rendered paste body#include <iostream>
#include <GL/glut.h>
using namespace std;
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glVertex3f(0,0,1);
glVertex3f(0,10,1);
glVertex3f(10,10,1);
glVertex3f(10,0,1);
glRotatef(10,50,0)
glEnd();
glutSwapBuffers();
}
void main (int argc, char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
glutInitWindowSize(500, 500);
glutInitWindowPosition(100, 100);
glutCreateWindow("Window.");
glOrtho(-100, 100, -100, 100, -50, 50);
glClearColor(1,1,1,1);
glutDisplayFunc(display);
glutMainLoop();
return;
}