[7]); SendClientMessage(playa,GRAY, string); format(string, sizeof(string), "Date: %d/%d/%d, Time %d:%d:%d", Days,Months,Years,Hours,Minutes,Seconds); SendClientMessage(playa,GRAY,string); SendClientMessage(playa,GREEN,"____________________________________________________"); } else { SendClientMessage(playerid, GRAY, "AdmCmd: You are not authorized to use that command!"); } return 1; }//----------------------------------[Kick]------------------------------------------------ if(strcmp(cmd, "/kick", true) == 0) { new Hours; new Minutes; new Seconds; new Days; new Months; new Years; gettime(Hours, Minutes, Seconds); getdate(Years, Months, Days); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /kick [playerid] [reason]"); return 1; } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new reason[64]; while ((idx < length) && ((idx - offset) < (sizeof(reason) - 1))) { reason[idx - offset] = cmdtext[idx]; idx++; } reason[idx - offset] = EOS; new playa = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { if(PlayerInfo[playa][pAdmin] == 1337) { format(string, sizeof(string), "AdmNote: %s is level %d",playa, PlayerInfo[playa][pAdmin]); SendClientMessage(playerid,RED, string); return 1; } format(string, sizeof(string), "AdmCmd: %s kicked %s. Reason: %s",sendername, giveplayer, reason); printf("%s",string); format(string, sizeof(string), "AdmCmd: %s was kicked by %s. Reason: %s",giveplayer ,sendername, reason); SendClientMessageToAll(RED, string); SendClientMessage(playa,RED,"--------------------------------------------------------------"); format(string, sizeof(string), "You got kicked from the server. Admin that Kicked you: %s", sendername); SendClientMessage(playa,GREEN, string); format(string, sizeof(string),"Given Reason: %s ", reason); SendClientMessage(playa,GRAY, string); format(string, sizeof(string), "Date: %d/%d/%d, Time %d:%d:%d", Days,Months,Years,Hours,Minutes,Seconds); SendClientMessage(playa,GRAY,string); SendClientMessage(playa,RED,"--------------------------------------------------------------"); Kick(playa); return 1; } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[Ban]------------------------------------------------ if(strcmp(cmd, "/ban", true) == 0) { new Hours; new Minutes; new Seconds; new Days; new Months; new Years; gettime(Hours, Minutes, Seconds); getdate(Years, Months, Days); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /ban [playerid] [reason]"); return 1; } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new reason[64]; while ((idx < length) && ((idx - offset) < (sizeof(reason) - 1))) { reason[idx - offset] = cmdtext[idx]; idx++; } reason[idx - offset] = EOS; new playa = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { if(PlayerInfo[playa][pAdmin] == 1337) { SendClientMessage(playerid, RED, "You can't kick or ban the headadmin!"); return 1; } format(string, sizeof(string), "AdmCmd: %s was Banned by %s. Reason: %s",giveplayer ,sendername, reason); SendClientMessageToAll(RED, string); SendClientMessage(playa,GREEN,"____________________________________________________"); format(string, sizeof(string), "You have been Banned from the server. Admin that Banned You: %s", sendername); SendClientMessage(playa,GREEN, string); format(string, sizeof(string),"Reason: %s ", reason); SendClientMessage(playa,GRAY, string); format(string, sizeof(string), "Date: %d/%d/%d, Time %d:%d:%d", Days,Months,Years,Hours,Minutes,Seconds); SendClientMessage(playa,GRAY,string); SendClientMessage(playa,GREEN,"____________________________________________________"); Ban(playa); return 1; } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[Slap]------------------------------------------------ if(strcmp(cmd, "/slap", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /slap [playerid]"); return 1; } new playa; new Float:shealth; new Float:slx, Float:sly, Float:slz; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { GetPlayerHealth(playa, shealth); SetPlayerHealth(playa, shealth-5); GetPlayerPos(playa, slx, sly, slz); SetPlayerPos(playa, slx, sly, slz+5); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i, 1130, slx, sly, slz+5); } } printf("AdmCmd: %s slapped %s",sendername, giveplayer); format(string, sizeof(string), "AdmCmd: %s was slapped by %s",giveplayer ,sendername); SendClientMessageToAll(RED, string); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[AdminChat]----------------------------------------------- if(strcmp(cmd, "/admin", true) == 0 || strcmp(cmd, "/a", true) == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); new admstring[256]; while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, GRAY, "USAGE: (/a)dmin [admin chat]"); return 1; } format(string, sizeof(string), "Admin %s: %s", sendername, result); format(admstring, sizeof(admstring), "HeadAdmin %s: %s", sendername, result); if (PlayerInfo[playerid][pAdmin] == 101) { SendAdminMessage(YELLOW, string); } else if(PlayerInfo[playerid][pAdmin] == 1337) { SendAdminMessage(YELLOW, admstring); } printf("Admin %s: %s", sendername, result); return 1; } if(strcmp(cmd, "/amess", true) == 0 && IsPlayerConnected(playerid) || strcmp(cmd, "/am", true) == 0 && IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, GRAY, "USAGE: /am [message]"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 101) { format(string, sizeof(string), "** Admin: %s: %s **", sendername, result); SendClientMessageToAll(DBLUE, string); printf("** Admin: %s: %s **", sendername, result); } else { SendClientMessage(playerid, GRAY, " You are Not Authorized to use that command."); return 1; } } if(strcmp(cmd, "/setweather", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /setweather [weatherid]"); return 1; } new hour; hour = strval(tmp); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { SetWeather(hour); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmCmd: %s has set the weather to %d.", sendername, hour); SendClientMessageToAll(RED, string); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/gmx", true) == 0) { if ((IsPlayerAdmin(playerid)) && IsPlayerConnected(playerid)) { for(new i = 0; i <= MAX_PLAYERS; i++) { OnPlayerUpdate(i); SendClientMessageToAll(GRAY, "Emergency Command: All Server progress saved by admin!"); } GameModeExit(); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp("/restart", cmd, true, 10) == 0 && IsPlayerAdmin(playerid) == 1) { if(CountNumber >= 35) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmCmd: %s Has started a countdown to restart the server",sendername); SendClientMessageToAll(RED, string); CountDown(); return 1; } else { SendClientMessage(playerid, RED, "Sorry but countdown in progress"); return 1; } } if(strcmp(cmd, "/mute", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /mute [playerid]"); return 1; } new playa; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { if(Mute[playa] == 0) { Mute[playa] = 1; printf("AdmCmd: %s silenced %s",sendername, giveplayer); format(string, sizeof(string), "AdmCmd: %s was silenced by %s",giveplayer ,sendername); SendClientMessageToAll(RED, string); } else { Mute[playa] = 0; printf("AdmCmd: %s unsilenced %s",sendername, giveplayer); format(string, sizeof(string), "AdmCmd: %s was unsilenced by %s",giveplayer ,sendername); SendClientMessageToAll(RED, string); } } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[GiveGun]------------------------------------------------ if(strcmp(cmd, "/givegun", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xB4B5B7FF, "USAGE: /givegun [playerid] [weaponid] [ammo]"); SendClientMessage(playerid, 0xB4B5B7FF,"[1 Brass Knuckles][2 Golf Club][3 Night Stick][4 Knife][5 Baseball Bat][6 Shovel][7 Pool cue][8 Katana][9 Chainsaw]"); SendClientMessage(playerid, 0xB4B5B7FF,"[10 Purple Dildo][11 White Dildo][12 Long White Dildo][13 White Dildo 2][14 Flowers][15 Cane][16 Grenades][17 Tear Gas]"); SendClientMessage(playerid, 0xB4B5B7FF,"[18 Molotovs][22 Pistol][23 Silenced Pistol][24 Desert Eagle][25 Shotgun][26 Sawn Off Shotgun][27 Combat Shotgun]"); SendClientMessage(playerid, 0xB4B5B7FF,"[28 Micro Uzi (Mac 10)][29 MP5][30 AK47][31 M4][32 Tec9][33 Rifle[34 Sniper Rifle][35 RPG][36 Missile Launcher]"); SendClientMessage(playerid, 0xB4B5B7FF,"[37 Flame Thrower][38 Minigun][39 Sachel Charges][40 Detonator][41 Spray Paint][42 Fire Extinguisher][43 Camera]"); SendClientMessage(playerid, 0xB4B5B7FF,"[44 Nightvision Goggles][45 Thermal Goggles][46 Parachute]"); return 1; } new playa; new gun; new ammo; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } tmp = strtok(cmdtext, idx); gun = strval(tmp); tmp = strtok(cmdtext, idx); ammo = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { GivePlayerWeapon(playa, gun, ammo); printf("AdmCmd: %s gave %s Weapon %d",sendername, giveplayer, gun); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[GiveMoney]------------------------------------------------ if(strcmp(cmd, "/setmoney", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /setmoney [playerid] [money]"); return 1; } new playa; new money; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } tmp = strtok(cmdtext, idx); money = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { ResetPlayerMoney(playa); GivePlayerMoney(playa, money); PlayerInfo[playa][pCash] = PlayerInfo[playa][pCash]+money; printf("AdmCmd: %s set %s to $%d",sendername, giveplayer, money); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/givemoney", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /givemoney [playerid] [money]"); return 1; } new playa; new money; if(IsStringAName(tmp)) { playa = GetPlayerID(tmp); } else { playa = strval(tmp); } tmp = strtok(cmdtext, idx); money = strval(tmp); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1337) { GivePlayerMoney(playa, money); printf("AdmCmd: %s set %s to $%d",sendername, giveplayer, money); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; }//----------------------------------[TOD]----------------------------------------------- if(strcmp(cmd, "/settime", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /settime [time]"); return 1; } new hour; hour = strval(tmp); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { SetWorldTime(hour); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmCmd: %s has set the time to %d:00", sendername, hour); SendClientMessageToAll(RED, string); } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/setskin", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, GRAY, "USAGE: /setskin [skinid]"); return 1; } new skinid; skinid = strval(tmp); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 101) { if(skinid >= 0 && skinid <= 287) { SetPlayerSkin(playerid, skinid); } } else { SendClientMessage(playerid, GRAY, " you are not authorized to use that command!"); } return 1; } if(strcmp(cmd, "/acon", true) == 0 || strcmp(cmd, "/ah", true) == 0) { SendClientMessage(playerid, RED,"_______________________________________"); if (PlayerInfo[playerid][pAdmin] >= 101) { SendClientMessage(playerid, GRAY, "Admin: /setskin /mute /kick /ban /warn /a"); } if (PlayerInfo[playerid][pAdmin] >= 1337) { SendClientMessage(playerid, GRAY,"Head Admin: /setarmor /sethealth /givegun /givemoney /setmoney /settime /setweather"); } if ((IsPlayerAdmin(playerid)) && IsPlayerConnected(playerid)) { SendClientMessage(playerid, GRAY,"RCON Admin: /gmx /makeadmin /restart /jetpack"); } SendClientMessage(playerid, RED,"_______________________________________"); return 1; } return 0;}public OnPlayerEnterCheckpoint(playerid){ return 1;}public OnPlayerLeaveCheckpoint(playerid){ return 1;}public OnPlayerPickUpPickup(playerid, pickupid){ if(pickupid == upgradepickup || pickupid == 0) { GameTextForPlayer(playerid, "~p~To ~R~upgrade ~P~your weapons ~N~~p~type ~b~/upgrade", 5000,4); permission[playerid] = 1; } return 1;}public OnPlayerSelectedMenuRow(playerid, row){ new Menu:mymenu; mymenu=GetPlayerMenu(playerid); if(mymenu==Upgrades) { switch(row) { case 0: { ShowMenuForPlayer(WeaponUpgrades,playerid);TogglePlayerControllable(playerid, 0); } } } if(mymenu==WeaponUpgrades) { switch(row) { case 0: { ShowMenuForPlayer(PistolUpgrades,playerid);TogglePlayerControllable(playerid, 0);} case 1: { ShowMenuForPlayer(ShotgunUpgrades,playerid);TogglePlayerControllable(playerid, 0);} case 2: { ShowMenuForPlayer(SubMachineUpgrades,playerid);TogglePlayerControllable(playerid, 0);} case 3: { ShowMenuForPlayer(AssaultUpgrades,playerid);TogglePlayerControllable(playerid, 0);} case 4: { ShowMenuForPlayer(RifleUpgrades,playerid);TogglePlayerControllable(playerid, 0);} } } if(mymenu==PistolUpgrades) { if(PlayerInfo[playerid][pCash] >= 1) { if(row==0){if(PlayerInfo[playerid][pCash]>=0){PlayerInfo[playerid][pGun1] = 23;TogglePlayerControllable(playerid, 1);TogglePlayerControllable(playerid, 1);}} if(row==1){if(PlayerInfo[playerid][pCash] >= 100){PlayerInfo[playerid][pGun1] = 22;GivePlayerMoney(playerid, -100);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-100;TogglePlayerControllable(playerid, 1);}} if(row==2){if(PlayerInfo[playerid][pCash] >= 150){PlayerInfo[playerid][pGun1] = 24;GivePlayerMoney(playerid, -150);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-150;TogglePlayerControllable(playerid, 1);}} } else{SendClientMessage(playerid,GRAY,"You have no money.");TogglePlayerControllable(playerid,1);} } if(mymenu==ShotgunUpgrades) { if(PlayerInfo[playerid][pCash] >= 1) {//if(row==){if(PlayerInfo[playerid][pCash]>=){}} //EXAMPLE TO COPY if(row==0){if(PlayerInfo[playerid][pCash]>=200){PlayerInfo[playerid][pGun2] = 25;GivePlayerMoney(playerid, -200);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-200;TogglePlayerControllable(playerid, 1);}}//shotgun if(row==1){if(PlayerInfo[playerid][pCash]>=300){PlayerInfo[playerid][pGun2] = 26;GivePlayerMoney(playerid, -300);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-300;TogglePlayerControllable(playerid, 1);}} if(row==2){if(PlayerInfo[playerid][pCash]>=320){PlayerInfo[playerid][pGun2] = 27;GivePlayerMoney(playerid, -320);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-320;TogglePlayerControllable(playerid, 1);}} } else{SendClientMessage(playerid,GRAY,"You have no money.");TogglePlayerControllable(playerid,1);} } if(mymenu==SubMachineUpgrades) { if(PlayerInfo[playerid][pCash] >= 1) { if(row==0){if(PlayerInfo[playerid][pCash]>=350){PlayerInfo[playerid][pGun3] = 32;GivePlayerMoney(playerid, -350);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-350;TogglePlayerControllable(playerid, 1);}} if(row==1){if(PlayerInfo[playerid][pCash]>=250){PlayerInfo[playerid][pGun3] = 28;GivePlayerMoney(playerid, -250);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-250;TogglePlayerControllable(playerid, 1);}} if(row==2){if(PlayerInfo[playerid][pCash]>=200){PlayerInfo[playerid][pGun3] = 29;GivePlayerMoney(playerid, -200);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-200;TogglePlayerControllable(playerid, 1);}} } else{SendClientMessage(playerid,GRAY,"You have no money.");TogglePlayerControllable(playerid,1);} } if(mymenu==RifleUpgrades) { if(PlayerInfo[playerid][pCash] >= 1) { if(row==0){if(PlayerInfo[playerid][pCash]>=400){PlayerInfo[playerid][pGun5] = 33;GivePlayerMoney(playerid, -400);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-400;TogglePlayerControllable(playerid, 1);}} if(row==1){if(PlayerInfo[playerid][pCash]>=550){PlayerInfo[playerid][pGun5] = 34;GivePlayerMoney(playerid, -550);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-550;TogglePlayerControllable(playerid, 1);}} } else{SendClientMessage(playerid,GRAY,"You have no money.");TogglePlayerControllable(playerid,1);} } if(mymenu==AssaultUpgrades) { if(PlayerInfo[playerid][pCash] >= 1) { if(row==0){if(PlayerInfo[playerid][pCash]>=500){PlayerInfo[playerid][pGun4] = 30;GivePlayerMoney(playerid, -500);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-500;TogglePlayerControllable(playerid, 1);}} if(row==1){if(PlayerInfo[playerid][pCash]>=600){PlayerInfo[playerid][pGun4] = 31;GivePlayerMoney(playerid, -600);PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash]-600;TogglePlayerControllable(playerid, 1);}} } else{SendClientMessage(playerid,GRAY,"You have no money.");TogglePlayerControllable(playerid,1);TogglePlayerControllable(playerid, 1);}} }public OnPlayerExitedMenu(playerid){ TogglePlayerControllable(playerid,1); return 1;}public CheckCash(playerid){ new b00n = GetPlayerMoney(playerid); if(GetPlayerMoney(playerid) != PlayerInfo[playerid][pCash]) { GivePlayerMoney(playerid, -b00n); GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]); }}public TextDrawTimer(){ seconds--; if(seconds < 0) { minutes--; seconds = 59; } if(seconds < 0 && minutes <= 0) { minutes = 5; seconds = 00; } for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { format(stats, 256, "Kills: %d Deaths: %d www.FillinYourSite.com~N~Timeleft: %d:%d",PlayerInfo[i][pKills], PlayerInfo[i][pDeaths],minutes, seconds); TextDrawSetString(Textdraw0[i],stats); } }}