Parker Kane
public text v1 · immutable#include <matrix.h>
package {
import flash.display.Sprite;
public class math_test extends Sprite
{
public function math_test()
{
EMat4(a);
EMat4(b);
EMat4(o);
EMat4_Translate(a, 1, 2, 3);
EMat4_Scale(b,2,2,2);
EMat4_Multiply(a, b, o); // o = a*b
EMat4_Identity(b);
trace(EMat4_ToString(o));
}
}
}