//constructor
Button::Button(char* Song, int X, int Y, int W, int H, char *Text, SDLKey Key, char *KeyTex) {
//construct the vars
song = new char;
x = new int; y = new int; w = new int; h = new int;
text = new char;
key = new SDLKey;
keyTex = new char;
//give the vars values
song = Song;
*x = X; *y = Y; *w = W; *h = H;
text = Text;
*key = Key;
keyTex = KeyTex;
}
//destructor
Button::~Button() {
//delete everything
delete song;
delete x; delete y; delete w; delete h;
delete text;
delete key;
delete keyTex;
}