rendered paste body writeC(0xd0);
writeD(_multisellId); // MultiSell ID
writeD(_count); // Total Amount of items in the Multisell
// for (int i = 0; i < _count; i++)
//{
writeD(2516); // Item ID = Saber*Saber
writeD(16384); // ?
writeD(0); // ?
writeD(1); // ?
writeD(4); // Amount of different Item needed ?
// for (int j = 0; j < countneed; i++)
//{
writeD(123); // Item ID1 needed = Saber
writeD(0); // Item 1 in inventory ? (not Sure)
writeD(1); // Amount of Item ID1 needed
writeD(123); // Item ID2 needed = Saber
writeD(0); // Item 2 in inventory ? (not sure)
writeD(1); // Amount of Item ID2 needed
writeD(1458); // Item ID3 needed = D-Crystal
writeD(5); // ?
writeD(145); // Amount of Item ID3 needed
writeD(57); // ItemID 4 needed = Adenas
writeD(4); // ?
writeD(14137); // Amount of Item ID4 needed
writeD(3); // ?
//}
//}