All pastes #116044 Raw Edit

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public lua v1 · immutable
·published 2006-08-05 01:30 UTC
rendered paste body
function SSOverlay_SortAll()	activeTimers = SSOverlay_SortList( activeTimers, false );	SSOverlay_UpdateRows();end-- Text > Categories > Counting up timers > Counting down timers > item count timersfunction SSOverlay_SortList( sortList, disableSort )	if( sortList == nil ) then		return nil;	end		local countDown = {};	local countUp = {};	local itemCount = {};	local categoryTimers = {};		local sortedTimers = {};		for id, row in sortList do		if( row.category == nil or disableSort ) then			if( row.type == "down" ) then				table.insert( countDown, row );					elseif( row.type == "up" ) then				table.insert( countUp, row );			elseif( row.type == "item" ) then				table.insert( itemCount, row );			elseif( row.type == "text" ) then				table.insert( sortedTimers, row );			end		else				if( categoryTimers[ row.category ] == nil ) then				categoryTimers[ row.category ] = {};			end			table.insert( categoryTimers[ row.category ], row );		end	end		for cat in categoryTimers do		for id, row in SSOverlay_SortList( categoryTimers[ cat ], true ) do			table.insert( sortedTimers, row );		end	end		for id, row in countUp do		table.insert( sortedTimers, row );	end		for id, row in countDown do		table.insert( sortedTimers, row );	end		for id, row in itemCount do		table.insert( sortedTimers, row );	end	return sortedTimers;end