rendered paste body# image source... APOD -NASA
material
name atv
texture http://cbg.bzflag.org/images/A-Delusion/psych/skybox/nasa/atv_reentry.png
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 1.000000 1.000000 1.000000 1.000000
shininess 12.800000
emission 1.000000 1.000000 1.000000 1.000000
end
define atv_reentry
mesh
# vertices: 4
# normals: 3
# texcoords: 4
vertex -842.208252 -109.681778 -40.000000
vertex -842.208252 -269.681793 40.000000
vertex -842.208252 -269.681793 -40.000000
vertex -842.208252 -109.681778 40.000000
normal 1.000000 -0.000000 0.000000
normal 1.000000 -0.000000 0.000000
normal 1.000000 0.000000 0.000000
texcoord 1.000000 0.000000
texcoord 0.000000 1.000000
texcoord 0.000000 0.000000
texcoord 1.000000 1.000000
drawInfo
angvel 6
corner 0 0 0
corner 1 0 1
corner 2 1 2
corner 3 2 3
lod #0
lengthPerPixel 0
matref atv
dlist
tris 0 1 2 3 1 0
end #matref
end #lod 0
end #drawinfo
end # mesh
enddef #atv_reentry
group atv_reentry
spin -20 0 1 0
end