rendered paste bodyDEBUG (0x8052228 - 0:00:02.738752000) GST_PADS(27949) gstpad.c(579):pre_activate:<player:sink> setting ACTIVATE_MODE NONE, set flushing
DEBUG (0x8052228 - 0:00:02.738764000) GST_PADS(27949) gstpad.c(601):post_activate:<player:sink> setting ACTIVATE_MODE 0
LOG (0x8052228 - 0:00:02.738776000) GST_REFCOUNTING(27949) gstobject.c(352):gst_object_unref:<player:sink> 0x80bcbe0 unref 3->2
LOG (0x8052228 - 0:00:02.738789000) GST_REFCOUNTING(27949) gstobject.c(352):gst_object_unref:<player> 0x80bcee8 unref 5->4
DEBUG (0x8052228 - 0:00:02.738802000) default(27949) gstelement.c(2345):gst_element_pads_activate:<player> sink pads_activate failed
DEBUG (0x8052228 - 0:00:02.738814000) bin(27949) gstbin.c(1673):gst_bin_sort_iterator_free:<player> free
LOG (0x8052228 - 0:00:02.738827000) GST_REFCOUNTING(27949) gstobject.c(352):gst_object_unref:<player> 0x80bcee8 unref 4->3
DEBUG (0x8052228 - 0:00:02.738839000) GST_STATES(27949) gstbin.c(1989):gst_bin_change_state_func:<player> done changing bin's state from READY to PAUSED, now in READY, ret 0
INFO (0x8052228 - 0:00:02.738852000) GST_STATES(27949) gstelement.c(2190):gst_element_change_state:<player> have FAILURE change_state return
INFO (0x8052228 - 0:00:02.738867000) GST_STATES(27949) gstelement.c(1841):gst_element_abort_state:<player> aborting state from READY to PAUSED
LOG (0x8052228 - 0:00:02.738880000) GST_STATES(27949) gstelement.c(2229):gst_element_change_state:<player> exit state change 0
DEBUG (0x8052228 - 0:00:02.738899000) GST_STATES(27949) gstelement.c(2149):gst_element_set_state_func:<player> returned 0
INFO (0x8052228 - 0:00:02.738912000) GST_STATES(27949) gstbin.c(1942):gst_bin_change_state_func:<audio_sink_0x8172560> child 'player' failed to go to state 3(PAUSED)