./APIs/Windows/OpenGL32/OpenGL32.h:2663: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2668: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribfv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2668: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2673: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribiv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2673: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2678: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribPointerv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2678: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2683: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDeleteShader_':
./APIs/Windows/OpenGL32/OpenGL32.h:2683: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2688: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDetachShader_':
./APIs/Windows/OpenGL32/OpenGL32.h:2688: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2693: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: syntax error before '*' token
./APIs/Windows/OpenGL32/OpenGL32.h:2698: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glShaderSource_':
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'shader' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: (Each undeclared identifier is reported only once
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: for each function it appears in.)
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'count' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'string' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2698: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2703: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glCompileShader_':
./APIs/Windows/OpenGL32/OpenGL32.h:2703: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2708: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h:2713: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glAttachShader_':
./APIs/Windows/OpenGL32/OpenGL32.h:2713: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2718: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glLinkProgram_':
./APIs/Windows/OpenGL32/OpenGL32.h:2718: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2723: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUseProgram_':
./APIs/Windows/OpenGL32/OpenGL32.h:2723: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2728: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDeleteProgram_':
./APIs/Windows/OpenGL32/OpenGL32.h:2728: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2733: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glValidateProgram_':
./APIs/Windows/OpenGL32/OpenGL32.h:2733: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2738: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1f_':
./APIs/Windows/OpenGL32/OpenGL32.h:2738: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2743: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2f_':
./APIs/Windows/OpenGL32/OpenGL32.h:2743: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2748: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3f_':
./APIs/Windows/OpenGL32/OpenGL32.h:2748: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2753: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4f_':
./APIs/Windows/OpenGL32/OpenGL32.h:2753: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2758: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1i_':
./APIs/Windows/OpenGL32/OpenGL32.h:2758: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2763: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2i_':
./APIs/Windows/OpenGL32/OpenGL32.h:2763: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2768: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3i_':
./APIs/Windows/OpenGL32/OpenGL32.h:2768: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2773: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4i_':
./APIs/Windows/OpenGL32/OpenGL32.h:2773: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2778: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2778: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2783: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2783: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2788: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2788: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2793: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2793: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2798: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1iv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2798: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2803: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2iv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2803: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2808: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3iv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2808: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2813: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4iv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2813: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2818: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix2fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2818: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2823: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix3fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2823: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2828: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix4fv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2828: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2833: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h:2838: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h:2843: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderiv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2843: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2848: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetProgramiv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2848: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2853: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetAttachedShaders_':
./APIs/Windows/OpenGL32/OpenGL32.h:2853: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: syntax error before 'GLchar'
./APIs/Windows/OpenGL32/OpenGL32.h:2858: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderInfoLog_':
./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'shader' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'bufSize' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'infoLog' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2858: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: syntax error before 'GLchar'
./APIs/Windows/OpenGL32/OpenGL32.h:2863: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetProgramInfoLog_':
./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'bufSize' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'infoLog' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2863: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: syntax error before '*' token
./APIs/Windows/OpenGL32/OpenGL32.h:2868: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformLocation_':
./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: 'name' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: syntax error before 'GLchar'
./APIs/Windows/OpenGL32/OpenGL32.h:2873: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetActiveUniform_':
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'index' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'bufSize' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'size' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'type' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'name' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2873: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2878: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformfv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2878: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2883: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformiv_':
./APIs/Windows/OpenGL32/OpenGL32.h:2883: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: syntax error before 'GLchar'
./APIs/Windows/OpenGL32/OpenGL32.h:2888: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderSource_':
./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'shader' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'bufSize' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'source' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2888: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: syntax error before '*' token
./APIs/Windows/OpenGL32/OpenGL32.h:2893: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glBindAttribLocation_':
./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'index' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'name' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2893: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: syntax error before 'GLchar'
./APIs/Windows/OpenGL32/OpenGL32.h:2898: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetActiveAttrib_':
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'index' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'bufSize' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'length' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'size' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'type' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'name' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2898: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: syntax error before '*' token
./APIs/Windows/OpenGL32/OpenGL32.h:2903: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetAttribLocation_':
./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: 'program' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: 'name' undeclared (first use in this function)
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2908: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilFuncSeparate_':
./APIs/Windows/OpenGL32/OpenGL32.h:2908: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2913: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilOpSeparate_':
./APIs/Windows/OpenGL32/OpenGL32.h:2913: warning: 'return' with a value, in function returning void
./APIs/Windows/OpenGL32/OpenGL32.h: At top level:
./APIs/Windows/OpenGL32/OpenGL32.h:2918: warning: 'force_align_arg_pointer' attribute directive ignored
./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilMaskSeparate_':
./APIs/Windows/OpenGL32/OpenGL32.h:2918: warning: 'return' with a value, in function returning void
In file included from APIs/Windows/OpenGL32/OpenGL32.c:9:
./APIs/Windows/OpenGL32/OpenGL32.h:2924:7: warning: no newline at end of file
APIs/Windows/OpenGL32/OpenGL32.c: At top level:
APIs/Windows/OpenGL32/OpenGL32.c:13: warning: 'force_align_arg_pointer' attribute directive ignored
APIs/Windows/OpenGL32/OpenGL32.c: In function 'wglCreateContext':
APIs/Windows/OpenGL32/OpenGL32.c:16: warning: return makes pointer from integer without a cast
APIs/Windows/OpenGL32/OpenGL32.c: At top level:
APIs/Windows/OpenGL32/OpenGL32.c:22: warning: 'force_align_arg_pointer' attribute directive ignored
APIs/Windows/OpenGL32/OpenGL32.c:26:2: warning: no newline at end of file
scons: *** [APIs/Windows/OpenGL32/OpenGL32.o] Error 1
scons: building terminated because of errors.