rendered paste bodyalias -l setskill {
if ($1 == 0) || ($regex(%s1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex(%s1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex(%s1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex(%s1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex(%s1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex(%s1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex(%s1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex(%s1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex(%s1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex(%s1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex(%s1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex(%s1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex(%s1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex(%s1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex(%s1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex(%s1,/^min(e|ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex(%s1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex(%s1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex(%s1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex(%s1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex(%s1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex(%s1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex(%s1,/^hunt(er|ing)?$/Si)) return Hunter
elseif ($1 == 23) || ($regex(%s1,/^(construct)(ion|ing)?$/Si)) return Construction
}