rendered paste body[script]
n0=alias c1 { return $+($chr(3),14, ,$chr(2),$1-) }
n1=alias c2 { return $+($chr(3),07, ,$chr(2),$1-) }
n2=
n3=on *:text:*:#: {
n4= tokenize 32 $strip($1-)
n5= if ($left($1,1) !isin @!.) halt
n6= if ($right($1,-1) == stats) var %style = astats
n7= elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
n8= elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
n9= elseif ($right($1,-1) == setrsn) && ($2) {
n10= if ($2 == -h) {
n11= writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($3-,$chr(32),-)
n12= .notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $3-
n13= }
n14= else {
n15= writeini DefRSN.ini RSNs $nick $replace($2-,$chr(32),-)
n16= .notice $nick You're default RSN for the nick $nick has been set to $2-
n17= }
n18= halt
n19= }
n20= else halt
n21=
n22= inc %ID
n23= if ($len($2-) > 12) {
n24= $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
n25= cleanup %ID
n26= halt
n27= }
n28= elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
n29= elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
n30= elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
n31= else set $+(%,stats.rsn.,%ID) $nick
n32=
n33= set $+(%,stats.style.,%ID) %style
n34= set $+(%,stats.skill.,%ID) %skill
n35= set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
n36= sockopen $+(stats.,%ID) hiscore.runescape.com 80
n37=}
n38=
n39=on *:sockopen:stats.*: {
n40= var %id = $gettok($sockname,2,46)
n41= sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
n42= sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
n43=}
n44=on *:sockread:stats.*: {
n45= sockread &Incoming
n46= bwrite $sockname -1 -1 &Incoming
n47= if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
n48= elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
n49= $($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
n50= cleanup $gettok($sockname,2,46)
n51= }
n52=}
n53=alias -l makehash {
n54= var %file = $1
n55= bread %file 1 $file(%file).size &stats
n56= var %currentstat, %x = 1
n57= while (%x) {
n58= var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
n59= var %currentstat = $striptags($bvar(&stats,%x,200).text)
n60= tokenize 32 %currentstat
n61= hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
n62= }
n63= process %file
n64=}
n65=alias process {
n66= var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
n67= %display = $($+(%,stats.display.,%ID),2), $&
n68= %rsn = $($+(%,stats.rsn.,%ID),2), $&
n69= %skill = $($+(%,stats.skill.,%ID),2), $&
n70= %style = $($+(%,stats.style.,%ID),2)
n71=
n72= if (%style == astats) {
n73= while (%x <= 22) {
n74= tokenize 32 $hget(%table,$setskill(%x))
n75= if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
n76= inc %x
n77= }
n78= %display $c1(Stats for) $c2(%rsn) $+ $c1(:)
n79= %display %statline
n80= }
n81= elseif (%style == istat) {
n82= if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
n83= else {
n84= tokenize 32 $hget(%table,%skill)
n85= %display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
n86= %display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
n87= $iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
n88= }
n89= }
n90= elseif (%style == combat) {
n91= var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
n92= var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
n93= %s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
n94= %d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
n95= %h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
n96= %r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
n97= %m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
n98= %p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)
n99=
n100= var %meleecombat = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
n101= %RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
n102= %MagicCombat = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)
n103=
n104= if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
n105= %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
n106= cleanup %id
n107= halt
n108= }
n109= elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
n110= elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
n111= else var %cmbstyle = melee, %combat = %MeleeCombat
n112=
n113= var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
n114= %a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
n115= %d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
n116= %r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
n117=
n118= if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
n119= elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
n120= else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
n121= var %combat = $round(%combat,2), %next = $ceil(%combat)
n122=
n123= %display $c2(%rsn) $c1(is) $c2(%combat) $c1(%cmbstyle style combat)
n124= %display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hits:) $c2(%h) $&
n125= $c1(Mage:) $c2(%m) $c1(Range:) $c2(%r) $c1(Pray:) $c2(%p)
n126= %display $c1(Levels for) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
n127= $c1(Def/Hp:) $c2(%d.2lvl) $c1(Prayer:) $c2(%p.2lvl)
n128= }
n129= cleanup %id
n130=}
n131=
n132=alias -l cleanup {
n133= unset $+(%,stats.*.,$1)
n134= sockclose $+(Stats.,$1)
n135= .remove $+(Stats.,$1)
n136=}
n137=
n138=alias -l xp {
n139= var %x = 1, %level = $calc($1 - 1), %xp = 0
n140= while (%x <= %level) {
n141= var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
n142= inc %xp %TempXp
n143= inc %x
n144= }
n145= return $int(%xp)
n146=}
n147=
n148=alias -l xp2Next {
n149= var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
n150= return $calc(%nextxp - %xp)
n151=}
n152=
n153=alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
n154=alias -l setskill {
n155= if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
n156= elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
n157= elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
n158= elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
n159= elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
n160= elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
n161= elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
n162= elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
n163= elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
n164= elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
n165= elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
n166= elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
n167= elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
n168= elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
n169= elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
n170= elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
n171= elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
n172= elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
n173= elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
n174= elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
n175= elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
n176= elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
n177= elseif ($1 == 22) || ($regex($1,/^(cons|construction)?$/Si)) return Construction
n178=}