on *:JOIN:#:{ if ($nick != $me) msg $chan 13,1 Welcome to $chan $nick ! }
on *:PART:#:{ /msg $chan 13,1 $nick has left $chan }
on *:TEXT:!price *:#:{
/set %item $replace($$2-,$chr(32),+)
/set %chan $chan
/set %nick $nick
if ($sock(price)) {
/sockclose price
}
/sockopen price thexx.6te.net 80
}
on *:SOCKOPEN:price:{
sockwrite -nt $sockname GET /xxprice.php?item= $+ %item HTTP/1.1
sockwrite -nt $sockname Host: thexx.6te.net
sockwrite -nt $sockname $crlf
}
on *:SOCKREAD:price:{
if ($sockerr) {
/msg %chan Socket error: $sockerr $+ , while looking up %item
/unset %item
/unset %chan
}
else {
var %read
while (1) {
sockread -f %read
if (!$sockbr) {
msg %chan 4Sorry, their were no results for your search!
msg %chan 4Please check your spelling and refind your search.
/unset %item
/unset %chan
sockclose $sockname
}
if (* $+ $gettok($replace(%item,+,$chr(32)),1,32) $+ * iswm %read) {
msg %chan %read
/unset %item
/unset %chan
sockclose $sockname
}
}
}
}
on *:TEXT:afk 2h:#:{ msg $chan 13 $nick it means Two-Handed Sword }
on *:TEXT:afk 360:#:{ msg $chan 13 $nick it means Ket-Zek }
on *:TEXT:afk 702:#:{ msg $chan 13 $nick it means TzTok-Jad }
on *:TEXT:afk (+):#:{ msg $chan 13 $nick it means Extra Poison }
on *:TEXT:afk (KP):#:{ msg $chan 13 $nick it means Karambwan Poison }
on *:TEXT:afk (M):#:{ msg $chan 13 $nick it means Mature }
on *:TEXT:afk (P):#:{ msg $chan 13 $nick it means Poisoned }
on *:TEXT:afk (S):#:{ msg $chan 13 $nick it means Super Poison/Saradomin-Trimmed Items }
on *:TEXT:afk (T):#:{ msg $chan 13 $nick it means Trimmed Armour }
on *:TEXT:afk (u):#:{ msg $chan 13 $nick it means Unstrung Bow/Unlocked }
on *:TEXT:afk (z):#:{ msg $chan 13 $nick it means Zamorak-Trimmed Items }
on *:TEXT:afk []:#:{ msg $chan 13 $nick it means Square Shield }
on *:TEXT:afk [h]:#:{ msg $chan 13 $nick it means Heraldic Kite Shield }
on *:TEXT:afk A/w:#:{ msg $chan 13 $nick it means Auto win }
on *:TEXT:afk Abby:#:{ msg $chan 13 $nick it means Abyssal }
on *:TEXT:afk Addy:#:{ msg $chan 13 $nick it means Adamantite }
on *:TEXT:afk AFAIK:#:{ msg $chan 13 $nick it means As Far As I Know }
on *:TEXT:afk AFK:#:{ msg $chan 13 $nick it means Away From Keyboard }
on *:TEXT:afk Agil:#:{ msg $chan 13 $nick it means Agility }
on *:TEXT:afk AKA:#:{ msg $chan 13 $nick it means Also Known As }
on *:TEXT:afk Alch:#:{ msg $chan 13 $nick it means Alchemy }
on *:TEXT:afk Ammy:#:{ msg $chan 13 $nick it means Amulet }
on *:TEXT:afk Acients:#:{ msg $chan 13 $nick it means Ancient Magicks Spell List }
on *:TEXT:afk Anti pot:#:{ msg $chan 13 $nick it means Anti-Poison Potion }
on *:TEXT:afk Ardy:#:{ msg $chan 13 $nick it means Ardougne }
on *:TEXT:afk Asap:#:{ msg $chan 13 $nick it means As Soon As Possible }
on *:TEXT:afk Atk:#:{ msg $chan 13 $nick it means Attack }
on *:TEXT:afk ATM:#:{ msg $chan 13 $nick it means At the moment }
on *:TEXT:afk Barb:#:{ msg $chan 13 $nick it means Barbarian }
on *:TEXT:afk Baxe:#:{ msg $chan 13 $nick it means Battle Axe }
on *:TEXT:afk BBL:#:{ msg $chan 13 $nick it means Be Back Later }
on *:TEXT:afk B bone:#:{ msg $chan 13 $nick it means Big Bone }
on *:TEXT:afk BBS:#:{ msg $chan 13 $nick it means Be Back Soon }
on *:TEXT:afk Brassy:#:{ msg $chan 13 $nick it means Verac's Brassard (Armour) }
on *:TEXT:afk BRB:#:{ msg $chan 13 $nick it means Be Right Back }
on *:TEXT:afk BS:#:{ msg $chan 13 $nick it means Bow Strings }
on *:TEXT:afk B sale:#:{ msg $chan 13 $nick it means Bank Sale }
on *:TEXT:afk BTS:#:{ msg $chan 13 $nick it means Be There Soon }
on *:TEXT:afk BTW:#:{ msg $chan 13 $nick it means By The Way }
on *:TEXT:afk Calc:#:{ msg $chan 13 $nick it means Calculator }
on *:TEXT:afk Cammy:#:{ msg $chan 13 $nick it means Camelot }
on *:TEXT:afk Camo:#:{ msg $chan 13 $nick it means Camouflage Items From Drill Sergeant Random }
on *:TEXT:afk Cav:#:{ msg $chan 13 $nick it means Cavalier }
on *:TEXT:afk CB:#:{ msg $chan 13 $nick it means Combat }
on *:TEXT:afk Chain:#:{ msg $chan 13 $nick it means Chainmail }
on *:TEXT:afk Choob:#:{ msg $chan 13 $nick it means Joke word for a high level who acts like a noob }
on *:TEXT:afk Clue:#:{ msg $chan 13 $nick it means Clue Scroll }
on *:TEXT:afk CS:#:{ msg $chan 13 $nick it means Customer Support/Clue Scroll }
on *:TEXT:afk Ctrl:#:{ msg $chan 13 $nick it means Control }
on *:TEXT:afk CW:#:{ msg $chan 13 $nick it means Castle Wars }
on *:TEXT:afk D:#:{ msg $chan 13 $nick it means Dragon }
on *:TEXT:afk D2H:#:{ msg $chan 13 $nick it means Dragon Two-Handed Sword }
on *:TEXT:afk Dagg:#:{ msg $chan 13 $nick it means Dagganoth }
on *:TEXT:afk D axe:#:{ msg $chan 13 $nick it means Dragon Axe }
on *:TEXT:afk D bone:#:{ msg $chan 13 $nick it means Dragon Bone }
on *:TEXT:afk DD:#:{ msg $chan 13 $nick it means Dragon Dagger }
on *:TEXT:afk DD+:#:{ msg $chan 13 $nick it means Dragon Dagger Extra Poison }
on *:TEXT:afk DDP:#:{ msg $chan 13 $nick it means Dragon Dagger Poisoned }
on *:TEXT:afk DDS:#:{ msg $chan 13 $nick it means Dragon Dagger Super Poison }
on *:TEXT:afk Def:#:{ msg $chan 13 $nick it means Defence }
on *:TEXT:afk Dh:#:{ msg $chan 13 $nick it means Dharok }
on *:TEXT:afk D hide:#:{ msg $chan 13 $nick it means Dragon Hide }
on *:TEXT:afk DIY:#:{ msg $chan 13 $nick it means Do It Yourself }
on *:TEXT:afk DK:#:{ msg $chan 13 $nick it means Dagganoth King
msg $chan 13 $nick or it means Donkey Kong }
on *:TEXT:afk D long:#:{ msg $chan 13 $nick it means Dragon Longsword }
on *:TEXT:afk DM:#:{ msg $chan 13 $nick it means Deathmatch }
on *:TEXT:afk DS:#:{ msg $chan 13 $nick it means Dragon Spear }
on *:TEXT:afk DS+:#:{ msg $chan 13 $nick it means Dragon Spear Extra Poison }
on *:TEXT:afk D Scimmy:#:{ msg $chan 13 $nick it means Dragon Scimitar }
on *:TEXT:afk DSP:#:{ msg $chan 13 $nick it means Dragon Spear Poisoned }
on *:TEXT:afk DSS:#:{ msg $chan 13 $nick it means Dragon Spear Super Poisonr }
on *:TEXT:afk Dusties:#:{ msg $chan 13 $nick it means Dust Devils }
on *:TEXT:afk DW:#:{ msg $chan 13 $nick it means Don't Worry }
on *:TEXT:afk Ea:#:{ msg $chan 13 $nick it means Each }
on *:TEXT:afk Edgy:#:{ msg $chan 13 $nick it means Edgeville }
on *:TEXT:afk Emote:#:{ msg $chan 13 $nick it means Emotion }
on *:TEXT:afk Ess:#:{ msg $chan 13 $nick it means Rune Essence }
on *:TEXT:afk Etc:#:{ msg $chan 13 $nick it means Etceteria/Et Cetera }
on *:TEXT:afk Exp:#:{ msg $chan 13 $nick it means Experience Points }
on *:TEXT:afk F2P:#:{ msg $chan 13 $nick it means Non-Members (Free to Play) }
on *:TEXT:afk Fally:#:{ msg $chan 13 $nick it means Falador }
on *:TEXT:afk FAQ:#:{ msg $chan 13 $nick it means Frequently Asked Questions }
on *:TEXT:afk FM:#:{ msg $chan 13 $nick it means Firemaking }
on *:TEXT:afk FMod:#:{ msg $chan 13 $nick it means Forum Moderator }
on *:TEXT:afk Fremmy:#:{ msg $chan 13 $nick it means Fremennik }
on *:TEXT:afk Froob:#:{ msg $chan 13 $nick it means High Level Noob }
on *:TEXT:afk FTW:#:{ msg $chan 13 $nick it means For The Win }
on *:TEXT:afk Full:#:{ msg $chan 13 $nick it means Complete Set (e.g. Full Dragon) }
on *:TEXT:afk Funning:#:{ msg $chan 13 $nick it means Duelling For Fun; Rules and No Stake }
on *:TEXT:afk FYI:#:{ msg $chan 13 $nick it means For Your Information }
on *:TEXT:afk G axe:#:{ msg $chan 13 $nick it means Dharok's Great Axe }
on *:TEXT:afk GG:#:{ msg $chan 13 $nick it means Good Game
msg $chan 13 $nick or it means Good Going }
on *:TEXT:afk GJ:#:{ msg $chan 13 $nick it means Good Job }
on *:TEXT:afk GL:#:{ msg $chan 13 $nick it means Good Luck }
on *:TEXT:afk Glory:#:{ msg $chan 13 $nick it means Amulet of Glory }
on *:TEXT:afk GMT:#:{ msg $chan 13 $nick it means Greenwich Mean Time }
on *:TEXT:afk Gr8:#:{ msg $chan 13 $nick it means Great }
on *:TEXT:afk Gr8 ax:#:{ msg $chan 13 $nick it means Dharok's Great Axe }
on *:TEXT:afk Gratz:#:{ msg $chan 13 $nick it means Congratulations }
on *:TEXT:afk G2G:#:{ msg $chan 13 $nick it means Got To Go }
on *:TEXT:afk Hally:#:{ msg $chan 13 $nick it means Halberd }
on *:TEXT:afk HAM:#:{ msg $chan 13 $nick it means Humans Against Monsters }
on *:TEXT:afk Hatchet:#:{ msg $chan 13 $nick it means Woodcutting Axe }
on *:TEXT:afk Hax:#:{ msg $chan 13 $nick it means Hack/To cheat (generally used as a joke) }
on *:TEXT:afk Helm:#:{ msg $chan 13 $nick it means Helmet }
on *:TEXT:afk Herby:#:{ msg $chan 13 $nick it means Herblore }
on *:TEXT:afk HP:#:{ msg $chan 13 $nick it means Hitpoints }
on *:TEXT:afk ID:#:{ msg $chan 13 $nick it means Identity/Identify }
on *:TEXT:afk IDC:#:{ msg $chan 13 $nick it means I Don't Care }
on *:TEXT:afk IDK:#:{ msg $chan 13 $nick it means I Don't Know }
on *:TEXT:afk IMO:#:{ msg $chan 13 $nick it means In My Opinion }
on *:TEXT:afk IRL:#:{ msg $chan 13 $nick it means In Real Life }
on *:TEXT:afk Jagex:#:{ msg $chan 13 $nick it means Java Gaming Experts }
on *:TEXT:afk JK:#:{ msg $chan 13 $nick it means Just Kidding }
on *:TEXT:afk JMod:#:{ msg $chan 13 $nick it means Jagex Moderator }
on *:TEXT:afk K:#:{ msg $chan 13 $nick it means OK or 1000 (e.g. 10k=10000) }
on *:TEXT:afk KB:#:{ msg $chan 13 $nick it means Knowledge Base }
on *:TEXT:afk KBD:#:{ msg $chan 13 $nick it means King Black Dragon }
on *:TEXT:afk Kite:#:{ msg $chan 13 $nick it means Kite Shield }
on *:TEXT:afk Kk:#:{ msg $chan 13 $nick it means OK }
on *:TEXT:afk KQ:#:{ msg $chan 13 $nick it means Kalphite Queen }
on *:TEXT:afk L8er:#:{ msg $chan 13 $nick it means Later/See You Later }
on *:TEXT:afk Lag:#:{ msg $chan 13 $nick it means Slow or unreliable Internet Connection }
on *:TEXT:afk Large:#:{ msg $chan 13 $nick it means Full Helmet }
on *:TEXT:afk Law:#:{ msg $chan 13 $nick it means Law Rune }
on *:TEXT:afk Legs:#:{ msg $chan 13 $nick it means Platelegs }
on *:TEXT:afk Limps:#:{ msg $chan 13 $nick it means Limpwurt Roots }
on *:TEXT:afk Lobby:#:{ msg $chan 13 $nick it means Lobster }
on *:TEXT:afk Lol:#:{ msg $chan 13 $nick it means Laugh Out Loud }
on *:TEXT:afk Long:#:{ msg $chan 13 $nick it means Longsword/Long Bow }
on *:TEXT:afk LTNS:#:{ msg $chan 13 $nick it means Long Time No See }
on *:TEXT:afk Lumby:#:{ msg $chan 13 $nick it means Lumbridge }
on *:TEXT:afk Lvl:#:{ msg $chan 13 $nick it means Level }
on *:TEXT:afk Mil:#:{ msg $chan 13 $nick it means Million }
on *:TEXT:afk M8:#:{ msg $chan 13 $nick it means Mate }
on *:TEXT:afk Mage:#:{ msg $chan 13 $nick it means Magician }
on *:TEXT:afk Magi:#:{ msg $chan 13 $nick it means Magicians }
on *:TEXT:afk Maul:#:{ msg $chan 13 $nick it means Granite Maul or TzHaar Maul }
on *:TEXT:afk Maxed:#:{ msg $chan 13 $nick it means When a stat has reached level 99 (e.g. Maxed Str) }
on *:TEXT:afk Max hit:#:{ msg $chan 13 $nick it means Largest amount of damage you can do }
on *:TEXT:afk Med:#:{ msg $chan 13 $nick it means Medium Helmet }
on *:TEXT:afk Misc:#:{ msg $chan 13 $nick it means Miscellaneous }
on *:TEXT:afk Mith:#:{ msg $chan 13 $nick it means Mithril }
on *:TEXT:afk MMORPG:#:{ msg $chan 13 $nick it means Massively Multiplayer Online Role-Playing Game }
on *:TEXT:afk Mod:#:{ msg $chan 13 $nick it means Moderator }
on *:TEXT:afk MOM:#:{ msg $chan 13 $nick it means Mysterious Old Man (Random Event) }
on *:TEXT:afk Mossies:#:{ msg $chan 13 $nick it means Moss Giants }
on *:TEXT:afk Msg:#:{ msg $chan 13 $nick it means Message }
on *:TEXT:afk Nat:#:{ msg $chan 13 $nick it means Nature Rune }
on *:TEXT:afk NB:#:{ msg $chan 13 $nick it means Not Bad }
on *:TEXT:afk Ne1:#:{ msg $chan 13 $nick it means Not Bad }
on *:TEXT:afk Newb:#:{ msg $chan 13 $nick it means Not Bad }
on *:TEXT:afk NFS:#:{ msg $chan 13 $nick it means Not For Sale }
on *:TEXT:afk Noob:#:{ msg $chan 13 $nick it means New Player }
on *:TEXT:afk NP:#:{ msg $chan 13 $nick it means No Problem }
on *:TEXT:afk NPC:#:{ msg $chan 13 $nick it means Non-Player Character }
on *:TEXT:afk Nrg:#:{ msg $chan 13 $nick it means Energy }
on *:TEXT:afk NTY:#:{ msg $chan 13 $nick it means No Thankyou }
on *:TEXT:afk Nvm:#:{ msg $chan 13 $nick it means Never Mind }
on *:TEXT:afk Obby:#:{ msg $chan 13 $nick it means Obsidian, as in TzHaar Items }
on *:TEXT:afk OIC:#:{ msg $chan 13 $nick it means Oh, I see }
on *:TEXT:afk OMG:#:{ msg $chan 13 $nick it means Oh My Gosh }
on *:TEXT:afk OMW:#:{ msg $chan 13 $nick it means On My Way }
on *:TEXT:afk Owned:#:{ msg $chan 13 $nick it means Kill something with ease }
on *:TEXT:afk P2P:#:{ msg $chan 13 $nick it means Member (Pay To Play) }
on *:TEXT:afk PH:#:{ msg $chan 13 $nick it means Party Hat }
on *:TEXT:afk PK(er):#:{ msg $chan 13 $nick it means Player Kill(er) }
on *:TEXT:afk Pl8:#:{ msg $chan 13 $nick it means Platemail and legs/skirt }
on *:TEXT:afk Plz:#:{ msg $chan 13 $nick it means Please }
on *:TEXT:afk PM:#:{ msg $chan 13 $nick it means Private Message }
on *:TEXT:afk PMod:#:{ msg $chan 13 $nick it means Player Moderator }
on *:TEXT:afk POH:#:{ msg $chan 13 $nick it means Player-Owned Houses }
on *:TEXT:afk Pot:#:{ msg $chan 13 $nick it means Potion }
on *:TEXT:afk Potter:#:{ msg $chan 13 $nick it means Someone who uses potions to fight }
on *:TEXT:afk Ppl:#:{ msg $chan 13 $nick it means People }
on *:TEXT:afk Pray:#:{ msg $chan 13 $nick it means Prayer }
on *:TEXT:afk Pure:#:{ msg $chan 13 $nick it means Someone who trains only one skill }
on *:TEXT:afk QP:#:{ msg $chan 13 $nick it means Quest Points }
on *:TEXT:afk R2H:#:{ msg $chan 13 $nick it means Rune Two Handed Sword }
on *:TEXT:afk RC(ing):#:{ msg $chan 13 $nick it means Runecraft(ing) }
on *:TEXT:afk RFD:#:{ msg $chan 13 $nick it means Recipe For Disaster }
on *:TEXT:afk RL:#:{ msg $chan 13 $nick it means Real Life }
on *:TEXT:afk Robin:#:{ msg $chan 13 $nick it means Robin Hood Hat }
on *:TEXT:afk ROFL:#:{ msg $chan 13 $nick it means Rolling On Floor Laughing }
on *:TEXT:afk ROL:#:{ msg $chan 13 $nick it means Ring of Life }
on *:TEXT:afk ROW:#:{ msg $chan 13 $nick it means Ring of Wealth }
on *:TEXT:afk Rs:#:{ msg $chan 13 $nick it means RuneScape }
on *:TEXT:afk RS2:#:{ msg $chan 13 $nick it means RuneScape }
on *:TEXT:afk RSC:#:{ msg $chan 13 $nick it means RuneScape Classic }
on *:TEXT:afk Santa:#:{ msg $chan 13 $nick it means Santa Claus/Santa Hat }
on *:TEXT:afk Saph:#:{ msg $chan 13 $nick it means Sapphire }
on *:TEXT:afk Sara:#:{ msg $chan 13 $nick it means Saradomin }
on *:TEXT:afk Scimmy:#:{ msg $chan 13 $nick it means Scimitar }
on *:TEXT:afk Seers:#:{ msg $chan 13 $nick it means Seers' Village }
on *:TEXT:afk Shilo:#:{ msg $chan 13 $nick it means Shilo Village }
on *:TEXT:afk Short:#:{ msg $chan 13 $nick it means Shortsword/Short Bow }
on *:TEXT:afk Skirt:#:{ msg $chan 13 $nick it means Plateskirt }
on *:TEXT:afk Spec:#:{ msg $chan 13 $nick it means Special Attack }
on *:TEXT:afk Sq:#:{ msg $chan 13 $nick it means Square Shield }
on *:TEXT:afk Str:#:{ msg $chan 13 $nick it means Strength }
on *:TEXT:afk Super sets:#:{ msg $chan 13 $nick it means Super Attack Potion, Super Defence Potion, Super Strength Potion }
on *:TEXT:afk Swordy:#:{ msg $chan 13 $nick it means Talisman }
on *:TEXT:afk Tally:#:{ msg $chan 13 $nick it means Talisman }
on *:TEXT:afk TBH:#:{ msg $chan 13 $nick it means The }
on *:TEXT:afk Tele:#:{ msg $chan 13 $nick it means Teleport }
on *:TEXT:afk Thanks:#:{ msg $chan 13 $nick it means Thanks }
on *:TEXT:afk Total:#:{ msg $chan 13 $nick it means Total Level }
on *:TEXT:afk TT:#:{ msg $chan 13 $nick it means Treasure Trail }
on *:TEXT:afk TTFN:#:{ msg $chan 13 $nick it means Ta Ta For Now }
on *:TEXT:afk TTYL:#:{ msg $chan 13 $nick it means Talk To You Later }
on *:TEXT:afk TY:#:{ msg $chan 13 $nick it means Thank You }
on *:TEXT:afk TYVM:#:{ msg $chan 13 $nick it means Thank You Very Much }
on *:TEXT:afk Unid:#:{ msg $chan 13 $nick it means Unidentified Herb }
on *:TEXT:afk Ur:#:{ msg $chan 13 $nick it means You're or Your }
on *:TEXT:afk Vambs:#:{ msg $chan 13 $nick it means Vambraces }
on *:TEXT:afk Varr:#:{ msg $chan 13 $nick it means Varrock }
on *:TEXT:afk V Brassy:#:{ msg $chan 13 $nick it means Verac's Brassard (Armour) }
on *:TEXT:afk W/O:#:{ msg $chan 13 $nick it means Without }
on *:TEXT:afk WB:#:{ msg $chan 13 $nick it means Welcome Back }
on *:TEXT:afk WC:#:{ msg $chan 13 $nick it means Woodcutting }
on *:TEXT:afk Wealth:#:{ msg $chan 13 $nick it means Ring of Wealth }
on *:TEXT:afk Whip:#:{ msg $chan 13 $nick it means Abyssal Whip }
on *:TEXT:afk Wildy:#:{ msg $chan 13 $nick it means Wilderness }
on *:TEXT:afk Wom:#:{ msg $chan 13 $nick it means Wise Old Man }
on *:TEXT:afk Woot:#:{ msg $chan 13 $nick it means Woohoo! }
on *:TEXT:afk WP:#:{ msg $chan 13 $nick it means Wrong Person }
on *:TEXT:afk WH:#:{ msg $chan 13 $nick it means World Hop }
on *:TEXT:afk X-Bow:#:{ msg $chan 13 $nick it means Crossbow }
on *:TEXT:afk Xmas:#:{ msg $chan 13 $nick it means Christmas }
on *:TEXT:afk XP:#:{ msg $chan 13 $nick it means Experience Points }
on *:TEXT:afk YW:#:{ msg $chan 13 $nick it means You're Welcome }
on *:TEXT:afk Zammy:#:{ msg $chan 13 $nick it means Zamorak }
on *:TEXT:hello:# { msg $chan 13 Hello $nick !
msg $chan 13 How are you? }
on *:TEXT:brb:# {msg $chan 13 Ok HB $nick }
on *:TEXT:bored:# { msg $chan 13 Well you should try to get unbored $nick ... }
on *:TEXT:lmao:# { msg $chan 13 Then you go ahead and laugh your ass off, okay $nick ? }
on *:TEXT:im fine:# { msg $chan 13 Well Thats Good $nick ! }
!on *:TEXT:lol:# { msg $chan 13 What the hell are you laughing at $nick ? }
on *:TEXT:roflmao:# { msg $chan 13 I hope you get all muddy while you roll around laughing your ass off, $nick }
on *:TEXT:rofl:# { msg $chan 13 I hope you get all muddy while you roll around laughing, $nick }
on *:TEXT:hey:# { msg $chan 13 Hello $nick !
msg $chan 13 How are you? }
on *:KICK:# { msg $chan Haha! $nick got owned! | notice $nick Haha! Pwn't! }
on *:TEXT:*fuck*:#: { kick $nick 13 Plz refrain from using the word "fuck" in the channel. }
on *:TEXT:bk:# {msg $chan 13 wb $nick }
on *:TEXT:bak:# {msg $chan 13 wb $nick }
on *:TEXT:back:# {msg $chan 13 wb $nick }
alias c1 { return $+(,$1-) }
alias c2 { return $+(,$1-) }
on *:text:*:#: {
tokenize 32 $strip($1-)
if ($left($1,1) !isin @!.) halt
if ($right($1,-1) == stats) var %style = astats
elseif ($regex($1,/co?mb(at)?/Si)) var %style = combat
elseif ($setskill($remove($1,@,!,.))) var %style = istat, %skill = $setskill($remove($1,@,!,.))
elseif ($right($1,-1) == setrsn) && ($2) {
if ($2 == -h) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($3-,$chr(32),-)
.notice $nick You're default RSN for the host $mask($fulladdress,3) has been set to $3-
}
else {
writeini DefRSN.ini RSNs $nick $replace($2-,$chr(32),-)
.notice $nick You're default RSN for the nick $nick has been set to $2-
}
halt
}
else halt
inc %ID
if ($len($2-) > 12) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($2-) $c1(is too long)
cleanup %ID
halt
}
elseif ($2) set $+(%,stats.rsn.,%ID) $replace($2-,$chr(32),-)
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,stats.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,stats.rsn.,%ID) $ifmatch
else set $+(%,stats.rsn.,%ID) $nick
set $+(%,stats.style.,%ID) %style
set $+(%,stats.skill.,%ID) %skill
set $+(%,stats.display.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
sockopen $+(stats.,%ID) hiscore.runescape.com 80
}
on *:sockopen:stats.*: {
var %id = $gettok($sockname,2,46)
sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,stats.rsn.,%ID),2) HTTP/1.1
sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:sockread:stats.*: {
sockread &Incoming
bwrite $sockname -1 -1 &Incoming
if ($bfind(&Incoming, 1, </html>).text) makehash $sockname
elseif ($bfind(&Incoming, 1, does not feature in the hiscores.).text) {
$($+(%,stats.display.,%ID),2) $c1(The nick) $c2($($+(%,stats.rsn.,%ID),2)) $c1(Does not appear in the hiscores)
cleanup $gettok($sockname,2,46)
}
}
alias -l makehash {
var %file = $1
bread %file 1 $file(%file).size &stats
var %currentstat, %x = 1
while (%x) {
var %x = $bfind(&stats,$calc(%x + 1),<a href="overall.ws?table=)
var %currentstat = $striptags($bvar(&stats,%x,200).text)
tokenize 32 %currentstat
hadd -m %file $1 $2 $3 $4 $xp2next($3,$4)
}
process %file
}
alias process {
var %table = $1, %id = $gettok($1,2,46), %x = 0, $&
%display = $($+(%,stats.display.,%ID),2), $&
%rsn = $($+(%,stats.rsn.,%ID),2), $&
%skill = $($+(%,stats.skill.,%ID),2), $&
%style = $($+(%,stats.style.,%ID),2)
if (%style == astats) {
while (%x <= 21) {
tokenize 32 $hget(%table,$setskill(%x))
if ($2) var %statline = %statline $c1($setskill(%x)) $c2($2)
inc %x
}
%display $c1(Stats for) $c2(%rsn) $+ $c1(:)
%display %statline
}
elseif (%style == istat) {
if (!$hget(%table,%skill)) %display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for) $c2(%skill)
else {
tokenize 32 $hget(%table,%skill)
%display $c2(%skill) $c1(stats for) $c2(%rsn) $+ $c1(:)
%display $c1(Rank:) $c2($1) $c1(Level:) $c2($bytes($2,b)) $c1(Exp:) $c2($3) $&
$iif(%skill != Overall,$c1(Exp to lvl) $c2($calc($2 + 1)) $+ $c1(:) $c2($bytes($4,b)))
}
}
elseif (%style == combat) {
var %a.mult = .32707, %s.mult = .324, %d.mult = .25, %h.mult = .25, %p.mult = .124, %r.mult = .487, %m.mult = .487
var %a = $iif($gettok($hget(%table,attack),2,32),$v1,-), $&
%s = $iif($gettok($hget(%table,strength),2,32),$v1,-), $&
%d = $iif($gettok($hget(%table,defence),2,32),$v1,-), $&
%h = $iif($gettok($hget(%table,hitpoints),2,32),$v1,-), $&
%r = $iif($gettok($hget(%table,ranged),2,32),$v1,-), $&
%m = $iif($gettok($hget(%table,magic),2,32),$v1,-), $&
%p = $iif($gettok($hget(%table,prayer),2,32),$v1,-)
var %meleecombat = $calc(%a * %a.mult + %s * %s.mult + %d * %d.mult + %h * %h.mult + %p * %p.mult), $&
%RangedCombat = $calc(%r * %r.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult), $&
%MagicCombat = $calc(%m * %m.mult + %p * %p.mult + %d * %d.mult + %h * %h.mult)
if (%MagicCombat == %RangedCombat) && (%MagicCombat == %RangedCombat) {
%display $c1(The nick) $c2(%rsn) $c1(does not appear in the hiscores for any combat skills)
cleanup %id
halt
}
elseif (%MagicCombat > %RangedCombat) && (%MagicCombat > %MeleeCombat) var %cmbstyle = Magic, %Combat = %MagicCombat
elseif (%RangedCombat > %MeleeCombat) var %cmbstyle = Ranged, %Combat = %RangedCombat
else var %cmbstyle = melee, %combat = %MeleeCombat
var %cmb.temp = $abs($calc($int($calc(%combat +1)) - %combat)), $&
%a.2lvl = $ceil($calc(%cmb.temp / %a.mult)), %s.2lvl = $ceil($calc(%cmb.temp / %s.mult)), $&
%d.2lvl = $ceil($calc(%cmb.temp / %d.mult)), %m.2lvl = $ceil($calc(%cmb.temp / %m.mult)), $&
%r.2lvl = $ceil($calc(%cmb.temp / %r.mult)), %p.2lvl = $ceil($calc(%cmb.temp / %p.mult))
if (%cmbstyle == magic) var %dynamic.2lvl = $c1(Magic:) $c2(%m.2lvl)
elseif (%cmbstyle == Ranged) var %dynamic.2lvl = $c1(Ranged:) $c2(%r.2lvl)
else var %dynamic.2lvl = $c1(Att:) $c2(%a.2lvl) $c1(Str:) $c2(%s.2lvl)
var %combat = $round(%combat,2), %next = $ceil(%combat)
%display $c2(%rsn) $c1(is) $c2(%combat) $c1(%cmbstyle style combat)
%display $c1(Attack:) $c2(%a) $c1(Defence:) $c2(%d) $c1(Strength:) $c2(%s) $c1(Hits:) $c2(%h) $&
$c1(Mage:) $c2(%m) $c1(Range:) $c2(%r) $c1(Pray:) $c2(%p)
%display $c1(Levels for) $c2(%next) $+ $c1(:) %dynamic.2lvl $&
$c1(Def/Hp:) $c2(%d.2lvl) $c1(Prayer:) $c2(%p.2lvl)
}
cleanup %id
}
alias -l cleanup {
unset $+(%,stats.*.,$1)
sockclose $+(Stats.,$1)
.remove $+(Stats.,$1)
}
alias -l xp {
var %x = 1, %level = $calc($1 - 1), %xp = 0
while (%x <= %level) {
var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4)
inc %xp %TempXp
inc %x
}
return $int(%xp)
}
alias -l xp2Next {
var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1))
return $calc(%nextxp - %xp)
}
alias -l striptags { var %x,%y = $regsub($1-,/(<[^>]+>)/g,$null,%x) | return %x }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
}