All pastes #1231046 Raw Edit

processingjs 2d equation demo

public javascript v1 · immutable
#1231046 ·published 2008-10-19 16:01 UTC
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// All Examples Written by Casey Reas and Ben Fry// unless otherwise stated.void setup() {  size(200,200);  frameRate(30);}void draw() {  loadPixels();  float n = (mouseX * 10.0) / width;  float w = 16.0;         // 2D space width  float h = 16.0;         // 2D space height  float dx = w / width;    // Increment x this amount per pixel  float dy = h / height;   // Increment y this amount per pixel  float x = -w/2;          // Start x at -1 * width / 2  for (int i = 0; i < width; i++) {    float y = -h/2;        // Start y at -1 * height / 2    for (int j = 0; j < height; j++) {      float r = sqrt((x*x) + (y*y));    // Convert cartesian to polar      float theta = atan2(y,x);         // Convert cartesian to polar      // Compute 2D polar coordinate function      float val = sin(n*cos(r) + 5 * theta);           // Results in a value between -1 and 1      //float val = cos(r);                            // Another simple function      //float val = sin(theta);                        // Another simple function      // Map resulting vale to grayscale value      pixels[i+j*width] = color((val + 1.0) * 255.0/2.0);     // Scale to between 0 and 255      y += dy;                // Increment y    }    x += dx;