All pastes #1189352 Raw Edit

Curator

public cpp v1 · immutable
#1189352 ·published 2008-08-31 07:11 UTC
rendered paste body
Index: boss_curator.cpp===================================================================--- boss_curator.cpp	(revision 609)+++ boss_curator.cpp	(working copy)@@ -132,31 +132,35 @@             if(AddTimer < diff)             {                 //Summon Astral Flare-                Creature* AstralFlare = DoSpawnCreature(17096, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);-                Unit* target = NULL;-                target = SelectUnit(SELECT_TARGET_RANDOM, 0); -                if (AstralFlare && target)-                {-                    AstralFlare->CastSpell(AstralFlare, SPELL_ASTRAL_FLARE_PASSIVE, false);-                    AstralFlare->AI()->AttackStart(target);-                }+				if(m_creature->GetHealth()*100 / m_creature->GetMaxHealth() >= 15)+				{+					Creature* AstralFlare = DoSpawnCreature(17096, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);+					Unit* target = NULL;+					target = SelectUnit(SELECT_TARGET_RANDOM, 0); -                //Reduce Mana by 10%-                int32 mana = (int32)(0.1f*(m_creature->GetMaxPower(POWER_MANA)));               -                m_creature->ModifyPower(POWER_MANA, -mana);-                switch(rand()%4)-                {-                case 0:-                    DoYell(SAY_SUMMON1, LANG_UNIVERSAL, NULL);-                    DoPlaySoundToSet(m_creature, SOUND_SUMMON1);-                    break;-                case 1:-                    DoYell(SAY_SUMMON2, LANG_UNIVERSAL, NULL);-                    DoPlaySoundToSet(m_creature, SOUND_SUMMON2);-                    break;-                }-                AddTimer = 10000;+					if (AstralFlare && target)+					{+						AstralFlare->CastSpell(AstralFlare, SPELL_ASTRAL_FLARE_PASSIVE, false);+						AstralFlare->AI()->AttackStart(target);+					}++					//Reduce Mana by 10%+					int32 mana = (int32)(0.1f*(m_creature->GetMaxPower(POWER_MANA)));               +					m_creature->ModifyPower(POWER_MANA, -mana);+					switch(rand()%4)+					{+					case 0:+						DoYell(SAY_SUMMON1, LANG_UNIVERSAL, NULL);+						DoPlaySoundToSet(m_creature, SOUND_SUMMON1);+						break;+					case 1:+						DoYell(SAY_SUMMON2, LANG_UNIVERSAL, NULL);+						DoPlaySoundToSet(m_creature, SOUND_SUMMON2);+						break;+					}+					AddTimer = 10000;+				}              }else AddTimer -= diff;              if(HatefulBoltTimer < diff)